From: Aaryaman Vasishta <jem456.vasishta(a)gmail.com>
Signed-off-by: Aaryaman Vasishta <jem456.vasishta(a)gmail.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
---
v2: Make it work with 64-bit pointers as well.
This supersedes patch 153075.
---
dlls/d3drm/tests/d3drm.c | 53 ++++----
dlls/d3drm/texture.c | 312 ++++++++++++++++++++++++++++++++++++++++++++++-
2 files changed, 329 insertions(+), 36 deletions(-)
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 9bc9a84444a..91ee68ca435 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -5656,9 +5656,8 @@ static void test_load_texture(void)
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture_GetImage(texture1);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7, d3drm_img, FALSE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7, d3drm_img, FALSE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture_Release(texture1);
ref2 = get_refcount((IUnknown *)d3drm1);
ok(ref1 == ref2, "Test %u: expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
@@ -5666,15 +5665,14 @@ static void test_load_texture(void)
NULL, &IID_IDirect3DRMTexture, (void **)&texture1);
ok(SUCCEEDED(hr), "Test %u: Failed to create texture, hr %#x.\n", i, hr);
hr = IDirect3DRMTexture_InitFromFile(texture1, NULL);
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture_InitFromFile(texture1, "");
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture_InitFromFile(texture1, filename);
- todo_wine ok(SUCCEEDED(hr), "Test %u: Failed to initialise texture from file, hr %#x.\n", i, hr);
+ ok(SUCCEEDED(hr), "Test %u: Failed to initialise texture from file, hr %#x.\n", i, hr);
d3drm_img = IDirect3DRMTexture_GetImage(texture1);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 1, d3drm_img, FALSE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 1, d3drm_img, FALSE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture_Release(texture1);
hr = IDirect3DRM2_LoadTexture(d3drm2, filename, &texture2);
@@ -5687,9 +5685,8 @@ static void test_load_texture(void)
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture2_GetImage(texture2);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 2, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 2, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture2_Release(texture2);
ref2 = get_refcount((IUnknown *)d3drm1);
ok(ref1 == ref2, "Test %u: expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", i, ref1, ref2);
@@ -5697,15 +5694,14 @@ static void test_load_texture(void)
NULL, &IID_IDirect3DRMTexture2, (void **)&texture2);
ok(SUCCEEDED(hr), "Test %u: Failed to create texture, hr %#x.\n", i, hr);
hr = IDirect3DRMTexture2_InitFromFile(texture2, NULL);
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture2_InitFromFile(texture2, "");
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture2_InitFromFile(texture2, filename);
- todo_wine ok(SUCCEEDED(hr), "Test %u: Failed to initialise texture from file, hr %#x.\n", i, hr);
+ ok(SUCCEEDED(hr), "Test %u: Failed to initialise texture from file, hr %#x.\n", i, hr);
d3drm_img = IDirect3DRMTexture2_GetImage(texture2);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 3, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 3, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture2_Release(texture2);
hr = IDirect3DRM3_LoadTexture(d3drm3, filename, &texture3);
@@ -5718,17 +5714,15 @@ static void test_load_texture(void)
if (hr == D3DRMERR_BADOBJECT)
IDirect3DRM_Release(d3drm1);
d3drm_img = IDirect3DRMTexture3_GetImage(texture3);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 4, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 4, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
/* Test whether querying a version 1 texture from version 3 causes a
* change in the loading behavior. */
hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IDirect3DRMTexture, (void **)&texture1);
ok(SUCCEEDED(hr), "Failed to get IDirect3DRMTexture interface, hr %#x.\n", hr);
d3drm_img = IDirect3DRMTexture_GetImage(texture1);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 5, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 5, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture_Release(texture1);
IDirect3DRMTexture3_Release(texture3);
ref2 = get_refcount((IUnknown *)d3drm1);
@@ -5738,15 +5732,14 @@ static void test_load_texture(void)
NULL, &IID_IDirect3DRMTexture3, (void **)&texture3);
ok(SUCCEEDED(hr), "Test %u: Failed to create texture, hr %#x.\n", i, hr);
hr = IDirect3DRMTexture3_InitFromFile(texture3, NULL);
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture3_InitFromFile(texture3, "");
- todo_wine ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
+ ok(hr == D3DRMERR_BADOBJECT, "Test %u: Got unexpected hr %#x.\n", i, hr);
hr = IDirect3DRMTexture3_InitFromFile(texture3, filename);
- todo_wine ok(SUCCEEDED(hr), "Test %u: Failed to initialize texture from file, hr %#x.\n", i, hr);
+ ok(SUCCEEDED(hr), "Test %u: Failed to initialize texture from file, hr %#x.\n", i, hr);
d3drm_img = IDirect3DRMTexture3_GetImage(texture3);
- todo_wine ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
- if (d3drm_img)
- test_bitmap_data(i * 7 + 6, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
+ ok(!!d3drm_img, "Test %u: Failed to get image.\n", i);
+ test_bitmap_data(i * 7 + 6, d3drm_img, TRUE, tests[i].w, tests[i].h, tests[i].palettized);
IDirect3DRMTexture3_Release(texture3);
ret = DeleteFileA(filename);
diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index fd56e76ff92..7741718ce90 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -2,6 +2,7 @@
* Implementation of IDirect3DRMTextureX interfaces
*
* Copyright 2012 Christian Costa
+ * Copyright 2016 Aaryaman Vasishta
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -67,6 +68,289 @@ static BOOL d3drm_validate_image(D3DRMIMAGE *image)
return TRUE;
}
+static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
+ SIZE_T w, SIZE_T h, BOOL flip)
+{
+ unsigned char *dst_data, *src_ptr, *dst_ptr;
+ SIZE_T src_pitch, dst_pitch, i, x, y;
+ D3DRMPALETTEENTRY *palette, *entry;
+ unsigned int colour_count = 0;
+
+ if (w > (~(SIZE_T)0 - 3) / h)
+ return FALSE;
+
+ src_pitch = flip ? -w * 3 : w * 3;
+ dst_pitch = (w + 3) & ~3;
+
+ if (!(dst_data = heap_alloc(dst_pitch * h)))
+ {
+ WARN("Failed to allocate image buffer.\n");
+ return FALSE;
+ }
+ memset(dst_data, 0xff, dst_pitch * h);
+
+ if (!(palette = heap_alloc(256 * sizeof(*palette))))
+ {
+ WARN("Failed to allocate palette.\n");
+ heap_free(dst_data);
+ return FALSE;
+ }
+
+ src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
+ dst_ptr = dst_data;
+
+ for (y = 0; y < h; ++y)
+ {
+ for (x = 0; x < w; ++x)
+ {
+ for (i = 0; i < colour_count; ++i)
+ {
+ entry = &palette[i];
+ if (entry->red == src_ptr[x * 3 + 0]
+ && entry->green == src_ptr[x * 3 + 1]
+ && entry->blue == src_ptr[x * 3 + 2])
+ break;
+ }
+
+ if (i == colour_count)
+ {
+ if (colour_count == 256)
+ {
+ heap_free(dst_data);
+ heap_free(palette);
+ return FALSE;
+ }
+
+ entry = &palette[colour_count++];
+ entry->red = src_ptr[x * 3 + 0];
+ entry->green = src_ptr[x * 3 + 1];
+ entry->blue = src_ptr[x * 3 + 2];
+ entry->flags = D3DRMPALETTE_READONLY;
+ }
+
+ dst_ptr[x] = i;
+ }
+
+ src_ptr += src_pitch;
+ dst_ptr += dst_pitch;
+ }
+
+ image->depth = 8;
+ image->rgb = 0;
+ image->bytes_per_line = dst_pitch;
+ image->buffer1 = dst_data;
+ image->red_mask = 0xff;
+ image->green_mask = 0xff;
+ image->blue_mask = 0xff;
+ image->palette_size = colour_count;
+ if (!(image->palette = heap_realloc(palette, colour_count * sizeof(*palette))))
+ image->palette = palette;
+
+ return TRUE;
+}
+
+static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
+ LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
+{
+ unsigned char *dst_data, *src_ptr, *dst_ptr;
+ SIZE_T src_pitch, dst_pitch, x, y;
+
+ if (d3drm_image_palettise(image, src_data, w, h, flip))
+ return D3DRM_OK;
+
+ if (w > (~(SIZE_T)0 / 4) / h)
+ return D3DRMERR_BADALLOC;
+
+ src_pitch = flip ? -w * 3 : w * 3;
+ dst_pitch = w * 4;
+
+ if (!(dst_data = heap_alloc(dst_pitch * h)))
+ {
+ WARN("Failed to allocate image buffer.\n");
+ return D3DRMERR_BADALLOC;
+ }
+
+ src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
+ dst_ptr = dst_data;
+
+ for (y = 0; y < h; ++y)
+ {
+ for (x = 0; x < w; ++x)
+ {
+ dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
+ dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
+ dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
+ dst_ptr[x * 4 + 3] = 0xff;
+ }
+
+ src_ptr += src_pitch;
+ dst_ptr += dst_pitch;
+ }
+
+ image->depth = 32;
+ image->rgb = 1;
+ image->bytes_per_line = dst_pitch;
+ image->buffer1 = dst_data;
+ image->red_mask = 0xff0000;
+ image->green_mask = 0x00ff00;
+ image->blue_mask = 0x0000ff;
+ image->palette_size = 0;
+ image->palette = NULL;
+
+ return D3DRM_OK;
+}
+
+static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
+ unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
+{
+ unsigned char *dst_data;
+ SIZE_T i;
+
+ if (w > ~(SIZE_T)0 / h)
+ return D3DRMERR_BADALLOC;
+
+ if (!(dst_data = heap_alloc(w * h)))
+ {
+ WARN("Failed to allocate image buffer.\n");
+ return D3DRMERR_BADALLOC;
+ }
+
+ if (!(image->palette = heap_alloc(256 * sizeof(*image->palette))))
+ {
+ WARN("Failed to allocate palette.\n");
+ heap_free(dst_data);
+ return D3DRMERR_BADALLOC;
+ }
+
+ memcpy(image->palette, palette, 256 * sizeof(*image->palette));
+ for (i = 0; i < 256; ++i)
+ {
+ image->palette[i].flags = D3DRMPALETTE_READONLY;
+ }
+
+ if (flip)
+ {
+ for (i = 0; i < h; ++i)
+ {
+ memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
+ }
+ }
+ else
+ {
+ memcpy(dst_data, src_data, w * h);
+ }
+
+ image->depth = 8;
+ image->rgb = 0;
+ image->bytes_per_line = w;
+ image->buffer1 = dst_data;
+ image->red_mask = 0xff;
+ image->green_mask = 0xff;
+ image->blue_mask = 0xff;
+ image->palette_size = 256;
+
+ return D3DRM_OK;
+}
+
+static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
+{
+ D3DRMIMAGE *image = arg;
+
+ TRACE("texture object %p, image %p.\n", obj, image);
+
+ heap_free(image->buffer1);
+ heap_free(image);
+}
+
+static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
+ const char *path, BOOL flip, D3DRMIMAGE **image_out)
+{
+ BITMAPFILEHEADER *header;
+ unsigned int w, h, bpp;
+ HANDLE file, mapping;
+ LARGE_INTEGER size;
+ D3DRMIMAGE *image;
+ BITMAPINFO *info;
+ LONGLONG rem;
+ HRESULT hr;
+
+ if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
+ return D3DRMERR_BADOBJECT;
+
+ mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
+ CloseHandle(file);
+ if (!mapping || mapping == INVALID_HANDLE_VALUE)
+ return D3DRMERR_BADVALUE;
+
+ if (!GetFileSizeEx(mapping, &size))
+ {
+ CloseHandle(mapping);
+ return D3DRMERR_BADVALUE;
+ }
+ rem = size.QuadPart;
+
+ header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
+ CloseHandle(mapping);
+ if (!header)
+ return D3DRMERR_BADVALUE;
+
+ hr = D3DRMERR_BADALLOC;
+ if (!(image = heap_alloc_zero(sizeof(*image))))
+ goto fail;
+
+ hr = D3DRMERR_BADFILE;
+ if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
+ goto fail;
+ rem -= sizeof(*header);
+
+ info = (BITMAPINFO *)&header[1];
+ /* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
+ if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
+ goto fail;
+ rem -= sizeof(info->bmiHeader);
+
+ w = info->bmiHeader.biWidth;
+ h = abs(info->bmiHeader.biHeight);
+ bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
+ if (bpp != 8 && bpp != 32)
+ goto fail;
+
+ image->width = w;
+ image->height = h;
+ image->aspectx = 1;
+ image->aspecty = 1;
+ if (bpp == 8)
+ {
+ rem -= 256 * sizeof(*info->bmiColors);
+ if (w > rem / h)
+ goto fail;
+ hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
+ }
+ else
+ {
+ if (w > (rem / 3) / h)
+ goto fail;
+ hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
+ }
+ if (FAILED(hr))
+ goto fail;
+
+ /* Use an internal destroy callback to destroy the image struct. */
+ hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
+
+ *image_out = image;
+
+ UnmapViewOfFile(header);
+
+ return hr;
+
+fail:
+ heap_free(image);
+ UnmapViewOfFile(header);
+
+ return hr;
+}
+
static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
{
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
@@ -171,9 +455,16 @@ static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWO
static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
{
- FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
+ struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
+ D3DRMIMAGE *image;
+ HRESULT hr;
- return E_NOTIMPL;
+ TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
+
+ if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
+ return hr;
+
+ return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
}
static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
@@ -473,9 +764,11 @@ static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DW
static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
{
- FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
+ struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
- return E_NOTIMPL;
+ TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
+
+ return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
}
static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
@@ -833,9 +1126,16 @@ static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DW
static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
{
- FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
+ struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
+ D3DRMIMAGE *image;
+ HRESULT hr;
- return E_NOTIMPL;
+ TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
+
+ if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
+ return hr;
+
+ return IDirect3DRMTexture3_InitFromImage(iface, image);
}
static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
--
2.11.0