2012/6/27 Józef Kucia <joseph.kucia(a)gmail.com>:
> ---
> + for (mip_level = 0; mip_level < mip_levels; mip_level++)
> + {
> + hr = calculate_dds_surface_size(src_info, width, height, &src_pitch, &mip_level_size);
> + if (FAILED(hr)) return hr;
...
> + hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format,
> + src_pitch, mip_level_size, NULL, &box, filter, color_key);
mip_level_size would be the source slice pitch, right? I'd just call
it like that.