Just fyi, I want to take a closer look at this patch but didn't get around to it yet :-( .
Stefan
> Am 13.10.2015 um 11:05 schrieb Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>:
>
> Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
> ---
> dlls/dpnet/tests/server.c | 194 ++++++++++++++++++++++++++++++++++++++++++----
> 1 file changed, 179 insertions(+), 15 deletions(-)
>
> diff --git a/dlls/dpnet/tests/server.c b/dlls/dpnet/tests/server.c
> index 8279666..9ed3ef3 100644
> --- a/dlls/dpnet/tests/server.c
> +++ b/dlls/dpnet/tests/server.c
> @@ -25,22 +25,84 @@
> /* {CD0C3D4B-E15E-4CF2-9EA8-6E1D6548C5A5} */
> static const GUID appguid = { 0xcd0c3d4b, 0xe15e, 0x4cf2, { 0x9e, 0xa8, 0x6e, 0x1d, 0x65, 0x48, 0xc5, 0xa5 } };
> static WCHAR sessionname[] = {'w','i','n','e','g','a','m','e','s','s','e','r','v','e','r',0};
> +static const WCHAR localhost[] = {'1','2','7','.','0','.','0','.','1',0};
>
> -static BOOL nCreatePlayer;
> -static BOOL nDestroyPlayer;
> +static int create_cnt = 0;
> +static int destroy_dnt = 0;
> +static int indicate_cnt = 0;
> +static IDirectPlay8Server *server = NULL;
> +static IDirectPlay8Client* client = NULL;
> +static HANDLE connect = NULL;
> +static HANDLE hostenum = NULL;
> +static HANDLE clientfinished = NULL;
> +static DPN_APPLICATION_DESC hostdesc;
>
> -static HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer)
> -{
> - trace("msgid: 0x%08x\n", dwMessageId);
> +static IDirectPlay8Address *hostAddr = NULL;
> +static IDirectPlay8Address *deviceAddr = NULL;
> +static WCHAR session[255];
>
> +static HRESULT WINAPI DirectPlayMessageHandler(void *pvUserContext, DWORD dwMessageId, void *pMsgBuffer)
> +{
> switch(dwMessageId)
> {
> + case DPN_MSGID_INDICATE_CONNECT:
> + trace("DPN_MSGID_CREATE_PLAYER\n");
> + indicate_cnt++;
> + break;
> case DPN_MSGID_CREATE_PLAYER:
> - nCreatePlayer = TRUE;
> + trace("DPN_MSGID_CREATE_PLAYER\n");
> + create_cnt++;
> break;
> case DPN_MSGID_DESTROY_PLAYER:
> - nDestroyPlayer = TRUE;
> + trace("DPN_MSGID_DESTROY_PLAYER\n");
> + destroy_dnt++;
> break;
> + default:
> + trace("msgid: 0x%08x\n", dwMessageId);
> + }
> +
> + return S_OK;
> +}
> +
> +static HRESULT WINAPI DirectPlayClientMsHandler(void *context, DWORD dwMessageId, void *buffer)
> +{
> + HRESULT hr;
> +
> + switch(dwMessageId)
> + {
> + case DPN_MSGID_ENUM_HOSTS_RESPONSE:
> + {
> + DPNMSG_ENUM_HOSTS_RESPONSE *host_msg;
> + host_msg = (PDPNMSG_ENUM_HOSTS_RESPONSE)buffer;
> +
> + trace("DPN_MSGID_ENUM_HOSTS_RESPONSE\n");
> +
> + hr = IDirectPlay8Address_Duplicate(host_msg->pAddressSender, &hostAddr);
> + ok(hr == S_OK, "Failed to Duplicate Host Address\n");
> +
> + hr = IDirectPlay8Address_Duplicate(host_msg->pAddressDevice, &deviceAddr);
> + ok(hr == S_OK, "Failed to Duplicate Device Address\n");
> +
> + memset(&hostdesc, 0, sizeof(DPN_APPLICATION_DESC));
> + memcpy(&hostdesc, host_msg->pApplicationDescription, sizeof(DPN_APPLICATION_DESC) );
> +
> + lstrcpyW(session, host_msg->pApplicationDescription->pwszSessionName);
> +
> + trace("SessionName: %s\n", wine_dbgstr_w(session));
> + ok(!lstrcmpW(session, sessionname), "incorrect name %s\n", wine_dbgstr_w(session));
> +
> + SetEvent(hostenum);
> + break;
> + }
> + case DPN_MSGID_ASYNC_OP_COMPLETE:
> + trace("DPN_MSGID_ASYNC_OP_COMPLETE\n");
> + break;
> + case DPN_MSGID_CONNECT_COMPLETE:
> + trace("DPN_MSGID_CONNECT_COMPLETE\n");
> + SetEvent(connect);
> + break;
> + default:
> + trace("DirectPlayClientMsHandler: 0x%08x\n", dwMessageId);
> }
>
> return S_OK;
> @@ -49,7 +111,6 @@ static HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMess
> static void create_server(void)
> {
> HRESULT hr;
> - IDirectPlay8Server *server = NULL;
>
> hr = CoCreateInstance( &CLSID_DirectPlay8Server, NULL, CLSCTX_ALL, &IID_IDirectPlay8Server, (LPVOID*)&server);
> ok(hr == S_OK, "Failed to create IDirectPlay8Server object\n");
> @@ -74,6 +135,10 @@ static void create_server(void)
> hr = IDirectPlay8Address_SetSP(localaddr, &CLSID_DP8SP_TCPIP);
> ok(hr == S_OK, "got 0x%08x\n", hr);
>
> + hr = IDirectPlay8Address_AddComponent(localaddr, DPNA_KEY_HOSTNAME, localhost, sizeof(localhost),
> + DPNA_DATATYPE_STRING);
> + ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
> +
> memset( &appdesc, 0, sizeof(DPN_APPLICATION_DESC) );
> appdesc.dwSize = sizeof( DPN_APPLICATION_DESC );
> appdesc.dwFlags = DPNSESSION_CLIENT_SERVER;
> @@ -83,16 +148,111 @@ static void create_server(void)
> hr = IDirectPlay8Server_Host(server, &appdesc, &localaddr, 1, NULL, NULL, NULL, 0);
> todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
>
> - todo_wine ok(nCreatePlayer, "No DPN_MSGID_CREATE_PLAYER Message\n");
> - ok(!nDestroyPlayer, "Received DPN_MSGID_DESTROY_PLAYER Message\n");
> -
> - hr = IDirectPlay8Server_Close(server, 0);
> - todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
> -
> - todo_wine ok(nDestroyPlayer, "No DPN_MSGID_DESTROY_PLAYER Message\n");
> + todo_wine ok(create_cnt == 1, "No DPN_MSGID_CREATE_PLAYER Message\n");
> + ok(indicate_cnt == 0, "wrong indicate count (%d)\n", indicate_cnt);
>
> IDirectPlay8Address_Release(localaddr);
> }
> + }
> +}
> +
> +static void create_client(void)
> +{
> + HRESULT hr;
> + IDirectPlay8Address *host = NULL;
> + IDirectPlay8Address *device = NULL;
> + DPN_APPLICATION_DESC appdesc;
> + DWORD ret;
> + DPNHANDLE async = 0;
> +
> + hr = CoCreateInstance(&CLSID_DirectPlay8Client, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectPlay8Client, (void **)&client);
> + ok(hr == S_OK, "CoCreateInstance failed with 0x%x\n", hr);
> + if(hr != S_OK)
> + return;
> +
> + memset( &appdesc, 0, sizeof(DPN_APPLICATION_DESC) );
> + appdesc.dwSize = sizeof( DPN_APPLICATION_DESC );
> + appdesc.guidApplication = appguid;
> +
> + connect = CreateEventA( NULL, TRUE, FALSE, NULL);
> + hostenum = CreateEventA( NULL, TRUE, FALSE, NULL);
> +
> + hr = IDirectPlay8Client_Initialize(client, NULL, DirectPlayClientMsHandler, 0);
> + ok(hr == S_OK, "IDirectPlay8Client_Initialize failed with %x\n", hr);
> +
> + hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&host);
> + ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
> +
> + hr = IDirectPlay8Address_SetSP(host, &CLSID_DP8SP_TCPIP);
> + ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
> +
> + hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&device);
> + ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
> +
> + hr = IDirectPlay8Address_SetSP(device, &CLSID_DP8SP_TCPIP);
> + ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
> +
> + hr = IDirectPlay8Address_AddComponent(host, DPNA_KEY_HOSTNAME, localhost, sizeof(localhost),
> + DPNA_DATATYPE_STRING);
> + ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
> +
> + hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&device);
> + ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
> +
> + hr = IDirectPlay8Address_SetSP(device, &CLSID_DP8SP_TCPIP);
> + ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
> +
> + hr = IDirectPlay8Client_EnumHosts(client, &appdesc, host, device, NULL, 0, INFINITE, 0, INFINITE, NULL, &async, 0);
> + todo_wine ok(hr == DPNSUCCESS_PENDING, "IDirectPlay8Client_EnumServiceProviders failed with 0x%08x\n", hr);
> + todo_wine ok(async, "No Handle returned\n");
> +
> + ret = WaitForSingleObject(hostenum, 2000);
> + todo_wine ok(ret == WAIT_OBJECT_0, "Failed to get find host\n");
> + if(ret == WAIT_OBJECT_0)
> + {
> + DPNHANDLE handle = 0;
> +
> + hr = IDirectPlay8Client_Connect(client, &hostdesc, hostAddr, deviceAddr, NULL, NULL, NULL, 0, NULL, &handle, 0 );
> + todo_wine ok(hr == DPNSUCCESS_PENDING, "IDirectPlay8Client_EnumServiceProviders failed with 0x%08x\n", hr);
> +
> + ret = WaitForSingleObject(connect, 2000);
> + todo_wine ok(ret == WAIT_OBJECT_0, "Connect failed.\n");
> +
> + todo_wine ok(create_cnt == 1, "Wrong create player count (%d)\n", create_cnt);
> + todo_wine ok(destroy_dnt == 0, "Wrong Destroy player count (%d)\n", destroy_dnt);
> + todo_wine ok(indicate_cnt == 1, "wrong indicate count (%d)\n", indicate_cnt);
> + }
> +
> + CloseHandle(connect);
> + CloseHandle(hostenum);
> +
> + SetEvent(clientfinished);
> +
> + IDirectPlay8Address_Release(host);
> + IDirectPlay8Address_Release(device);
> +}
> +
> +static void cleanup(void)
> +{
> + HRESULT hr;
> +
> + if(client)
> + {
> + IDirectPlay8Client_Close(client, 0);
> + IDirectPlay8Client_Release(client);
> + }
> +
> + if(hostAddr)
> + IDirectPlay8Address_Release(hostAddr);
> + if(deviceAddr)
> + IDirectPlay8Address_Release(deviceAddr);
> +
> + if(server)
> + {
> + hr = IDirectPlay8Server_Close(server, 0);
> + todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
> +
> + todo_wine ok(destroy_dnt == 2 || broken(destroy_dnt == 1), "Wrong Destroy player count (%d)\n", destroy_dnt);
>
> IDirectPlay8Server_Release(server);
> }
> @@ -109,5 +269,9 @@ START_TEST(server)
>
> create_server();
>
> + create_client();
> +
> + cleanup();
> +
> CoUninitialize();
> }
> --
> 2.6.1
>
>
>