From: Józef Kucia <jkucia(a)codeweavers.com>
Allows running all tests cleanly on Intel and Nvidia.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
include/private/vkd3d_test.h | 57 +++++++++++++++++++++++++++++-------
tests/d3d12.c | 35 ++++++++++++++++------
tests/d3d12_crosstest.h | 38 ++++++++++++++++++++++--
3 files changed, 109 insertions(+), 21 deletions(-)
diff --git a/include/private/vkd3d_test.h b/include/private/vkd3d_test.h
index ccc5350a2acb..d7593e2649ff 100644
--- a/include/private/vkd3d_test.h
+++ b/include/private/vkd3d_test.h
@@ -57,7 +57,7 @@ static void vkd3d_test_end_todo(void);
unsigned int vkd3d_line = line; \
VKD3D_TEST_TODO
-# define VKD3D_TEST_TODO(args...) \
+#define VKD3D_TEST_TODO(args...) \
vkd3d_test_todo(vkd3d_line, args); } while (0)
#define skip_(line) \
@@ -79,6 +79,9 @@ static void vkd3d_test_end_todo(void);
#define todo_if(is_todo) \
for (vkd3d_test_start_todo(is_todo); vkd3d_test_loop_todo(); vkd3d_test_end_todo())
+#define bug_if(is_bug) \
+ for (vkd3d_test_start_bug(is_bug); vkd3d_test_loop_bug(); vkd3d_test_end_bug())
+
#define todo todo_if(true)
static struct
@@ -88,12 +91,16 @@ static struct
LONG skip_count;
LONG todo_count;
LONG todo_success_count;
+ LONG bug_count;
unsigned int debug_level;
unsigned int todo_level;
bool todo_do_loop;
+ unsigned int bug_level;
+ bool bug_do_loop;
+
char context[1024];
} vkd3d_test_state;
@@ -113,33 +120,44 @@ static void
vkd3d_test_check_ok(unsigned int line, bool result, const char *fmt, va_list args)
{
bool is_todo = vkd3d_test_state.todo_level && !vkd3d_test_platform_is_windows();
+ bool is_bug = vkd3d_test_state.bug_level && !vkd3d_test_platform_is_windows();
- if (is_todo)
+ if (is_bug)
+ {
+ InterlockedIncrement(&vkd3d_test_state.bug_count);
+ if (is_todo)
+ result = !result;
+ if (result)
+ printf("%s:%d%s: Fixed bug: ", vkd3d_test_name, line, vkd3d_test_state.context);
+ else
+ printf("%s:%d%s: Bug: ", vkd3d_test_name, line, vkd3d_test_state.context);
+ vprintf(fmt, args);
+ }
+ else if (is_todo)
{
if (result)
{
- printf("%s:%d%s: Todo succeeded: ", vkd3d_test_name, line, vkd3d_test_state.context);
- vprintf(fmt, args);
InterlockedIncrement(&vkd3d_test_state.todo_success_count);
+ printf("%s:%d%s: Todo succeeded: ", vkd3d_test_name, line, vkd3d_test_state.context);
}
else
{
- printf("%s:%d%s: Todo: ", vkd3d_test_name, line, vkd3d_test_state.context);
- vprintf(fmt, args);
InterlockedIncrement(&vkd3d_test_state.todo_count);
+ printf("%s:%d%s: Todo: ", vkd3d_test_name, line, vkd3d_test_state.context);
}
+ vprintf(fmt, args);
}
else if (result)
{
+ InterlockedIncrement(&vkd3d_test_state.success_count);
if (vkd3d_test_state.debug_level > 1)
printf("%s:%d%s: Test succeeded.\n", vkd3d_test_name, line, vkd3d_test_state.context);
- InterlockedIncrement(&vkd3d_test_state.success_count);
}
else
{
+ InterlockedIncrement(&vkd3d_test_state.failure_count);
printf("%s:%d%s: Test failed: ", vkd3d_test_name, line, vkd3d_test_state.context);
vprintf(fmt, args);
- InterlockedIncrement(&vkd3d_test_state.failure_count);
}
}
@@ -217,7 +235,7 @@ int main(int argc, char **argv)
vkd3d_test_main(argc, argv);
- printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo).\n",
+ printf("%s: %lu tests executed (%lu failures, %lu skipped, %lu todo, %lu bugs).\n",
vkd3d_test_name,
(unsigned long)(vkd3d_test_state.success_count
+ vkd3d_test_state.failure_count + vkd3d_test_state.todo_count
@@ -225,7 +243,8 @@ int main(int argc, char **argv)
(unsigned long)(vkd3d_test_state.failure_count
+ vkd3d_test_state.todo_success_count),
(unsigned long)vkd3d_test_state.skip_count,
- (unsigned long)vkd3d_test_state.todo_count);
+ (unsigned long)vkd3d_test_state.todo_count,
+ (unsigned long)vkd3d_test_state.bug_count);
if (test_platform)
free(test_platform);
@@ -306,6 +325,24 @@ static inline void vkd3d_test_end_todo(void)
vkd3d_test_state.todo_level >>= 1;
}
+static inline void vkd3d_test_start_bug(bool is_bug)
+{
+ vkd3d_test_state.bug_level = (vkd3d_test_state.bug_level << 1) | is_bug;
+ vkd3d_test_state.bug_do_loop = true;
+}
+
+static inline int vkd3d_test_loop_bug(void)
+{
+ bool do_loop = vkd3d_test_state.bug_do_loop;
+ vkd3d_test_state.bug_do_loop = false;
+ return do_loop;
+}
+
+static inline void vkd3d_test_end_bug(void)
+{
+ vkd3d_test_state.bug_level >>= 1;
+}
+
static inline void vkd3d_test_set_context(const char *fmt, ...)
{
va_list args;
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 5393072f203a..ac58565a45fa 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -5569,6 +5569,7 @@ static void test_draw_uav_only(void)
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle;
D3D12_ROOT_PARAMETER root_parameter;
struct test_context_desc desc;
+ struct resource_readback rb;
struct test_context context;
ID3D12CommandQueue *queue;
ID3D12Resource *resource;
@@ -5650,7 +5651,10 @@ static void test_draw_uav_only(void)
transition_resource_state(command_list, resource,
D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_SOURCE);
- check_sub_resource_uint(resource, 0, queue, command_list, 500, 0);
+ get_texture_readback_with_command_list(resource, 0, &rb, queue, command_list);
+ bug_if(is_radv_device(context.device))
+ check_readback_data_uint(&rb, NULL, 500, 0);
+ release_resource_readback(&rb);
ID3D12DescriptorHeap_Release(cpu_descriptor_heap);
ID3D12DescriptorHeap_Release(descriptor_heap);
@@ -7865,6 +7869,7 @@ static void test_shader_instructions(void)
struct ivec4 i;
} output;
bool skip_on_warp;
+ bool skip_on_mesa;
}
tests[] =
{
@@ -7904,25 +7909,26 @@ static void test_shader_instructions(void)
{&ps_if, {{0.0f}}, {{1.0f, 0.0f, 0.0f, 1.0f}}},
{&ps_if, {{1.0f}}, {{0.0f, 1.0f, 0.0f, 1.0f}}},
+ /* FIXME: Ordered/unordered comparisons are broken on Mesa. */
{&ps_if_return, {{0.0f, 0.0f, 0.0f, 0.0f}}, {{0.0f, 0.0f, 0.0f, 0.0f}}},
- {&ps_if_return, {{ NAN, 0.0f, 0.0f, 0.0f}}, {{1.0f, 0.0f, 0.0f, 0.0f}}},
+ {&ps_if_return, {{ NAN, 0.0f, 0.0f, 0.0f}}, {{1.0f, 0.0f, 0.0f, 0.0f}}, false, true},
{&ps_if_return, {{3.0f, 0.0f, 0.0f, 0.0f}}, {{0.0f, 0.0f, 0.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 0.0f, 0.0f, 0.0f}}, {{1.0f, 0.0f, 0.0f, 0.0f}}},
- {&ps_if_return, {{4.0f, NAN, 0.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
+ {&ps_if_return, {{4.0f, NAN, 0.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}, false, true},
{&ps_if_return, {{4.0f, 3.0f, 0.0f, 0.0f}}, {{1.0f, 0.0f, 0.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
- {&ps_if_return, {{4.0f, 4.0f, NAN, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
+ {&ps_if_return, {{4.0f, 4.0f, NAN, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}, false, true},
{&ps_if_return, {{4.0f, 4.0f, 3.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 4.0f, 0.0f}}, {{1.0f, 1.0f, 0.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 5.0f, 0.0f}}, {{1.0f, 1.0f, 0.0f, 0.0f}}},
- {&ps_if_return, {{4.0f, 4.0f, 0.0f, NAN}}, {{1.0f, 1.0f, 1.0f, 1.0f}}},
+ {&ps_if_return, {{4.0f, 4.0f, 0.0f, NAN}}, {{1.0f, 1.0f, 1.0f, 1.0f}}, false, true},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 1.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 2.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 3.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 4.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
{&ps_if_return, {{4.0f, 4.0f, 0.0f, 5.0f}}, {{1.0f, 1.0f, 1.0f, 1.0f}}},
{&ps_if_return, {{5.0f, 4.0f, 0.0f, 5.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}},
- {&ps_if_return, {{ NAN, NAN, NAN, NAN}}, {{1.0f, 1.0f, 1.0f, 1.0f}}},
+ {&ps_if_return, {{ NAN, NAN, NAN, NAN}}, {{1.0f, 1.0f, 1.0f, 1.0f}}, false, true},
{&ps_nested_if, {{0.0f, 0.0f, 0.0f}}, {{0.0f, 0.0f, 0.0f, 1.0f}}},
{&ps_nested_if, {{0.0f, 0.0f, 1.0f}}, {{1.0f, 0.0f, 0.0f, 1.0f}}},
@@ -8628,6 +8634,12 @@ static void test_shader_instructions(void)
continue;
}
+ if (tests[i].skip_on_mesa && is_mesa_device(context.device))
+ {
+ skip("Skipping shader '%s' test on Mesa.\n", tests[i].ps->name);
+ continue;
+ }
+
if (current_ps != tests[i].ps)
{
if (context.pipeline_state)
@@ -16214,7 +16226,7 @@ static void test_depth_stencil_sampling(void)
destroy_depth_stencil(&ds);
continue;
}
- if (is_amd_device(device))
+ if (is_amd_windows_device(device))
{
skip("Reads from depth/stencil shader resource views return stale values on some AMD drivers.\n");
destroy_depth_stencil(&ds);
@@ -18511,6 +18523,7 @@ static void test_atomic_instructions(void)
ID3D12CommandQueue *queue;
ID3D12Device *device;
unsigned int i, j;
+ bool is_todo;
HRESULT hr;
static const DWORD ps_atomics_code[] =
@@ -18721,8 +18734,11 @@ static void test_atomic_instructions(void)
unsigned int value = get_readback_uint(&rb, j, 0, 0);
unsigned int expected = test->expected_result[j];
- todo_if(test->i.x < 0
- && (!strcmp(instructions[j], "atomic_imax") || !strcmp(instructions[j], "atomic_imin")))
+ is_todo = test->i.x < 0
+ && (!strcmp(instructions[j], "atomic_imax") || !strcmp(instructions[j], "atomic_imin"));
+
+ bug_if(is_todo && is_nvidia_device(device))
+ todo_if(is_todo)
ok(value == expected, "Test %u: Got %#x (%d), expected %#x (%d) for '%s' "
"with inputs (%u, %u), (%d), %#x (%d).\n",
i, value, value, expected, expected, instructions[j],
@@ -18741,6 +18757,7 @@ static void test_atomic_instructions(void)
unsigned int value = get_readback_uint(&rb, j, 0, 0);
unsigned int expected = test->expected_result[j];
+ bug_if(test->i.x < 0 && todo_instruction && is_nvidia_device(device))
todo_if(test->i.x < 0 && todo_instruction)
ok(value == expected, "Test %u: Got %#x (%d), expected %#x (%d) for '%s' "
"with inputs (%u, %u), (%d), %#x (%d).\n",
diff --git a/tests/d3d12_crosstest.h b/tests/d3d12_crosstest.h
index d0019dc85042..be6076a45950 100644
--- a/tests/d3d12_crosstest.h
+++ b/tests/d3d12_crosstest.h
@@ -296,7 +296,7 @@ static void init_adapter_info(void)
IDXGIAdapter_Release(dxgi_adapter);
}
-static inline bool is_amd_device(ID3D12Device *device)
+static inline bool is_amd_windows_device(ID3D12Device *device)
{
DXGI_ADAPTER_DESC desc = {0};
IDXGIFactory4 *factory;
@@ -324,8 +324,24 @@ static inline bool is_amd_device(ID3D12Device *device)
return desc.VendorId == 0x1002;
}
+
+static inline bool is_mesa_device(ID3D12Device *device)
+{
+ return false;
+}
+
+static inline bool is_nvidia_device(ID3D12Device *device)
+{
+ return false;
+}
+
+static inline bool is_radv_device(ID3D12Device *device)
+{
+ return false;
+}
#else
static bool have_VK_KHR_driver_properties;
+static VkDriverIdKHR vk_driver_id;
static HRESULT create_vkd3d_instance(struct vkd3d_instance **instance)
{
@@ -484,16 +500,34 @@ static void init_adapter_info(void)
trace("Driver name: %s, driver info: %s.\n", driver_properties.driverName, driver_properties.driverInfo);
+ vk_driver_id = driver_properties.driverID;
+
ID3D12Device_Release(device);
done:
vkd3d_instance_decref(instance);
}
-static inline bool is_amd_device(ID3D12Device *device)
+static inline bool is_amd_windows_device(ID3D12Device *device)
{
return false;
}
+
+static inline bool is_mesa_device(ID3D12Device *device)
+{
+ return vk_driver_id == VK_DRIVER_ID_MESA_RADV_KHR
+ || vk_driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR;
+}
+
+static inline bool is_nvidia_device(ID3D12Device *device)
+{
+ return vk_driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR;
+}
+
+static inline bool is_radv_device(ID3D12Device *device)
+{
+ return vk_driver_id == VK_DRIVER_ID_MESA_RADV_KHR;
+}
#endif
static ID3D12Device *create_device(void)
--
2.19.2