From: Connor McAdams <conmanx360(a)gmail.com>
Signed-off-by: Connor McAdams <conmanx360(a)gmail.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
---
This supersedes patch 172213.
dlls/d3d10/d3d10_private.h | 34 ---------
dlls/d3d10/effect.c | 186 +++++++++++++++++++++++++++++++++++++++++++++
dlls/d3d10/utils.c | 156 -------------------------------------
3 files changed, 186 insertions(+), 190 deletions(-)
diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h
index f3fce9c5692..c9e6dbb8232 100644
--- a/dlls/d3d10/d3d10_private.h
+++ b/dlls/d3d10/d3d10_private.h
@@ -42,8 +42,6 @@
/* TRACE helper functions */
const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type) DECLSPEC_HIDDEN;
-const char *debug_d3d10_shader_variable_class(D3D10_SHADER_VARIABLE_CLASS c) DECLSPEC_HIDDEN;
-const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t) DECLSPEC_HIDDEN;
const char *debug_d3d10_device_state_types(D3D10_DEVICE_STATE_TYPES t) DECLSPEC_HIDDEN;
enum d3d10_effect_object_type
@@ -269,36 +267,4 @@ HRESULT d3d10_effect_parse(struct d3d10_effect *This, const void *data, SIZE_T d
HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
unsigned int flags, D3D_FEATURE_LEVEL feature_level, ID3D10Device **device);
-#define MAKE_TAG(ch0, ch1, ch2, ch3) \
- ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
- ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
-#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
-#define TAG_FX10 MAKE_TAG('F', 'X', '1', '0')
-#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
-#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
-#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
-
-HRESULT parse_dxbc(const char *data, SIZE_T data_size,
- HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN;
-
-static inline void read_dword(const char **ptr, DWORD *d)
-{
- memcpy(d, *ptr, sizeof(*d));
- *ptr += sizeof(*d);
-}
-
-static inline void write_dword(char **ptr, DWORD d)
-{
- memcpy(*ptr, &d, sizeof(d));
- *ptr += sizeof(d);
-}
-
-static inline BOOL require_space(size_t offset, size_t count, size_t size, size_t data_size)
-{
- return !count || (data_size - offset) / count >= size;
-}
-
-void skip_dword_unknown(const char *location, const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
-void write_dword_unknown(char **ptr, DWORD d) DECLSPEC_HIDDEN;
-
#endif /* __WINE_D3D10_PRIVATE_H */
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 439833485d6..91e713bdf54 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -24,6 +24,15 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
+#define MAKE_TAG(ch0, ch1, ch2, ch3) \
+ ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
+ ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
+#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
+#define TAG_FX10 MAKE_TAG('F', 'X', '1', '0')
+#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
+#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
+#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
+
#define D3D10_FX10_TYPE_COLUMN_SHIFT 11
#define D3D10_FX10_TYPE_COLUMN_MASK (0x7 << D3D10_FX10_TYPE_COLUMN_SHIFT)
@@ -241,6 +250,183 @@ static const struct d3d10_effect_state_storage_info d3d10_effect_state_storage_i
{D3D10_SVT_SAMPLER, sizeof(default_sampler_desc), &default_sampler_desc },
};
+#define WINE_D3D10_TO_STR(x) case x: return #x
+
+static const char *debug_d3d10_shader_variable_class(D3D10_SHADER_VARIABLE_CLASS c)
+{
+ switch (c)
+ {
+ WINE_D3D10_TO_STR(D3D10_SVC_SCALAR);
+ WINE_D3D10_TO_STR(D3D10_SVC_VECTOR);
+ WINE_D3D10_TO_STR(D3D10_SVC_MATRIX_ROWS);
+ WINE_D3D10_TO_STR(D3D10_SVC_MATRIX_COLUMNS);
+ WINE_D3D10_TO_STR(D3D10_SVC_OBJECT);
+ WINE_D3D10_TO_STR(D3D10_SVC_STRUCT);
+ default:
+ FIXME("Unrecognised D3D10_SHADER_VARIABLE_CLASS %#x.\n", c);
+ return "unrecognised";
+ }
+}
+
+static const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t)
+{
+ switch (t)
+ {
+ WINE_D3D10_TO_STR(D3D10_SVT_VOID);
+ WINE_D3D10_TO_STR(D3D10_SVT_BOOL);
+ WINE_D3D10_TO_STR(D3D10_SVT_INT);
+ WINE_D3D10_TO_STR(D3D10_SVT_FLOAT);
+ WINE_D3D10_TO_STR(D3D10_SVT_STRING);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE1D);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2D);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE3D);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURECUBE);
+ WINE_D3D10_TO_STR(D3D10_SVT_SAMPLER);
+ WINE_D3D10_TO_STR(D3D10_SVT_PIXELSHADER);
+ WINE_D3D10_TO_STR(D3D10_SVT_VERTEXSHADER);
+ WINE_D3D10_TO_STR(D3D10_SVT_UINT);
+ WINE_D3D10_TO_STR(D3D10_SVT_UINT8);
+ WINE_D3D10_TO_STR(D3D10_SVT_GEOMETRYSHADER);
+ WINE_D3D10_TO_STR(D3D10_SVT_RASTERIZER);
+ WINE_D3D10_TO_STR(D3D10_SVT_DEPTHSTENCIL);
+ WINE_D3D10_TO_STR(D3D10_SVT_BLEND);
+ WINE_D3D10_TO_STR(D3D10_SVT_BUFFER);
+ WINE_D3D10_TO_STR(D3D10_SVT_CBUFFER);
+ WINE_D3D10_TO_STR(D3D10_SVT_TBUFFER);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE1DARRAY);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DARRAY);
+ WINE_D3D10_TO_STR(D3D10_SVT_RENDERTARGETVIEW);
+ WINE_D3D10_TO_STR(D3D10_SVT_DEPTHSTENCILVIEW);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DMS);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DMSARRAY);
+ WINE_D3D10_TO_STR(D3D10_SVT_TEXTURECUBEARRAY);
+ default:
+ FIXME("Unrecognised D3D10_SHADER_VARIABLE_TYPE %#x.\n", t);
+ return "unrecognised";
+ }
+}
+
+#undef WINE_D3D10_TO_STR
+
+static void read_dword(const char **ptr, DWORD *d)
+{
+ memcpy(d, *ptr, sizeof(*d));
+ *ptr += sizeof(*d);
+}
+
+static void write_dword(char **ptr, DWORD d)
+{
+ memcpy(*ptr, &d, sizeof(d));
+ *ptr += sizeof(d);
+}
+
+static BOOL require_space(size_t offset, size_t count, size_t size, size_t data_size)
+{
+ return !count || (data_size - offset) / count >= size;
+}
+
+static void skip_dword_unknown(const char *location, const char **ptr, unsigned int count)
+{
+ unsigned int i;
+ DWORD d;
+
+ FIXME("Skipping %u unknown DWORDs (%s):\n", count, location);
+ for (i = 0; i < count; ++i)
+ {
+ read_dword(ptr, &d);
+ FIXME("\t0x%08x\n", d);
+ }
+}
+
+static void write_dword_unknown(char **ptr, DWORD d)
+{
+ FIXME("Writing unknown DWORD 0x%08x\n", d);
+ write_dword(ptr, d);
+}
+
+static HRESULT parse_dxbc(const char *data, SIZE_T data_size,
+ HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx)
+{
+ const char *ptr = data;
+ HRESULT hr = S_OK;
+ DWORD chunk_count;
+ DWORD total_size;
+ unsigned int i;
+ DWORD version;
+ DWORD tag;
+
+ if (!data)
+ {
+ WARN("No data supplied.\n");
+ return E_FAIL;
+ }
+
+ read_dword(&ptr, &tag);
+ TRACE("tag: %s.\n", debugstr_an((const char *)&tag, 4));
+
+ if (tag != TAG_DXBC)
+ {
+ WARN("Wrong tag.\n");
+ return E_FAIL;
+ }
+
+ skip_dword_unknown("DXBC checksum", &ptr, 4);
+
+ read_dword(&ptr, &version);
+ TRACE("version: %#x.\n", version);
+ if (version != 0x00000001)
+ {
+ WARN("Got unexpected DXBC version %#x.\n", version);
+ return E_FAIL;
+ }
+
+ read_dword(&ptr, &total_size);
+ TRACE("total size: %#x\n", total_size);
+
+ if (data_size != total_size)
+ {
+ WARN("Wrong size supplied.\n");
+ return E_FAIL;
+ }
+
+ read_dword(&ptr, &chunk_count);
+ TRACE("chunk count: %#x\n", chunk_count);
+
+ for (i = 0; i < chunk_count; ++i)
+ {
+ DWORD chunk_tag, chunk_size;
+ const char *chunk_ptr;
+ DWORD chunk_offset;
+
+ read_dword(&ptr, &chunk_offset);
+ TRACE("chunk %u at offset %#x\n", i, chunk_offset);
+
+ if (chunk_offset >= data_size || !require_space(chunk_offset, 2, sizeof(DWORD), data_size))
+ {
+ WARN("Invalid chunk offset %#x (data size %#lx).\n", chunk_offset, data_size);
+ return E_FAIL;
+ }
+
+ chunk_ptr = data + chunk_offset;
+
+ read_dword(&chunk_ptr, &chunk_tag);
+ read_dword(&chunk_ptr, &chunk_size);
+
+ if (!require_space(chunk_ptr - data, 1, chunk_size, data_size))
+ {
+ WARN("Invalid chunk size %#x (data size %#lx, chunk offset %#x).\n",
+ chunk_size, data_size, chunk_offset);
+ return E_FAIL;
+ }
+
+ if (FAILED(hr = chunk_handler(chunk_ptr, chunk_size, chunk_tag, ctx)))
+ break;
+ }
+
+ return hr;
+}
+
static BOOL fx10_get_string(const char *data, size_t data_size, DWORD offset, const char **s, size_t *l)
{
size_t len, max_len;
diff --git a/dlls/d3d10/utils.c b/dlls/d3d10/utils.c
index 3b518684884..fca8994ff2e 100644
--- a/dlls/d3d10/utils.c
+++ b/dlls/d3d10/utils.c
@@ -38,61 +38,6 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
}
}
-const char *debug_d3d10_shader_variable_class(D3D10_SHADER_VARIABLE_CLASS c)
-{
- switch (c)
- {
- WINE_D3D10_TO_STR(D3D10_SVC_SCALAR);
- WINE_D3D10_TO_STR(D3D10_SVC_VECTOR);
- WINE_D3D10_TO_STR(D3D10_SVC_MATRIX_ROWS);
- WINE_D3D10_TO_STR(D3D10_SVC_MATRIX_COLUMNS);
- WINE_D3D10_TO_STR(D3D10_SVC_OBJECT);
- WINE_D3D10_TO_STR(D3D10_SVC_STRUCT);
- default:
- FIXME("Unrecognized D3D10_SHADER_VARIABLE_CLASS %#x.\n", c);
- return "unrecognized";
- }
-}
-
-const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t)
-{
- switch (t)
- {
- WINE_D3D10_TO_STR(D3D10_SVT_VOID);
- WINE_D3D10_TO_STR(D3D10_SVT_BOOL);
- WINE_D3D10_TO_STR(D3D10_SVT_INT);
- WINE_D3D10_TO_STR(D3D10_SVT_FLOAT);
- WINE_D3D10_TO_STR(D3D10_SVT_STRING);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE1D);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2D);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE3D);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURECUBE);
- WINE_D3D10_TO_STR(D3D10_SVT_SAMPLER);
- WINE_D3D10_TO_STR(D3D10_SVT_PIXELSHADER);
- WINE_D3D10_TO_STR(D3D10_SVT_VERTEXSHADER);
- WINE_D3D10_TO_STR(D3D10_SVT_UINT);
- WINE_D3D10_TO_STR(D3D10_SVT_UINT8);
- WINE_D3D10_TO_STR(D3D10_SVT_GEOMETRYSHADER);
- WINE_D3D10_TO_STR(D3D10_SVT_RASTERIZER);
- WINE_D3D10_TO_STR(D3D10_SVT_DEPTHSTENCIL);
- WINE_D3D10_TO_STR(D3D10_SVT_BLEND);
- WINE_D3D10_TO_STR(D3D10_SVT_BUFFER);
- WINE_D3D10_TO_STR(D3D10_SVT_CBUFFER);
- WINE_D3D10_TO_STR(D3D10_SVT_TBUFFER);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE1DARRAY);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DARRAY);
- WINE_D3D10_TO_STR(D3D10_SVT_RENDERTARGETVIEW);
- WINE_D3D10_TO_STR(D3D10_SVT_DEPTHSTENCILVIEW);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DMS);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURE2DMSARRAY);
- WINE_D3D10_TO_STR(D3D10_SVT_TEXTURECUBEARRAY);
- default:
- FIXME("Unrecognized D3D10_SHADER_VARIABLE_TYPE %#x.\n", t);
- return "unrecognized";
- }
-}
-
const char *debug_d3d10_device_state_types(D3D10_DEVICE_STATE_TYPES t)
{
switch (t)
@@ -128,104 +73,3 @@ const char *debug_d3d10_device_state_types(D3D10_DEVICE_STATE_TYPES t)
}
#undef WINE_D3D10_TO_STR
-
-void skip_dword_unknown(const char *location, const char **ptr, unsigned int count)
-{
- unsigned int i;
- DWORD d;
-
- FIXME("Skipping %u unknown DWORDs (%s):\n", count, location);
- for (i = 0; i < count; ++i)
- {
- read_dword(ptr, &d);
- FIXME("\t0x%08x\n", d);
- }
-}
-
-void write_dword_unknown(char **ptr, DWORD d)
-{
- FIXME("Writing unknown DWORD 0x%08x\n", d);
- write_dword(ptr, d);
-}
-
-HRESULT parse_dxbc(const char *data, SIZE_T data_size,
- HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx)
-{
- const char *ptr = data;
- HRESULT hr = S_OK;
- DWORD chunk_count;
- DWORD total_size;
- unsigned int i;
- DWORD version;
- DWORD tag;
-
- if (!data)
- {
- WARN("No data supplied.\n");
- return E_FAIL;
- }
-
- read_dword(&ptr, &tag);
- TRACE("tag: %s.\n", debugstr_an((const char *)&tag, 4));
-
- if (tag != TAG_DXBC)
- {
- WARN("Wrong tag.\n");
- return E_FAIL;
- }
-
- /* checksum? */
- skip_dword_unknown("DXBC header", &ptr, 4);
-
- read_dword(&ptr, &version);
- TRACE("version: %#x.\n", version);
- if (version != 0x00000001)
- {
- WARN("Got unexpected DXBC version %#x.\n", version);
- return E_FAIL;
- }
-
- read_dword(&ptr, &total_size);
- TRACE("total size: %#x\n", total_size);
-
- if (data_size != total_size)
- {
- WARN("Wrong size supplied.\n");
- return E_FAIL;
- }
-
- read_dword(&ptr, &chunk_count);
- TRACE("chunk count: %#x\n", chunk_count);
-
- for (i = 0; i < chunk_count; ++i)
- {
- DWORD chunk_tag, chunk_size;
- const char *chunk_ptr;
- DWORD chunk_offset;
-
- read_dword(&ptr, &chunk_offset);
- TRACE("chunk %u at offset %#x\n", i, chunk_offset);
-
- if (chunk_offset >= data_size || !require_space(chunk_offset, 2, sizeof(DWORD), data_size))
- {
- WARN("Invalid chunk offset %#x (data size %#lx).\n", chunk_offset, data_size);
- return E_FAIL;
- }
-
- chunk_ptr = data + chunk_offset;
-
- read_dword(&chunk_ptr, &chunk_tag);
- read_dword(&chunk_ptr, &chunk_size);
-
- if (!require_space(chunk_ptr - data, 1, chunk_size, data_size))
- {
- WARN("Invalid chunk size %#x (data size %#lx, chunk offset %#x).\n", chunk_size, data_size, chunk_offset);
- return E_FAIL;
- }
-
- hr = chunk_handler(chunk_ptr, chunk_size, chunk_tag, ctx);
- if (FAILED(hr)) break;
- }
-
- return hr;
-}
--
2.11.0