From: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
Version 2: Get rid of vkd3d_view_kind.
---
libs/vkd3d/resource.c | 225 ++++++++++++++++++++++++++------------------------
1 file changed, 115 insertions(+), 110 deletions(-)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index f6dffbfda31e..ed2d11a41cde 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -1274,12 +1274,53 @@ static void vkd3d_set_view_swizzle_for_format(VkComponentMapping *components,
}
}
+struct vkd3d_texture_view_desc
+{
+ VkImageViewType view_type;
+ const struct vkd3d_format *format;
+ unsigned int miplevel_idx;
+ unsigned int miplevel_count;
+ unsigned int layer_idx;
+ unsigned int layer_count;
+ bool allowed_swizzle;
+};
+
+static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc,
+ struct d3d12_resource *resource, DXGI_FORMAT view_format)
+{
+ if (!(desc->format = vkd3d_format_from_d3d12_resource_desc(&resource->desc, view_format)))
+ {
+ FIXME("Failed to find format (resource format %#x, view format %#x).\n",
+ resource->desc.Format, view_format);
+ return false;
+ }
+
+ switch (resource->desc.Dimension)
+ {
+ case D3D12_RESOURCE_DIMENSION_TEXTURE2D:
+ desc->view_type = resource->desc.DepthOrArraySize > 1
+ ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
+ desc->miplevel_idx = 0;
+ desc->miplevel_count = 1;
+ desc->layer_idx = 0;
+ desc->layer_count = VK_REMAINING_ARRAY_LAYERS;
+ break;
+
+ default:
+ FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
+ return false;
+ }
+
+ desc->allowed_swizzle = false;
+ return true;
+}
+
static VkResult vkd3d_create_texture_view(struct d3d12_device *device,
- struct d3d12_resource *resource, const struct vkd3d_format *format, VkImageViewType view_type,
- uint32_t miplevel_idx, uint32_t miplevel_count, uint32_t layer_idx, uint32_t layer_count,
- bool allowed_swizzle, VkImageView *vk_view)
+ struct d3d12_resource *resource, const struct vkd3d_texture_view_desc *desc,
+ VkImageView *vk_view)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
+ const struct vkd3d_format *format = desc->format;
struct VkImageViewCreateInfo view_desc;
VkResult vr;
@@ -1289,14 +1330,14 @@ static VkResult vkd3d_create_texture_view(struct d3d12_device *device,
view_desc.pNext = NULL;
view_desc.flags = 0;
view_desc.image = resource->u.vk_image;
- view_desc.viewType = view_type;
+ view_desc.viewType = desc->view_type;
view_desc.format = format->vk_format;
- vkd3d_set_view_swizzle_for_format(&view_desc.components, format, allowed_swizzle);
+ vkd3d_set_view_swizzle_for_format(&view_desc.components, format, desc->allowed_swizzle);
view_desc.subresourceRange.aspectMask = format->vk_aspect_mask;
- view_desc.subresourceRange.baseMipLevel = miplevel_idx;
- view_desc.subresourceRange.levelCount = miplevel_count;
- view_desc.subresourceRange.baseArrayLayer = layer_idx;
- view_desc.subresourceRange.layerCount = layer_count;
+ view_desc.subresourceRange.baseMipLevel = desc->miplevel_idx;
+ view_desc.subresourceRange.levelCount = desc->miplevel_count;
+ view_desc.subresourceRange.baseArrayLayer = desc->layer_idx;
+ view_desc.subresourceRange.layerCount = desc->layer_count;
if ((vr = VK_CALL(vkCreateImageView(device->vk_device, &view_desc, NULL, vk_view))) < 0)
WARN("Failed to create Vulkan image view, vr %d.\n", vr);
return vr;
@@ -1387,9 +1428,7 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
struct d3d12_device *device, struct d3d12_resource *resource,
const D3D12_SHADER_RESOURCE_VIEW_DESC *desc)
{
- uint32_t miplevel_idx, miplevel_count, layer_idx, layer_count;
- const struct vkd3d_format *format;
- VkImageViewType vk_view_type;
+ struct vkd3d_texture_view_desc vkd3d_desc;
struct vkd3d_view *view;
d3d12_desc_destroy(descriptor, device);
@@ -1406,24 +1445,12 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
return;
}
- if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
- {
- FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
+ if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
return;
- }
- if (!(format = vkd3d_format_from_d3d12_resource_desc(&resource->desc, desc ? desc->Format : 0)))
- {
- FIXME("Failed to find format for %#x.\n", resource->desc.Format);
- return;
- }
+ vkd3d_desc.miplevel_count = VK_REMAINING_MIP_LEVELS;
+ vkd3d_desc.allowed_swizzle = true;
- vk_view_type = resource->desc.DepthOrArraySize > 1
- ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
- miplevel_idx = 0;
- miplevel_count = VK_REMAINING_MIP_LEVELS;
- layer_idx = 0;
- layer_count = VK_REMAINING_ARRAY_LAYERS;
if (desc)
{
if (desc->Shader4ComponentMapping != D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING)
@@ -1432,28 +1459,28 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
switch (desc->ViewDimension)
{
case D3D12_SRV_DIMENSION_TEXTURE2D:
- vk_view_type = VK_IMAGE_VIEW_TYPE_2D;
- miplevel_idx = desc->u.Texture2D.MostDetailedMip;
- miplevel_count = desc->u.Texture2D.MipLevels;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D;
+ vkd3d_desc.miplevel_idx = desc->u.Texture2D.MostDetailedMip;
+ vkd3d_desc.miplevel_count = desc->u.Texture2D.MipLevels;
if (desc->u.Texture2D.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
if (desc->u.Texture2D.ResourceMinLODClamp)
FIXME("Unhandled min LOD clamp %.8e.\n", desc->u.Texture2D.ResourceMinLODClamp);
break;
case D3D12_SRV_DIMENSION_TEXTURECUBE:
- vk_view_type = VK_IMAGE_VIEW_TYPE_CUBE;
- miplevel_idx = desc->u.TextureCube.MostDetailedMip;
- miplevel_count = desc->u.TextureCube.MipLevels;
- layer_count = 6;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_CUBE;
+ vkd3d_desc.miplevel_idx = desc->u.TextureCube.MostDetailedMip;
+ vkd3d_desc.miplevel_count = desc->u.TextureCube.MipLevels;
+ vkd3d_desc.layer_count = 6;
if (desc->u.TextureCube.ResourceMinLODClamp)
FIXME("Unhandled min LOD clamp %.8e.\n", desc->u.TextureCube.ResourceMinLODClamp);
break;
case D3D12_SRV_DIMENSION_TEXTURECUBEARRAY:
- vk_view_type = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
- miplevel_idx = desc->u.TextureCubeArray.MostDetailedMip;
- miplevel_count = desc->u.TextureCubeArray.MipLevels;
- layer_idx = desc->u.TextureCubeArray.First2DArrayFace;
- layer_count = 6 * desc->u.TextureCubeArray.NumCubes;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
+ vkd3d_desc.miplevel_idx = desc->u.TextureCubeArray.MostDetailedMip;
+ vkd3d_desc.miplevel_count = desc->u.TextureCubeArray.MipLevels;
+ vkd3d_desc.layer_idx = desc->u.TextureCubeArray.First2DArrayFace;
+ vkd3d_desc.layer_count = 6 * desc->u.TextureCubeArray.NumCubes;
if (desc->u.TextureCubeArray.ResourceMinLODClamp)
FIXME("Unhandled min LOD clamp %.8e.\n", desc->u.TextureCubeArray.ResourceMinLODClamp);
break;
@@ -1465,8 +1492,7 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor,
if (!(view = vkd3d_view_create()))
return;
- if (vkd3d_create_texture_view(device, resource, format, vk_view_type,
- miplevel_idx, miplevel_count, layer_idx, layer_count, true, &view->u.vk_image_view) < 0)
+ if (vkd3d_create_texture_view(device, resource, &vkd3d_desc, &view->u.vk_image_view) < 0)
{
vkd3d_free(view);
return;
@@ -1551,34 +1577,18 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
struct d3d12_device *device, struct d3d12_resource *resource,
const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc)
{
- uint32_t miplevel_idx, layer_idx, layer_count;
- const struct vkd3d_format *format;
- VkImageViewType vk_view_type;
+ struct vkd3d_texture_view_desc vkd3d_desc;
struct vkd3d_view *view;
- if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
- {
- FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
+ if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
return;
- }
- if (!(format = vkd3d_format_from_d3d12_resource_desc(&resource->desc, desc ? desc->Format : 0)))
- {
- ERR("Failed to find format for %#x.\n", resource->desc.Format);
- return;
- }
-
- if (vkd3d_format_is_compressed(format))
+ if (vkd3d_format_is_compressed(vkd3d_desc.format))
{
WARN("UAVs cannot be created for compressed formats.\n");
return;
}
- vk_view_type = resource->desc.DepthOrArraySize > 1
- ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
- miplevel_idx = 0;
- layer_idx = 0;
- layer_count = VK_REMAINING_ARRAY_LAYERS;
if (desc)
{
if (desc->ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2D)
@@ -1586,17 +1596,17 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
if (desc->u.Texture2D.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
- miplevel_idx = desc->u.Texture2D.MipSlice;
+ vkd3d_desc.miplevel_idx = desc->u.Texture2D.MipSlice;
}
else if (desc->ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY)
{
if (desc->u.Texture2DArray.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2DArray.PlaneSlice);
- vk_view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
- miplevel_idx = desc->u.Texture2DArray.MipSlice;
- layer_idx = desc->u.Texture2DArray.FirstArraySlice;
- layer_count = desc->u.Texture2DArray.ArraySize;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
+ vkd3d_desc.miplevel_idx = desc->u.Texture2DArray.MipSlice;
+ vkd3d_desc.layer_idx = desc->u.Texture2DArray.FirstArraySlice;
+ vkd3d_desc.layer_count = desc->u.Texture2DArray.ArraySize;
}
else
{
@@ -1608,8 +1618,7 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
if (!(view = vkd3d_view_create()))
return;
- if (vkd3d_create_texture_view(device, resource, format, vk_view_type,
- miplevel_idx, 1, layer_idx, layer_count, false, &view->u.vk_image_view) < 0)
+ if (vkd3d_create_texture_view(device, resource, &vkd3d_desc, &view->u.vk_image_view) < 0)
{
vkd3d_free(view);
return;
@@ -1808,10 +1817,8 @@ static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_devi
void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_device *device,
struct d3d12_resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc)
{
- const struct vkd3d_format *format;
- VkImageViewType vk_view_type;
+ struct vkd3d_texture_view_desc vkd3d_desc;
struct vkd3d_view *view;
- uint32_t miplevel_idx;
d3d12_rtv_desc_destroy(rtv_desc, device);
@@ -1821,44 +1828,42 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
return;
}
- if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
- {
- FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
+ if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
return;
- }
- if (!(format = vkd3d_format_from_d3d12_resource_desc(&resource->desc, desc ? desc->Format : 0)))
+ if (vkd3d_desc.format->vk_aspect_mask != VK_IMAGE_ASPECT_COLOR_BIT)
{
- WARN("Invalid DXGI format.\n");
+ WARN("Trying to create RTV for depth/stencil format %#x.\n", vkd3d_desc.format->dxgi_format);
return;
}
- if (format->vk_aspect_mask != VK_IMAGE_ASPECT_COLOR_BIT)
+ if (desc)
{
- WARN("Trying to create RTV for depth/stencil format %#x.\n", format->dxgi_format);
- return;
+ switch (desc->ViewDimension)
+ {
+ case D3D12_RTV_DIMENSION_TEXTURE2D:
+ vkd3d_desc.miplevel_idx = desc->u.Texture2D.MipSlice;
+ if (desc->u.Texture2D.PlaneSlice)
+ FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
+ break;
+ default:
+ FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension);
+ }
}
- if (desc && desc->u.Texture2D.PlaneSlice)
- FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
-
if (!(view = vkd3d_view_create()))
return;
- miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
- vk_view_type = resource->desc.DepthOrArraySize > 1
- ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
- if (vkd3d_create_texture_view(device, resource, format, vk_view_type,
- miplevel_idx, 1, 0, VK_REMAINING_ARRAY_LAYERS, false, &view->u.vk_image_view) < 0)
+ if (vkd3d_create_texture_view(device, resource, &vkd3d_desc, &view->u.vk_image_view) < 0)
{
vkd3d_free(view);
return;
}
rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
- rtv_desc->format = format->vk_format;
- rtv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
- rtv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
+ rtv_desc->format = vkd3d_desc.format->vk_format;
+ rtv_desc->width = d3d12_resource_desc_get_width(&resource->desc, vkd3d_desc.miplevel_idx);
+ rtv_desc->height = d3d12_resource_desc_get_height(&resource->desc, vkd3d_desc.miplevel_idx);
rtv_desc->layer_count = resource->desc.DepthOrArraySize;
rtv_desc->view = view;
rtv_desc->resource = resource;
@@ -1877,9 +1882,8 @@ static void d3d12_dsv_desc_destroy(struct d3d12_dsv_desc *dsv, struct d3d12_devi
void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_device *device,
struct d3d12_resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc)
{
- const struct vkd3d_format *format;
+ struct vkd3d_texture_view_desc vkd3d_desc;
struct vkd3d_view *view;
- uint32_t miplevel_idx;
d3d12_dsv_desc_destroy(dsv_desc, device);
@@ -1889,39 +1893,40 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
return;
}
- if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
- {
- FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
+ if (!init_default_texture_view_desc(&vkd3d_desc, resource, desc ? desc->Format : 0))
return;
- }
- if (!(format = vkd3d_format_from_d3d12_resource_desc(&resource->desc, desc ? desc->Format : 0)))
+ if (!(vkd3d_desc.format->vk_aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)))
{
- WARN("Invalid DXGI format.\n");
+ WARN("Trying to create DSV for format %#x.\n", vkd3d_desc.format->dxgi_format);
return;
}
- if (!(format->vk_aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)))
+ if (desc)
{
- WARN("Trying to create DSV for format %#x.\n", format->dxgi_format);
- return;
- }
+ if (desc->Flags)
+ FIXME("Ignoring flags %#x.\n", desc->Flags);
- if (desc && desc->Flags)
- FIXME("Ignoring flags %#x.\n", desc->Flags);
+ switch (desc->ViewDimension)
+ {
+ case D3D12_DSV_DIMENSION_TEXTURE2D:
+ vkd3d_desc.miplevel_idx = desc->u.Texture2D.MipSlice;
+ break;
+ default:
+ FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension);
+ }
+ }
if (!(view = vkd3d_view_create()))
return;
- miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
- if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
- miplevel_idx, 1, 0, 1, false, &view->u.vk_image_view) < 0)
+ if (vkd3d_create_texture_view(device, resource, &vkd3d_desc, &view->u.vk_image_view) < 0)
return;
dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
- dsv_desc->format = format->vk_format;
- dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
- dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
+ dsv_desc->format = vkd3d_desc.format->vk_format;
+ dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, vkd3d_desc.miplevel_idx);
+ dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, vkd3d_desc.miplevel_idx);
dsv_desc->view = view;
dsv_desc->resource = resource;
}
--
2.16.4