Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
---
dlls/d3dx9_36/effect.c | 9 ++
dlls/d3dx9_36/tests/effect.c | 203 ++++++++++++++++++++++++++-----------------
2 files changed, 133 insertions(+), 79 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index f8c480303c..a98495e555 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -4367,6 +4367,15 @@ static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface,
FIXME("(%p)->(%p, %p): stub\n", This, device, effect);
+ if (!effect)
+ return D3DERR_INVALIDCALL;
+
+ if (This->base_effect.flags & D3DXFX_NOT_CLONEABLE)
+ return E_FAIL;
+
+ if (!device)
+ return D3DERR_INVALIDCALL;
+
return E_NOTIMPL;
}
diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c
index 1900f3eac1..fda31237e1 100644
--- a/dlls/d3dx9_36/tests/effect.c
+++ b/dlls/d3dx9_36/tests/effect.c
@@ -149,6 +149,46 @@ static void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *in
}
}
+static IDirect3DDevice9 *create_device(HWND *window)
+{
+ D3DPRESENT_PARAMETERS present_parameters = { 0 };
+ IDirect3DDevice9 *device;
+ IDirect3D9 *d3d;
+ HRESULT hr;
+ HWND wnd;
+
+ *window = NULL;
+
+ if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
+ 640, 480, NULL, NULL, NULL, NULL)))
+ {
+ skip("Couldn't create application window.\n");
+ return NULL;
+ }
+
+ if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
+ {
+ skip("Couldn't create IDirect3D9 object.\n");
+ DestroyWindow(wnd);
+ return NULL;
+ }
+
+ present_parameters.Windowed = TRUE;
+ present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
+ hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_HARDWARE_VERTEXPROCESSING,
+ &present_parameters, &device);
+ IDirect3D9_Release(d3d);
+ if (FAILED(hr))
+ {
+ skip("Failed to create IDirect3DDevice9 object %#x.\n", hr);
+ DestroyWindow(wnd);
+ return NULL;
+ }
+
+ *window = wnd;
+ return device;
+}
+
static const char effect_desc[] =
"Technique\n"
"{\n"
@@ -7063,40 +7103,18 @@ static const DWORD test_effect_unsupported_shader_blob[] =
static void test_effect_unsupported_shader(void)
{
- D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DVertexShader9 *vshader;
unsigned int passes_count;
IDirect3DDevice9 *device;
UINT byte_code_size;
ID3DXEffect *effect;
- IDirect3D9 *d3d;
void *byte_code;
ULONG refcount;
HWND window;
HRESULT hr;
- if (!(window = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
- 640, 480, NULL, NULL, NULL, NULL)))
- {
- skip("Couldn't create application window\n");
- return;
- }
- if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
- {
- skip("Couldn't create IDirect3D9 object\n");
- DestroyWindow(window);
+ if (!(device = create_device(&window)))
return;
- }
- present_parameters.Windowed = TRUE;
- present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
- hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
- D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device);
- if (FAILED(hr)) {
- skip("Failed to create IDirect3DDevice9 object, hr %#x\n", hr);
- IDirect3D9_Release(d3d);
- DestroyWindow(window);
- return;
- }
hr = D3DXCreateEffectEx(device, test_effect_unsupported_shader_blob, sizeof(test_effect_unsupported_shader_blob),
NULL, NULL, NULL, 0, NULL, &effect, NULL);
@@ -7168,7 +7186,6 @@ static void test_effect_unsupported_shader(void)
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
- IDirect3D9_Release(d3d);
DestroyWindow(window);
}
@@ -7217,11 +7234,9 @@ static const DWORD test_effect_null_shader_blob[] =
static void test_effect_null_shader(void)
{
- D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice9 *device;
ID3DXEffect *effect;
D3DXPASS_DESC desc;
- IDirect3D9 *d3d;
D3DXHANDLE pass;
ULONG refcount;
HWND window;
@@ -7230,29 +7245,8 @@ static void test_effect_null_shader(void)
/* Creating a fresh device because the existing device can have invalid
* render states from previous tests. If IDirect3DDevice9_ValidateDevice()
* returns certain error codes, native ValidateTechnique() fails. */
- if (!(window = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
- 640, 480, NULL, NULL, NULL, NULL)))
- {
- skip("Failed to create window.\n");
+ if (!(device = create_device(&window)))
return;
- }
- if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
- {
- skip("Failed to create IDirect3D9 object.\n");
- DestroyWindow(window);
- return;
- }
- present_parameters.Windowed = TRUE;
- present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
- hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
- D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device);
- if (FAILED(hr))
- {
- skip("Failed to create IDirect3DDevice9 object, hr %#x.\n", hr);
- IDirect3D9_Release(d3d);
- DestroyWindow(window);
- return;
- }
hr = D3DXCreateEffectEx(device, test_effect_null_shader_blob,
sizeof(test_effect_null_shader_blob), NULL, NULL, NULL, 0, NULL, &effect, NULL);
@@ -7290,42 +7284,95 @@ static void test_effect_null_shader(void)
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
- IDirect3D9_Release(d3d);
DestroyWindow(window);
}
-START_TEST(effect)
+static void test_effect_clone(void)
{
- HWND wnd;
- IDirect3D9 *d3d;
- IDirect3DDevice9 *device;
- D3DPRESENT_PARAMETERS d3dpp;
+ IDirect3DDevice9 *device, *device2, *device3;
+ ID3DXEffect *effect, *cloned;
+ HWND window, window2;
HRESULT hr;
- ULONG refcount;
- if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
- 640, 480, NULL, NULL, NULL, NULL)))
- {
- skip("Couldn't create application window\n");
+ if (!(device = create_device(&window)))
return;
- }
- if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
- {
- skip("Couldn't create IDirect3D9 object\n");
- DestroyWindow(wnd);
- return;
- }
- ZeroMemory(&d3dpp, sizeof(d3dpp));
- d3dpp.Windowed = TRUE;
- d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
- hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
- if (FAILED(hr)) {
- skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
- IDirect3D9_Release(d3d);
- DestroyWindow(wnd);
+ /* D3DXFX_NOT_CLONEABLE */
+ hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob),
+ NULL, NULL, D3DXFX_NOT_CLONEABLE, NULL, &effect, NULL);
+ ok(hr == D3D_OK, "Got result %#x.\n", hr);
+
+ hr = effect->lpVtbl->CloneEffect(effect, NULL, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
+
+ cloned = (void *)0xdeadbeef;
+ hr = effect->lpVtbl->CloneEffect(effect, NULL, &cloned);
+ ok(hr == E_FAIL, "Got result %#x.\n", hr);
+ ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n");
+
+ hr = effect->lpVtbl->CloneEffect(effect, device, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
+
+ cloned = (void *)0xdeadbeef;
+ hr = effect->lpVtbl->CloneEffect(effect, device, &cloned);
+ ok(hr == E_FAIL, "Got result %#x.\n", hr);
+ ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n");
+
+ effect->lpVtbl->Release(effect);
+
+ hr = D3DXCreateEffect(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob),
+ NULL, NULL, 0, NULL, &effect, NULL);
+ ok(hr == D3D_OK, "Got result %#x.\n", hr);
+
+ hr = effect->lpVtbl->CloneEffect(effect, NULL, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
+
+ cloned = (void *)0xdeadbeef;
+ hr = effect->lpVtbl->CloneEffect(effect, NULL, &cloned);
+ ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
+ ok(cloned == (void *)0xdeadbeef, "Unexpected effect pointer.\n");
+
+ hr = effect->lpVtbl->CloneEffect(effect, device, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
+
+ hr = effect->lpVtbl->CloneEffect(effect, device, &cloned);
+todo_wine
+ ok(hr == D3D_OK, "Got result %#x.\n", hr);
+if (hr == D3D_OK)
+{
+ ok(cloned != effect, "Expected new effect instance.\n");
+ cloned->lpVtbl->Release(cloned);
+}
+ /* Try with different device. */
+ device2 = create_device(&window2);
+ hr = effect->lpVtbl->CloneEffect(effect, device2, &cloned);
+todo_wine
+ ok(hr == D3D_OK, "Got result %#x.\n", hr);
+if (hr == D3D_OK)
+{
+ ok(cloned != effect, "Expected new effect instance.\n");
+
+ hr = cloned->lpVtbl->GetDevice(cloned, &device3);
+ ok(hr == S_OK, "Failed to get effect device.\n");
+ ok(device3 == device2, "Unexpected device instance.\n");
+ IDirect3DDevice9_Release(device3);
+
+ cloned->lpVtbl->Release(cloned);
+}
+ IDirect3DDevice9_Release(device2);
+ DestroyWindow(window2);
+ DestroyWindow(window);
+
+ effect->lpVtbl->Release(effect);
+}
+
+START_TEST(effect)
+{
+ IDirect3DDevice9 *device;
+ HWND wnd;
+
+ if (!(device = create_device(&wnd)))
return;
- }
test_create_effect_and_pool(device);
test_create_effect_compiler();
@@ -7347,12 +7394,10 @@ START_TEST(effect)
test_effect_get_pass_desc(device);
test_effect_skip_constants(device);
- refcount = IDirect3DDevice9_Release(device);
- ok(!refcount, "Device has %u references left.\n", refcount);
- refcount = IDirect3D9_Release(d3d);
- ok(!refcount, "D3D9 object has %u references left.\n", refcount);
+ IDirect3DDevice9_Release(device);
DestroyWindow(wnd);
test_effect_unsupported_shader();
test_effect_null_shader();
+ test_effect_clone();
}
--
2.16.1