From: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com>
---
v2: Better match surrounding indent styles.
dlls/dsound/buffer.c | 65 +++++++++++++-----------------------
dlls/dsound/capture.c | 1 -
dlls/dsound/dsound.c | 1 -
dlls/dsound/dsound_convert.c | 1 -
dlls/dsound/dsound_main.c | 1 -
dlls/dsound/dsound_private.h | 2 +-
dlls/dsound/duplex.c | 1 -
dlls/dsound/mixer.c | 5 ++-
dlls/dsound/primary.c | 5 ++-
dlls/dsound/propset.c | 1 -
dlls/dsound/sound3d.c | 1 -
11 files changed, 29 insertions(+), 55 deletions(-)
diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
index d585a7605ef..8d4a3b92fa6 100644
--- a/dlls/dsound/buffer.c
+++ b/dlls/dsound/buffer.c
@@ -27,7 +27,6 @@
#include "winbase.h"
#include "winuser.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "vfwmsgs.h"
#include "wine/debug.h"
#include "dsound.h"
@@ -200,8 +199,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(IDirectSoundBuffer8 *ifac
return DSERR_INVALIDPARAM;
}
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
oldVol = This->ds3db_lVolume;
@@ -216,8 +214,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(IDirectSoundBuffer8 *ifac
DSOUND_RecalcVolPan(&(This->volpan));
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return hres;
}
@@ -268,8 +265,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(IDirectSoundBuffer8 *i
return DSERR_INVALIDPARAM;
}
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
oldFreq = This->freq;
This->freq = freq;
@@ -280,8 +276,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(IDirectSoundBuffer8 *i
DSOUND_RecalcFormat(This);
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return DS_OK;
}
@@ -295,8 +290,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Play(IDirectSoundBuffer8 *iface, DW
TRACE("(%p,%08x,%08x,%08x)\n",This,reserved1,reserved2,flags);
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
This->playflags = flags;
if (This->state == STATE_STOPPED) {
@@ -309,8 +303,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Play(IDirectSoundBuffer8 *iface, DW
IMediaObject_Discontinuity(This->filters[i].obj, 0);
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return hres;
}
@@ -322,8 +315,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Stop(IDirectSoundBuffer8 *iface)
TRACE("(%p)\n",This);
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
if (This->state == STATE_PLAYING)
This->state = STATE_STOPPING;
@@ -333,8 +325,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Stop(IDirectSoundBuffer8 *iface)
DSOUND_CheckEvent(This, 0, 0);
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return hres;
}
@@ -382,7 +373,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition(IDirectSoundBuff
TRACE("(%p,%p,%p)\n",This,playpos,writepos);
- RtlAcquireResourceShared(&This->lock, TRUE);
+ AcquireSRWLockShared(&This->lock);
pos = This->sec_mixpos;
@@ -403,7 +394,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition(IDirectSoundBuff
*writepos %= This->buflen;
}
- RtlReleaseResource(&This->lock);
+ ReleaseSRWLockShared(&This->lock);
TRACE("playpos = %d, writepos = %d, buflen=%d (%p, time=%d)\n",
playpos?*playpos:-1, writepos?*writepos:-1, This->buflen, This, GetTickCount());
@@ -423,13 +414,13 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetStatus(IDirectSoundBuffer8 *ifac
}
*status = 0;
- RtlAcquireResourceShared(&This->lock, TRUE);
+ AcquireSRWLockShared(&This->lock);
if ((This->state == STATE_STARTING) || (This->state == STATE_PLAYING)) {
*status |= DSBSTATUS_PLAYING;
if (This->playflags & DSBPLAY_LOOPING)
*status |= DSBSTATUS_LOOPING;
}
- RtlReleaseResource(&This->lock);
+ ReleaseSRWLockShared(&This->lock);
TRACE("status=%x\n", *status);
return DS_OK;
@@ -509,8 +500,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Lock(IDirectSoundBuffer8 *iface, DW
return DSERR_INVALIDPARAM;
}
- /* **** */
- RtlAcquireResourceShared(&This->lock, TRUE);
+ AcquireSRWLockShared(&This->lock);
if (writecursor+writebytes <= This->buflen) {
*(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
@@ -543,8 +533,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Lock(IDirectSoundBuffer8 *iface, DW
TRACE("Locked %p(%i bytes) and %p(%i bytes) writecursor=%d\n", *(LPBYTE*)lplpaudioptr1, *audiobytes1, lplpaudioptr2 ? *(LPBYTE*)lplpaudioptr2 : NULL, audiobytes2 ? *audiobytes2: 0, writecursor);
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockShared(&This->lock);
return DS_OK;
}
@@ -557,8 +546,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition(IDirectSoundBuff
TRACE("(%p,%d)\n",This,newpos);
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
/* start mixing from this new location instead */
newpos %= This->buflen;
@@ -568,8 +556,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition(IDirectSoundBuff
/* at this point, do not attempt to reset buffers, mess with primary mix position,
or anything like that to reduce latency. The data already prebuffered cannot be changed */
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return hres;
}
@@ -591,16 +578,14 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetPan(IDirectSoundBuffer8 *iface,
return DSERR_CONTROLUNAVAIL;
}
- /* **** */
- RtlAcquireResourceExclusive(&This->lock, TRUE);
+ AcquireSRWLockExclusive(&This->lock);
if (This->volpan.lPan != pan) {
This->volpan.lPan = pan;
DSOUND_RecalcVolPan(&(This->volpan));
}
- RtlReleaseResource(&This->lock);
- /* **** */
+ ReleaseSRWLockExclusive(&This->lock);
return hres;
}
@@ -646,7 +631,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(IDirectSoundBuffer8 *iface,
AcquireSRWLockShared(&This->device->buffer_list_lock);
LIST_FOR_EACH_ENTRY(iter, &This->buffer->buffers, IDirectSoundBufferImpl, entry )
{
- RtlAcquireResourceShared(&iter->lock, TRUE);
+ AcquireSRWLockShared(&iter->lock);
if (x1)
{
if(x1 + (DWORD_PTR)p1 - (DWORD_PTR)iter->buffer->memory > iter->buflen)
@@ -662,7 +647,7 @@ static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(IDirectSoundBuffer8 *iface,
else
iter->buffer->lockedbytes -= x2;
}
- RtlReleaseResource(&iter->lock);
+ ReleaseSRWLockShared(&iter->lock);
}
ReleaseSRWLockShared(&This->device->buffer_list_lock);
}
@@ -1125,7 +1110,7 @@ HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *ds
} else
DSOUND_RecalcVolPan(&(dsb->volpan));
- RtlInitializeResource(&dsb->lock);
+ InitializeSRWLock(&dsb->lock);
/* register buffer */
err = DirectSoundDevice_AddBuffer(device, dsb);
@@ -1148,7 +1133,6 @@ void secondarybuffer_destroy(IDirectSoundBufferImpl *This)
This->device->drvcaps.dwFreeHwMixingAllBuffers++;
DirectSoundDevice_RemoveBuffer(This->device, This);
- RtlDeleteResource(&This->lock);
This->buffer->ref--;
list_remove(&This->entry);
@@ -1190,13 +1174,13 @@ HRESULT IDirectSoundBufferImpl_Duplicate(
return DSERR_OUTOFMEMORY;
}
- RtlAcquireResourceShared(&pdsb->lock, TRUE);
+ AcquireSRWLockShared(&pdsb->lock);
CopyMemory(dsb, pdsb, sizeof(*dsb));
dsb->pwfx = DSOUND_CopyFormat(pdsb->pwfx);
- RtlReleaseResource(&pdsb->lock);
+ ReleaseSRWLockShared(&pdsb->lock);
if (dsb->pwfx == NULL) {
HeapFree(GetProcessHeap(),0,dsb);
@@ -1218,12 +1202,11 @@ HRESULT IDirectSoundBufferImpl_Duplicate(
dsb->device = device;
DSOUND_RecalcFormat(dsb);
- RtlInitializeResource(&dsb->lock);
+ InitializeSRWLock(&dsb->lock);
/* register buffer */
hres = DirectSoundDevice_AddBuffer(device, dsb);
if (hres != DS_OK) {
- RtlDeleteResource(&dsb->lock);
list_remove(&dsb->entry);
dsb->buffer->ref--;
HeapFree(GetProcessHeap(),0,dsb->pwfx);
diff --git a/dlls/dsound/capture.c b/dlls/dsound/capture.c
index 8fc27499998..10690f7df0d 100644
--- a/dlls/dsound/capture.c
+++ b/dlls/dsound/capture.c
@@ -34,7 +34,6 @@
#include "winuser.h"
#include "mmsystem.h"
#include "mmddk.h"
-#include "winternl.h"
#include "winnls.h"
#include "wine/debug.h"
#include "dsound.h"
diff --git a/dlls/dsound/dsound.c b/dlls/dsound/dsound.c
index e7ab7922bb7..3085d86e5b5 100644
--- a/dlls/dsound/dsound.c
+++ b/dlls/dsound/dsound.c
@@ -30,7 +30,6 @@
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
-#include "winternl.h"
#include "mmddk.h"
#include "wingdi.h"
#include "mmreg.h"
diff --git a/dlls/dsound/dsound_convert.c b/dlls/dsound/dsound_convert.c
index 6181f04be73..4735178a9a8 100644
--- a/dlls/dsound/dsound_convert.c
+++ b/dlls/dsound/dsound_convert.c
@@ -41,7 +41,6 @@
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsound_private.h"
diff --git a/dlls/dsound/dsound_main.c b/dlls/dsound/dsound_main.c
index 4e752be6bae..3acee554ad9 100644
--- a/dlls/dsound/dsound_main.c
+++ b/dlls/dsound/dsound_main.c
@@ -43,7 +43,6 @@
#include "winnls.h"
#include "winreg.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "mmddk.h"
#include "wine/debug.h"
#include "dsound.h"
diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h
index 5605bded905..bdb9ebee544 100644
--- a/dlls/dsound/dsound_private.h
+++ b/dlls/dsound/dsound_private.h
@@ -136,7 +136,7 @@ struct IDirectSoundBufferImpl
LONG ref, refn, ref3D, refiks;
/* IDirectSoundBufferImpl fields */
DirectSoundDevice* device;
- RTL_RWLOCK lock;
+ SRWLOCK lock;
PWAVEFORMATEX pwfx;
BufferMemory* buffer;
DWORD playflags,state,leadin;
diff --git a/dlls/dsound/duplex.c b/dlls/dsound/duplex.c
index 4a88dd89b96..cccfeba0f06 100644
--- a/dlls/dsound/duplex.c
+++ b/dlls/dsound/duplex.c
@@ -28,7 +28,6 @@
#include "winuser.h"
#include "mmsystem.h"
#include "mmddk.h"
-#include "winternl.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsound_private.h"
diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
index c1bd3273f58..a6402b09eff 100644
--- a/dlls/dsound/mixer.c
+++ b/dlls/dsound/mixer.c
@@ -33,7 +33,6 @@
#include "mmsystem.h"
#include "wingdi.h"
#include "mmreg.h"
-#include "winternl.h"
#include "wine/debug.h"
#include "dsound.h"
#include "ks.h"
@@ -593,7 +592,7 @@ static void DSOUND_MixToPrimary(const DirectSoundDevice *device, float *mix_buff
if (dsb->buflen && dsb->state) {
TRACE("Checking %p, frames=%d\n", dsb, frames);
- RtlAcquireResourceShared(&dsb->lock, TRUE);
+ AcquireSRWLockShared(&dsb->lock);
/* if buffer is stopping it is stopped now */
if (dsb->state == STATE_STOPPING) {
dsb->state = STATE_STOPPED;
@@ -609,7 +608,7 @@ static void DSOUND_MixToPrimary(const DirectSoundDevice *device, float *mix_buff
*all_stopped = FALSE;
}
- RtlReleaseResource(&dsb->lock);
+ ReleaseSRWLockShared(&dsb->lock);
}
}
}
diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c
index 8d42fe0ed90..655f730b375 100644
--- a/dlls/dsound/primary.c
+++ b/dlls/dsound/primary.c
@@ -32,7 +32,6 @@
#include "winbase.h"
#include "winuser.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "mmddk.h"
#include "wine/debug.h"
#include "dsound.h"
@@ -274,9 +273,9 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device, WAVEFORMATEX *wfx,
device->playpos = 0;
for (i = 0; i < device->nrofbuffers; i++) {
- RtlAcquireResourceExclusive(&dsb[i]->lock, TRUE);
+ AcquireSRWLockExclusive(&dsb[i]->lock);
DSOUND_RecalcFormat(dsb[i]);
- RtlReleaseResource(&dsb[i]->lock);
+ ReleaseSRWLockExclusive(&dsb[i]->lock);
}
return DS_OK;
diff --git a/dlls/dsound/propset.c b/dlls/dsound/propset.c
index 92aae8fe0ad..dcb2b871783 100644
--- a/dlls/dsound/propset.c
+++ b/dlls/dsound/propset.c
@@ -28,7 +28,6 @@
#include "winbase.h"
#include "winuser.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "winnls.h"
#include "vfwmsgs.h"
#include "mmddk.h"
diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c
index 27fc416676f..06dbf58ca0b 100644
--- a/dlls/dsound/sound3d.c
+++ b/dlls/dsound/sound3d.c
@@ -44,7 +44,6 @@
#include "winbase.h"
#include "winuser.h"
#include "mmsystem.h"
-#include "winternl.h"
#include "mmddk.h"
#include "wine/debug.h"
#include "dsound.h"
--
2.25.0