Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org>
---
dlls/d3dx9_36/effect.c | 99 ++++++++++++++++++++----------------------
1 file changed, 46 insertions(+), 53 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 7fee00a9d4..211c428173 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -1177,58 +1177,6 @@ static HRESULT set_string(char **param_data, const char *string)
return D3D_OK;
}
-static HRESULT d3dx9_base_effect_set_vector(struct d3dx9_base_effect *base,
- D3DXHANDLE parameter, const D3DXVECTOR4 *vector)
-{
- struct d3dx_parameter *param = get_valid_parameter(base, parameter);
-
- if (param && !param->element_count)
- {
- TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
-
- switch (param->class)
- {
- case D3DXPC_SCALAR:
- case D3DXPC_VECTOR:
- set_dirty(param);
- if (param->type == D3DXPT_INT && param->bytes == 4)
- {
- DWORD tmp;
-
- TRACE("INT fixup\n");
- tmp = (DWORD)(max(min(vector->z, 1.0f), 0.0f) * INT_FLOAT_MULTI);
- tmp += ((DWORD)(max(min(vector->y, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 8;
- tmp += ((DWORD)(max(min(vector->x, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 16;
- tmp += ((DWORD)(max(min(vector->w, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 24;
-
- *(INT *)param->data = tmp;
- return D3D_OK;
- }
- if (param->type == D3DXPT_FLOAT)
- {
- memcpy(param->data, vector, param->columns * sizeof(float));
- return D3D_OK;
- }
-
- set_vector(param, vector);
- return D3D_OK;
-
- case D3DXPC_MATRIX_ROWS:
- case D3DXPC_OBJECT:
- case D3DXPC_STRUCT:
- break;
-
- default:
- FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
- break;
- }
- }
-
- WARN("Parameter not found.\n");
-
- return D3DERR_INVALIDCALL;
-}
-
static HRESULT d3dx9_base_effect_set_vector_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count)
{
@@ -2881,10 +2829,55 @@ static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
+ struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector);
- return d3dx9_base_effect_set_vector(&effect->base_effect, parameter, vector);
+ if (param && !param->element_count)
+ {
+ TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
+
+ switch (param->class)
+ {
+ case D3DXPC_SCALAR:
+ case D3DXPC_VECTOR:
+ set_dirty(param);
+ if (param->type == D3DXPT_INT && param->bytes == 4)
+ {
+ DWORD tmp;
+
+ TRACE("INT fixup.\n");
+ tmp = max(min(vector->z, 1.0f), 0.0f) * INT_FLOAT_MULTI;
+ tmp += ((DWORD)(max(min(vector->y, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 8;
+ tmp += ((DWORD)(max(min(vector->x, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 16;
+ tmp += ((DWORD)(max(min(vector->w, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 24;
+
+ *(int *)param->data = tmp;
+ return D3D_OK;
+ }
+ if (param->type == D3DXPT_FLOAT)
+ {
+ memcpy(param->data, vector, param->columns * sizeof(float));
+ return D3D_OK;
+ }
+
+ set_vector(param, vector);
+ return D3D_OK;
+
+ case D3DXPC_MATRIX_ROWS:
+ case D3DXPC_OBJECT:
+ case D3DXPC_STRUCT:
+ break;
+
+ default:
+ FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
+ break;
+ }
+ }
+
+ WARN("Parameter not found.\n");
+
+ return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector)
--
2.20.1