From: Józef Kucia <jkucia(a)codeweavers.com>
It is invalid to use VK_WHOLE_SIZE when a buffer is larger than
maxUniformBufferRange.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
libs/vkd3d/command.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 22a568f46790..4a9f7c4f8f99 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -3404,7 +3404,8 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
resource = vkd3d_gpu_va_allocator_dereference(&list->device->gpu_va_allocator, gpu_address);
buffer_info.buffer = resource->u.vk_buffer;
buffer_info.offset = gpu_address - resource->gpu_address;
- buffer_info.range = VK_WHOLE_SIZE;
+ buffer_info.range = resource->desc.Width - buffer_info.offset;
+ buffer_info.range = min(buffer_info.range, vk_info->device_limits.maxUniformBufferRange);
if (vk_info->KHR_push_descriptor)
{
--
2.19.2