winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
April
March
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-devel
March 2020
----- 2025 -----
April 2025
March 2025
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-devel@winehq.org
72 participants
969 discussions
Start a n
N
ew thread
[PATCH 1/4] ctype.h: Add _to[w]lower_l and _to[w]upper_l declarations.
by Jacek Caban
18 Mar '20
18 Mar '20
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> --- include/msvcrt/corecrt_wctype.h | 2 ++ include/msvcrt/ctype.h | 2 ++ 2 files changed, 4 insertions(+)
1
0
0
0
[PATCH v11 1/3] jscript: Use the proper variable_obj for bytecodes with named items.
by Gabriel Ivăncescu
18 Mar '20
18 Mar '20
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com> --- dlls/jscript/engine.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/jscript/engine.c b/dlls/jscript/engine.c index 8914e76..59f3777 100644 --- a/dlls/jscript/engine.c +++ b/dlls/jscript/engine.c @@ -3030,6 +3030,8 @@ HRESULT exec_source(script_ctx_t *ctx, DWORD flags, bytecode_t *bytecode, functi }else if(!(flags & (EXEC_GLOBAL | EXEC_EVAL))) { hres = create_dispex(ctx, NULL, NULL, &
…
[View More]
variable_obj); if(FAILED(hres)) return hres; + }else if(bytecode->named_item) { + variable_obj = jsdisp_addref(bytecode->named_item->script_obj); }else { variable_obj = jsdisp_addref(ctx->global); } -- 2.21.0
[View Less]
2
5
0
0
[PATCH v3 1/5] include/winnt: Add more ACTCTX_COMPATIBILITY_ELEMENT_TYPE definitions and fix typo.
by Gabriel Ivăncescu
18 Mar '20
18 Mar '20
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com> --- dlls/kernel32/tests/actctx.c | 2 +- dlls/ntdll/actctx.c | 2 +- include/winnt.h | 6 ++++-- 3 files changed, 6 insertions(+), 4 deletions(-) diff --git a/dlls/kernel32/tests/actctx.c b/dlls/kernel32/tests/actctx.c index 01c6c1e..2d942cd 100644 --- a/dlls/kernel32/tests/actctx.c +++ b/dlls/kernel32/tests/actctx.c @@ -2851,7 +2851,7 @@ static void test_with_compat(HANDLE handle, DWORD num_compat, const
…
[View More]
GUID* expect wine_dbgstr_guid(&compat_info.Elements[n].Id), wine_dbgstr_guid(expected_compat[n]), n); - ok_(__FILE__, line)(compat_info.Elements[n].Type == ACTCX_COMPATIBILITY_ELEMENT_TYPE_OS, + ok_(__FILE__, line)(compat_info.Elements[n].Type == ACTCTX_COMPATIBILITY_ELEMENT_TYPE_OS, "Wrong type, got %u for %u\n", (DWORD)compat_info.Elements[n].Type, n); } } diff --git a/dlls/ntdll/actctx.c b/dlls/ntdll/actctx.c index c513419..b88e6de 100644 --- a/dlls/ntdll/actctx.c +++ b/dlls/ntdll/actctx.c @@ -2397,7 +2397,7 @@ static void parse_supportedos_elem( xmlbuf_t *xmlbuf, struct assembly *assembly, set_error( xmlbuf ); return; } - compat->Type = ACTCX_COMPATIBILITY_ELEMENT_TYPE_OS; + compat->Type = ACTCTX_COMPATIBILITY_ELEMENT_TYPE_OS; compat->Id = compat_id; } else diff --git a/include/winnt.h b/include/winnt.h index 50a6213..7a5b8aa 100644 --- a/include/winnt.h +++ b/include/winnt.h @@ -6294,8 +6294,10 @@ typedef struct _ASSEMBLY_FILE_DETAILED_INFORMATION { typedef const ASSEMBLY_FILE_DETAILED_INFORMATION *PCASSEMBLY_FILE_DETAILED_INFORMATION; typedef enum { - ACTCX_COMPATIBILITY_ELEMENT_TYPE_UNKNOWN = 0, - ACTCX_COMPATIBILITY_ELEMENT_TYPE_OS + ACTCTX_COMPATIBILITY_ELEMENT_TYPE_UNKNOWN = 0, + ACTCTX_COMPATIBILITY_ELEMENT_TYPE_OS, + ACTCTX_COMPATIBILITY_ELEMENT_TYPE_MITIGATION, + ACTCTX_COMPATIBILITY_ELEMENT_TYPE_MAXVERSIONTESTED } ACTCTX_COMPATIBILITY_ELEMENT_TYPE; typedef struct _COMPATIBILITY_CONTEXT_ELEMENT { -- 2.21.0
[View Less]
1
4
0
0
[PATCH] ntdll/tests: Remove now useless forced 0x500 API versions.
by Serge Gautherie
18 Mar '20
18 Mar '20
Signed-off-by: Serge Gautherie <winehq-git_serge_180711(a)gautherie.fr> --- dlls/ntdll/tests/exception.c | 4 ---- dlls/ntdll/tests/ntdll_test.h | 4 ---- 2 files changed, 8 deletions(-) diff --git a/dlls/ntdll/tests/exception.c b/dlls/ntdll/tests/exception.c index 4003b0a..249ba9d 100644 --- a/dlls/ntdll/tests/exception.c +++ b/dlls/ntdll/tests/exception.c @@ -21,10 +21,6 @@ #include <stdarg.h> #include <stdio.h> -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x500 /* For
…
[View More]
NTSTATUS */ -#endif - #include "ntstatus.h" #define WIN32_NO_STATUS #define NONAMELESSUNION diff --git a/dlls/ntdll/tests/ntdll_test.h b/dlls/ntdll/tests/ntdll_test.h index a8066c5..d403a74 100644 --- a/dlls/ntdll/tests/ntdll_test.h +++ b/dlls/ntdll/tests/ntdll_test.h @@ -20,10 +20,6 @@ #include <stdarg.h> -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x500 /* For NTSTATUS */ -#endif - #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" -- 2.10.0.windows.1
[View Less]
2
2
0
0
[PATCH 1/5] wined3d: Optimize scanning for changed state in wined3d_stateblock_capture().
by Matteo Bruni
18 Mar '20
18 Mar '20
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> --- dlls/wined3d/stateblock.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index db0019adbf4..6d747f97311 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -852,9 +852,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock, } map = stateblock->changed.streamSource; - for (i =
…
[View More]
0; map; map >>= 1, ++i) + while (map) { - if (!(map & 1)) continue; + i = wined3d_bit_scan(&map); if (stateblock->stateblock_state.streams[i].stride != state->streams[i].stride || stateblock->stateblock_state.streams[i].offset != state->streams[i].offset @@ -877,9 +877,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock, } map = stateblock->changed.streamFreq; - for (i = 0; map; map >>= 1, ++i) + while (map) { - if (!(map & 1)) continue; + i = wined3d_bit_scan(&map); if (stateblock->stateblock_state.streams[i].frequency != state->streams[i].frequency || stateblock->stateblock_state.streams[i].flags != state->streams[i].flags) @@ -893,9 +893,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock, } map = stateblock->changed.clipplane; - for (i = 0; map; map >>= 1, ++i) + while (map) { - if (!(map & 1)) continue; + i = wined3d_bit_scan(&map); if (memcmp(&stateblock->stateblock_state.clip_planes[i], &state->clip_planes[i], sizeof(state->clip_planes[i]))) { @@ -929,9 +929,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock, /* Samplers */ map = stateblock->changed.textures; - for (i = 0; map; map >>= 1, ++i) + while (map) { - if (!(map & 1)) continue; + i = wined3d_bit_scan(&map); TRACE("Updating texture %u to %p (was %p).\n", i, state->textures[i], stateblock->stateblock_state.textures[i]); -- 2.24.1
[View Less]
2
9
0
0
[PATCH v2 4/4] d3d9/tests: Fix a test failure with Win10 WARP.
by Zhiyi Zhang
18 Mar '20
18 Mar '20
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- dlls/d3d9/tests/device.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 62146d6932..16f42216cf 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -9653,6 +9653,7 @@ out: static void test_update_volumetexture(void) { + D3DADAPTER_IDENTIFIER9 identifier; IDirect3DDevice9 *device; IDirect3D9 *d3d9; HWND
…
[View More]
window; @@ -9662,6 +9663,7 @@ static void test_update_volumetexture(void) D3DLOCKED_BOX locked_box; ULONG refcount; D3DCAPS9 caps; + BOOL is_warp; static const struct { D3DPOOL src_pool, dst_pool; @@ -9710,6 +9712,9 @@ static void test_update_volumetexture(void) window = create_window(); d3d9 = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d9, "Failed to create a D3D object.\n"); + hr = IDirect3D9_GetAdapterIdentifier(d3d9, D3DADAPTER_DEFAULT, 0, &identifier); + ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + is_warp = adapter_is_warp(&identifier); if (!(device = create_device(d3d9, window, NULL))) { skip("Failed to create a D3D device, skipping tests.\n"); @@ -9780,7 +9785,8 @@ static void test_update_volumetexture(void) hr = IDirect3DDevice9_UpdateTexture(device, (IDirect3DBaseTexture9 *)src, (IDirect3DBaseTexture9 *)dst); todo_wine_if (FAILED(hr)) - ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u.\n", hr, i); + ok(SUCCEEDED(hr) || (is_warp && (i == 6 || i == 7)), /* Fails with Win10 WARP driver */ + "Failed to update texture, hr %#x, case %u.\n", hr, i); IDirect3DVolumeTexture9_Release(src); IDirect3DVolumeTexture9_Release(dst); -- 2.20.1
[View Less]
2
1
0
0
[PATCH v2 3/4] d3d8/tests: Fix a test failure with Win10 WARP.
by Zhiyi Zhang
18 Mar '20
18 Mar '20
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- dlls/d3d8/tests/device.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index dd1e479cb2..42eee28217 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -6497,6 +6497,7 @@ out: static void test_update_volumetexture(void) { + D3DADAPTER_IDENTIFIER8 identifier; IDirect3DDevice8 *device; IDirect3D8 *d3d8; HWND
…
[View More]
window; @@ -6506,6 +6507,7 @@ static void test_update_volumetexture(void) D3DLOCKED_BOX locked_box; ULONG refcount; D3DCAPS8 caps; + BOOL is_warp; static const struct { D3DPOOL src_pool, dst_pool; @@ -6554,6 +6556,9 @@ static void test_update_volumetexture(void) window = create_window(); d3d8 = Direct3DCreate8(D3D_SDK_VERSION); ok(!!d3d8, "Failed to create a D3D object.\n"); + hr = IDirect3D8_GetAdapterIdentifier(d3d8, D3DADAPTER_DEFAULT, 0, &identifier); + ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + is_warp = adapter_is_warp(&identifier); if (!(device = create_device(d3d8, window, NULL))) { skip("Failed to create a D3D device, skipping tests.\n"); @@ -6624,7 +6629,8 @@ static void test_update_volumetexture(void) hr = IDirect3DDevice8_UpdateTexture(device, (IDirect3DBaseTexture8 *)src, (IDirect3DBaseTexture8 *)dst); todo_wine_if (FAILED(hr)) - ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u.\n", hr, i); + ok(SUCCEEDED(hr) || (is_warp && (i == 6 || i == 7)), /* Fails with Win10 WARP driver */ + "Failed to update texture, hr %#x, case %u.\n", hr, i); IDirect3DVolumeTexture8_Release(src); IDirect3DVolumeTexture8_Release(dst); -- 2.20.1
[View Less]
2
1
0
0
[PATCH v2 2/4] d3d9/tests: Test device caps on multiple adapters.
by Zhiyi Zhang
18 Mar '20
18 Mar '20
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- dlls/d3d9/tests/device.c | 314 ++++++++++++++++++++++++--------------- 1 file changed, 193 insertions(+), 121 deletions(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 49280ef869..62146d6932 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -12576,8 +12576,44 @@ static void test_stretch_rect(void) DestroyWindow(window); } +#define test_device_caps_adapter_group(a, b, c)
…
[View More]
_test_device_caps_adapter_group(a, b, c, __LINE__) +static void _test_device_caps_adapter_group(const D3DCAPS9 *caps, unsigned int adapter_idx, + unsigned int adapter_count, int line) +{ + ok_(__FILE__, line)(caps->AdapterOrdinal == adapter_idx, + "Adapter %u: Got unexpected AdapterOrdinal %u.\n", adapter_idx, caps->AdapterOrdinal); + /* Single GPU */ + if (caps->NumberOfAdaptersInGroup == adapter_count) + { + ok_(__FILE__, line)(caps->MasterAdapterOrdinal == 0, + "Adapter %u: Expect MasterAdapterOrdinal %u, got %u.\n", adapter_idx, 0, + caps->MasterAdapterOrdinal); + ok_(__FILE__, line)(caps->AdapterOrdinalInGroup == caps->AdapterOrdinal, + "Adapter %u: Expect AdapterOrdinalInGroup %u, got %u.\n", adapter_idx, + caps->AdapterOrdinal, caps->AdapterOrdinalInGroup); + ok_(__FILE__, line)(caps->NumberOfAdaptersInGroup == + (caps->AdapterOrdinalInGroup ? 0 : adapter_count), + "Adapter %u: Expect NumberOfAdaptersInGroup %u, got %u.\n", adapter_idx, + (caps->AdapterOrdinalInGroup ? 0 : adapter_count), + caps->NumberOfAdaptersInGroup); + } + /* Multiple GPUs and each GPU has only one output */ + else if (caps->NumberOfAdaptersInGroup == 1) + { + ok_(__FILE__, line)(caps->MasterAdapterOrdinal == caps->AdapterOrdinal, + "Adapter %u: Expect MasterAdapterOrdinal %u, got %u.\n", adapter_idx, + caps->AdapterOrdinal, caps->MasterAdapterOrdinal); + ok_(__FILE__, line)(caps->AdapterOrdinalInGroup == 0, + "Adapter %u: Expect AdapterOrdinalInGroup %u, got %u.\n", adapter_idx, 0, + caps->AdapterOrdinalInGroup); + } + /* TODO: Test other multi-GPU setup */ +} + static void test_device_caps(void) { + unsigned int adapter_idx, adapter_count; + struct device_desc device_desc; IDirect3DDevice9 *device; IDirect3D9 *d3d; ULONG refcount; @@ -12589,129 +12625,165 @@ static void test_device_caps(void) d3d = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); - if (!(device = create_device(d3d, window, NULL))) + device_desc.device_window = window; + device_desc.width = 640; + device_desc.height = 480; + device_desc.flags = 0; + + adapter_count = IDirect3D9_GetAdapterCount(d3d); + for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) { - skip("Failed to create a D3D device.\n"); - IDirect3D9_Release(d3d); - DestroyWindow(window); - return; + /* Test IDirect3D9_GetDeviceCaps */ + hr = IDirect3D9_GetDeviceCaps(d3d, adapter_idx, D3DDEVTYPE_HAL, &caps); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Adapter %u: GetDeviceCaps failed, hr %#x.\n", + adapter_idx, hr); + if (hr == D3DERR_NOTAVAILABLE) + { + skip("Adapter %u: No Direct3D support, skipping test.\n", adapter_idx); + break; + } + test_device_caps_adapter_group(&caps, adapter_idx, adapter_count); + + /* Test IDirect3DDevice9_GetDeviceCaps */ + device_desc.adapter_ordinal = adapter_idx; + device = create_device(d3d, window, &device_desc); + if (!device) + { + skip("Adapter %u: Failed to create a D3D device, skipping test.\n", adapter_idx); + break; + } + hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Adapter %u: Failed to get caps, hr %#x.\n", adapter_idx, hr); + + test_device_caps_adapter_group(&caps, adapter_idx, adapter_count); + ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), + "Adapter %u: Caps field has unexpected flags %#x.\n", adapter_idx, caps.Caps); + ok(!(caps.Caps2 & ~(D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_FULLSCREENGAMMA + | D3DCAPS2_CANRENDERWINDOWED | D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_RESERVED + | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_CANAUTOGENMIPMAP + | D3DCAPS2_CANSHARERESOURCE)), + "Adapter %u: Caps2 field has unexpected flags %#x.\n", adapter_idx, caps.Caps2); + /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior + * broken. */ + ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD + | D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION | D3DCAPS3_COPY_TO_VIDMEM + | D3DCAPS3_COPY_TO_SYSTEMMEM | D3DCAPS3_DXVAHD | D3DCAPS3_DXVAHD_LIMITED + | D3DCAPS3_RESERVED)), + "Adapter %u: Caps3 field has unexpected flags %#x.\n", adapter_idx, caps.Caps3); + ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP + | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW + | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS + | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP + | D3DPMISCCAPS_NULLREFERENCE | D3DPMISCCAPS_INDEPENDENTWRITEMASKS + | D3DPMISCCAPS_PERSTAGECONSTANT | D3DPMISCCAPS_FOGANDSPECULARALPHA + | D3DPMISCCAPS_SEPARATEALPHABLEND | D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS + | D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING | D3DPMISCCAPS_FOGVERTEXCLAMPED + | D3DPMISCCAPS_POSTBLENDSRGBCONVERT)), + "Adapter %u: PrimitiveMiscCaps field has unexpected flags %#x.\n", adapter_idx, + caps.PrimitiveMiscCaps); + ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ZTEST + | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE + | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR + | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER + | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE + | D3DPRASTERCAPS_SCISSORTEST | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS + | D3DPRASTERCAPS_DEPTHBIAS | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE)) + || broken(!(caps.RasterCaps & ~0x0f736191)), + "Adapter %u: RasterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.RasterCaps); + /* D3DPBLENDCAPS_SRCCOLOR2 and D3DPBLENDCAPS_INVSRCCOLOR2 are only + * advertised on the reference rasterizer and WARP. */ + ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR)) + || broken(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR + | D3DPBLENDCAPS_SRCCOLOR2 | D3DPBLENDCAPS_INVSRCCOLOR2))), + "Adapter %u: SrcBlendCaps field has unexpected flags %#x.\n", adapter_idx, + caps.SrcBlendCaps); + ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR)) + || broken(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR + | D3DPBLENDCAPS_SRCCOLOR2 | D3DPBLENDCAPS_INVSRCCOLOR2))), + "Adapter %u: DestBlendCaps field has unexpected flags %#x.\n", adapter_idx, + caps.DestBlendCaps); + ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 + | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY + | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE + | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED + | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP + | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP + | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2 + | D3DPTEXTURECAPS_NOPROJECTEDBUMPENV)), + "Adapter %u: TextureCaps field has unexpected flags %#x.\n", adapter_idx, + caps.TextureCaps); + ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_CONVOLUTIONMONO + | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), + "Adapter %u: TextureFilterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.TextureFilterCaps); + ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), + "Adapter %u: CubeTextureFilterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.CubeTextureFilterCaps); + ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD + | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), + "Adapter %u: VolumeTextureFilterCaps field has unexpected flags %#x.\n", + adapter_idx, caps.VolumeTextureFilterCaps); + ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND + | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG | D3DLINECAPS_ANTIALIAS)), + "Adapter %u: LineCaps field has unexpected flags %#x.\n", adapter_idx, + caps.LineCaps); + ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE + | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT + | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR | D3DSTENCILCAPS_TWOSIDED)), + "Adapter %u: StencilCaps field has unexpected flags %#x.\n", adapter_idx, + caps.StencilCaps); + ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 + | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER + | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_TEXGEN_SPHEREMAP + | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER)), + "Adapter %u: VertexProcessingCaps field has unexpected flags %#x.\n", adapter_idx, + caps.VertexProcessingCaps); + /* Both Nvidia and AMD give 10 here. */ + ok(caps.MaxActiveLights <= 10, + "Adapter %u: MaxActiveLights field has unexpected value %u.\n", adapter_idx, + caps.MaxActiveLights); + /* AMD gives 6, Nvidia returns 8. */ + ok(caps.MaxUserClipPlanes <= 8, + "Adapter %u: MaxUserClipPlanes field has unexpected value %u.\n", adapter_idx, + caps.MaxUserClipPlanes); + ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, + "Adapter %u: MaxVertexW field has unexpected value %.8e.\n", adapter_idx, + caps.MaxVertexW); + + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Adapter %u: Device has %u references left.\n", adapter_idx, refcount); } - - hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); - ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); - - ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps); - ok(!(caps.Caps2 & ~(D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_FULLSCREENGAMMA - | D3DCAPS2_CANRENDERWINDOWED | D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_RESERVED - | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_CANAUTOGENMIPMAP - | D3DCAPS2_CANSHARERESOURCE)), - "Caps2 field has unexpected flags %#x.\n", caps.Caps2); - /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior - * broken. */ - ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD - | D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION | D3DCAPS3_COPY_TO_VIDMEM - | D3DCAPS3_COPY_TO_SYSTEMMEM | D3DCAPS3_DXVAHD | D3DCAPS3_DXVAHD_LIMITED - | D3DCAPS3_RESERVED)), - "Caps3 field has unexpected flags %#x.\n", caps.Caps3); - ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP - | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW - | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS - | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP - | D3DPMISCCAPS_NULLREFERENCE | D3DPMISCCAPS_INDEPENDENTWRITEMASKS - | D3DPMISCCAPS_PERSTAGECONSTANT | D3DPMISCCAPS_FOGANDSPECULARALPHA - | D3DPMISCCAPS_SEPARATEALPHABLEND | D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS - | D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING | D3DPMISCCAPS_FOGVERTEXCLAMPED - | D3DPMISCCAPS_POSTBLENDSRGBCONVERT)), - "PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps); - ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ZTEST - | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE - | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR - | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER - | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE - | D3DPRASTERCAPS_SCISSORTEST | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS - | D3DPRASTERCAPS_DEPTHBIAS | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE)) - || broken(!(caps.RasterCaps & ~0x0f736191)), - "RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps); - /* D3DPBLENDCAPS_SRCCOLOR2 and D3DPBLENDCAPS_INVSRCCOLOR2 are only - * advertised on the reference rasterizer and WARP. */ - ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR)) - || broken(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR - | D3DPBLENDCAPS_SRCCOLOR2 | D3DPBLENDCAPS_INVSRCCOLOR2))), - "SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps); - ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR)) - || broken(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA | D3DPBLENDCAPS_BLENDFACTOR - | D3DPBLENDCAPS_SRCCOLOR2 | D3DPBLENDCAPS_INVSRCCOLOR2))), - "DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps); - ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 - | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY - | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE - | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED - | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP - | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP - | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2 - | D3DPTEXTURECAPS_NOPROJECTEDBUMPENV)), - "TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps); - ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_CONVOLUTIONMONO - | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), - "TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps); - ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), - "CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps); - ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MINFGAUSSIANQUAD | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD - | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD)), - "VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps); - ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND - | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG | D3DLINECAPS_ANTIALIAS)), - "LineCaps field has unexpected flags %#x.\n", caps.LineCaps); - ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE - | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT - | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR | D3DSTENCILCAPS_TWOSIDED)), - "StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps); - ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 - | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER - | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_TEXGEN_SPHEREMAP - | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER)), - "VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps); - /* Both Nvidia and AMD give 10 here. */ - ok(caps.MaxActiveLights <= 10, - "MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights); - /* AMD gives 6, Nvidia returns 8. */ - ok(caps.MaxUserClipPlanes <= 8, - "MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes); - ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, - "MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW); - - refcount = IDirect3DDevice9_Release(device); - ok(!refcount, "Device has %u references left.\n", refcount); IDirect3D9_Release(d3d); DestroyWindow(window); } -- 2.20.1
[View Less]
3
2
0
0
[PATCH v2 1/4] d3d8/tests: Test device caps on multiple adapters.
by Zhiyi Zhang
18 Mar '20
18 Mar '20
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com> --- v2: Fix crashes with GDI renderer. Supersede 181096~181099 dlls/d3d8/tests/device.c | 237 +++++++++++++++++++++++---------------- 1 file changed, 139 insertions(+), 98 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 76e5c7389c..dd1e479cb2 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -8845,6 +8845,8 @@ static void test_swapchain_multisample_reset(void) static
…
[View More]
void test_device_caps(void) { + unsigned int adapter_idx, adapter_count; + struct device_desc device_desc; IDirect3DDevice8 *device; IDirect3D8 *d3d; ULONG refcount; @@ -8855,106 +8857,145 @@ static void test_device_caps(void) window = create_window(); d3d = Direct3DCreate8(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); - if (!(device = create_device(d3d, window, NULL))) + + device_desc.device_window = window; + device_desc.width = 640; + device_desc.height = 480; + device_desc.flags = 0; + + adapter_count = IDirect3D8_GetAdapterCount(d3d); + for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) { - skip("Failed to create a D3D device.\n"); - IDirect3D8_Release(d3d); - DestroyWindow(window); - return; + /* Test IDirect3D8_GetDeviceCaps */ + hr = IDirect3D8_GetDeviceCaps(d3d, adapter_idx, D3DDEVTYPE_HAL, &caps); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Adapter %u: GetDeviceCaps failed, hr %#x.\n", + adapter_idx, hr); + if (hr == D3DERR_NOTAVAILABLE) + { + skip("Adapter %u: No Direct3D support, skipping test.\n", adapter_idx); + break; + } + ok(caps.AdapterOrdinal == adapter_idx, "Adapter %u: Got unexpected adapter ordinal %u.\n", + adapter_idx, caps.AdapterOrdinal); + + /* Test IDirect3DDevice8_GetDeviceCaps */ + device_desc.adapter_ordinal = adapter_idx; + device = create_device(d3d, window, &device_desc); + if (!device) + { + skip("Adapter %u: Failed to create a D3D device, skipping test.\n", adapter_idx); + break; + } + hr = IDirect3DDevice8_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Adapter %u: Failed to get caps, hr %#x.\n", adapter_idx, hr); + + ok(caps.AdapterOrdinal == adapter_idx, "Adapter %u: Got unexpected adapter ordinal %u.\n", + adapter_idx, caps.AdapterOrdinal); + ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), + "Adapter %u: Caps field has unexpected flags %#x.\n", adapter_idx, caps.Caps); + ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED + | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA + | D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)), + "Adapter %u: Caps2 field has unexpected flags %#x.\n", adapter_idx, caps.Caps2); + /* Nvidia returns that 0x400 flag, which is probably Vista+ + * D3DCAPS3_DXVAHD from d3d9caps.h */ + /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior + * broken. */ + ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400)) + || broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))), + "Adapter %u: Caps3 field has unexpected flags %#x.\n", adapter_idx, caps.Caps3); + ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP + | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW + | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS + | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP + | D3DPMISCCAPS_NULLREFERENCE)) + || broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)), + "Adapter %u: PrimitiveMiscCaps field has unexpected flags %#x.\n", adapter_idx, + caps.PrimitiveMiscCaps); + /* AMD includes an unknown 0x2 flag. */ + ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST + | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES + | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR + | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER + | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE + | D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE)) + || broken(!(caps.RasterCaps & ~0x0ff7f19b)), + "Adapter %u: RasterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.RasterCaps); + ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA)), + "Adapter %u: SrcBlendCaps field has unexpected flags %#x.\n", adapter_idx, + caps.SrcBlendCaps); + ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA)), + "Adapter %u: DestBlendCaps field has unexpected flags %#x.\n", adapter_idx, + caps.DestBlendCaps); + ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 + | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY + | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE + | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED + | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP + | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP + | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)), + "Adapter %u: TextureCaps field has unexpected flags %#x.\n", adapter_idx, + caps.TextureCaps); + ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)) + || broken(!(caps.TextureFilterCaps & ~0x0703073f)), + "Adapter %u: TextureFilterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.TextureFilterCaps); + ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), + "Adapter %u: CubeTextureFilterCaps field has unexpected flags %#x.\n", adapter_idx, + caps.CubeTextureFilterCaps); + ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), + "Adapter %u: VolumeTextureFilterCaps field has unexpected flags %#x.\n", + adapter_idx, caps.VolumeTextureFilterCaps); + ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND + | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)), + "Adapter %u: LineCaps field has unexpected flags %#x.\n", adapter_idx, + caps.LineCaps); + ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE + | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT + | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)), + "Adapter %u: StencilCaps field has unexpected flags %#x.\n", adapter_idx, + caps.StencilCaps); + ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 + | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER + | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)), + "Adapter %u: VertexProcessingCaps field has unexpected flags %#x.\n", adapter_idx, + caps.VertexProcessingCaps); + /* Both Nvidia and AMD give 10 here. */ + ok(caps.MaxActiveLights <= 10, + "Adapter %u: MaxActiveLights field has unexpected value %u.\n", adapter_idx, + caps.MaxActiveLights); + /* AMD gives 6, Nvidia returns 8. */ + ok(caps.MaxUserClipPlanes <= 8, + "Adapter %u: MaxUserClipPlanes field has unexpected value %u.\n", adapter_idx, + caps.MaxUserClipPlanes); + ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, + "Adapter %u: MaxVertexW field has unexpected value %.8e.\n", adapter_idx, + caps.MaxVertexW); + + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Adapter %u: Device has %u references left.\n", adapter_idx, refcount); } - - hr = IDirect3DDevice8_GetDeviceCaps(device, &caps); - ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); - - ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps); - ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED - | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA - | D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)), - "Caps2 field has unexpected flags %#x.\n", caps.Caps2); - /* Nvidia returns that 0x400 flag, which is probably Vista+ - * D3DCAPS3_DXVAHD from d3d9caps.h */ - /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior - * broken. */ - ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400)) - || broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))), - "Caps3 field has unexpected flags %#x.\n", caps.Caps3); - ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP - | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW - | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS - | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP - | D3DPMISCCAPS_NULLREFERENCE)) - || broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)), - "PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps); - /* AMD includes an unknown 0x2 flag. */ - ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST - | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES - | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR - | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER - | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE - | D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE)) - || broken(!(caps.RasterCaps & ~0x0ff7f19b)), - "RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps); - ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA)), - "SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps); - ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA)), - "DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps); - ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 - | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY - | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE - | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED - | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP - | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP - | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)), - "TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps); - ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)) - || broken(!(caps.TextureFilterCaps & ~0x0703073f)), - "TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps); - ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), - "CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps); - ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), - "VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps); - ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND - | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)), - "LineCaps field has unexpected flags %#x.\n", caps.LineCaps); - ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE - | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT - | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)), - "StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps); - ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 - | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER - | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)), - "VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps); - /* Both Nvidia and AMD give 10 here. */ - ok(caps.MaxActiveLights <= 10, - "MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights); - /* AMD gives 6, Nvidia returns 8. */ - ok(caps.MaxUserClipPlanes <= 8, - "MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes); - ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, - "MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW); - - refcount = IDirect3DDevice8_Release(device); - ok(!refcount, "Device has %u references left.\n", refcount); IDirect3D8_Release(d3d); DestroyWindow(window); } -- 2.20.1
[View Less]
2
1
0
0
[PATCH v4 1/3] wined3d: Implement dual source blending.
by Zebediah Figura
18 Mar '20
18 Mar '20
Based on a patch by Michael Müller. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> --- dlls/wined3d/context.c | 2 ++ dlls/wined3d/glsl_shader.c | 24 ++++++++++++++++++++---- dlls/wined3d/shader.c | 2 ++ dlls/wined3d/state.c | 27 +++++++++++++++++++++++++++ dlls/wined3d/wined3d_private.h | 9 ++++++--- 5 files changed, 57 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index d9e3dfaa50..633d5176ba
…
[View More]
100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3444,6 +3444,8 @@ static uint32_t find_draw_buffers_mask(const struct wined3d_context_gl *context_ rt_mask = ps ? ps->reg_maps.rt_mask : 1; rt_mask &= (1u << gl_info->limits.buffers) - 1; + if (state->blend_state && state->blend_state->dual_source) + rt_mask = 1; mask = rt_mask; while (mask) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 4a2fbce553..26dde1087a 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -7772,7 +7772,10 @@ static GLuint shader_glsl_generate_fragment_shader(const struct wined3d_context_ { const struct wined3d_shader_signature *output_signature = &shader->output_signature; - shader_addline(buffer, "vec4 ps_out[%u];\n", gl_info->limits.buffers); + if (args->dual_source_blend) + shader_addline(buffer, "vec4 ps_out[2];\n"); + else + shader_addline(buffer, "vec4 ps_out[%u];\n", gl_info->limits.buffers); if (output_signature->element_count) { for (i = 0; i < output_signature->element_count; ++i) @@ -7787,7 +7790,12 @@ static GLuint shader_glsl_generate_fragment_shader(const struct wined3d_context_ continue; } if (shader_glsl_use_explicit_attrib_location(gl_info)) - shader_addline(buffer, "layout(location = %u) ", output->semantic_idx); + { + if (args->dual_source_blend) + shader_addline(buffer, "layout(location = 0, index = %u) ", output->semantic_idx); + else + shader_addline(buffer, "layout(location = %u) ", output->semantic_idx); + } shader_addline(buffer, "out %s4 color_out%u;\n", component_type_info[output->component_type].glsl_vector_type, output->semantic_idx); } @@ -7800,7 +7808,12 @@ static GLuint shader_glsl_generate_fragment_shader(const struct wined3d_context_ { i = wined3d_bit_scan(&mask); if (shader_glsl_use_explicit_attrib_location(gl_info)) - shader_addline(buffer, "layout(location = %u) ", i); + { + if (args->dual_source_blend) + shader_addline(buffer, "layout(location = 0, index = %u) ", i); + else + shader_addline(buffer, "layout(location = %u) ", i); + } shader_addline(buffer, "out vec4 color_out%u;\n", i); } } @@ -10385,7 +10398,10 @@ static void set_glsl_shader_program(const struct wined3d_context_gl *context_gl, for (i = 0; i < MAX_RENDER_TARGET_VIEWS; ++i) { string_buffer_sprintf(tmp_name, "color_out%u", i); - GL_EXTCALL(glBindFragDataLocation(program_id, i, tmp_name->buffer)); + if (state->blend_state && state->blend_state->dual_source) + GL_EXTCALL(glBindFragDataLocationIndexed(program_id, 0, i, tmp_name->buffer)); + else + GL_EXTCALL(glBindFragDataLocation(program_id, i, tmp_name->buffer)); checkGLcall("glBindFragDataLocation"); } } diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index d9ef1a96e2..3e2a756757 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -4167,6 +4167,8 @@ void find_ps_compile_args(const struct wined3d_state *state, const struct wined3 if (rtv && rtv->format->id == WINED3DFMT_A8_UNORM && !is_identity_fixup(rtv->format->color_fixup)) args->rt_alpha_swizzle |= 1u << i; } + + args->dual_source_blend = state->blend_state && state->blend_state->dual_source; } static HRESULT pixel_shader_init(struct wined3d_shader *shader, struct wined3d_device *device, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 6289317936..fb55bfe0f3 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -74,6 +74,11 @@ void * CDECL wined3d_blend_state_get_parent(const struct wined3d_blend_state *st return state->parent; } +static BOOL is_dual_source(enum wined3d_blend state) +{ + return state >= WINED3D_BLEND_SRC1COLOR && state <= WINED3D_BLEND_INVSRC1ALPHA; +} + HRESULT CDECL wined3d_blend_state_create(struct wined3d_device *device, const struct wined3d_blend_state_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_blend_state **state) @@ -92,6 +97,12 @@ HRESULT CDECL wined3d_blend_state_create(struct wined3d_device *device, object->parent_ops = parent_ops; object->device = device; + object->dual_source = desc->rt[0].enable + && (is_dual_source(desc->rt[0].src) + || is_dual_source(desc->rt[0].dst) + || is_dual_source(desc->rt[0].src_alpha) + || is_dual_source(desc->rt[0].dst_alpha)); + TRACE("Created blend state %p.\n", object); *state = object; @@ -650,6 +661,7 @@ static void blend_db2(struct wined3d_context *context, const struct wined3d_stat GLenum src_blend, dst_blend, src_blend_alpha, dst_blend_alpha; const struct wined3d_blend_state *b = state->blend_state; const struct wined3d_format *rt_format; + BOOL dual_source = b && b->dual_source; unsigned int i; if (b && b->desc.alpha_to_coverage) @@ -658,6 +670,13 @@ static void blend_db2(struct wined3d_context *context, const struct wined3d_stat gl_info->gl_ops.gl.p_glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); checkGLcall("glEnable GL_SAMPLE_ALPHA_TO_COVERAGE"); + if (context->last_was_dual_source_blend != dual_source) + { + /* Dual source blending changes the location of the output varyings. */ + context->shader_update_mask |= 1u << WINED3D_SHADER_TYPE_PIXEL; + context->last_was_dual_source_blend = dual_source; + } + if (!b || !b->desc.independent) { blend(context, state, state_id); @@ -708,6 +727,7 @@ static void blend_dbb(struct wined3d_context *context, const struct wined3d_stat { const struct wined3d_gl_info *gl_info = wined3d_context_gl(context)->gl_info; const struct wined3d_blend_state *b = state->blend_state; + BOOL dual_source = b && b->dual_source; unsigned int i; if (b && b->desc.alpha_to_coverage) @@ -716,6 +736,13 @@ static void blend_dbb(struct wined3d_context *context, const struct wined3d_stat gl_info->gl_ops.gl.p_glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); checkGLcall("glEnable GL_SAMPLE_ALPHA_TO_COVERAGE"); + if (context->last_was_dual_source_blend != dual_source) + { + /* Dual source blending changes the location of the output varyings. */ + context->shader_update_mask |= 1u << WINED3D_SHADER_TYPE_PIXEL; + context->last_was_dual_source_blend = dual_source; + } + if (!b || !b->desc.independent) { blend(context, state, state_id); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 9240b0e455..f8ee3c6446 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1394,7 +1394,8 @@ struct ps_compile_args DWORD alpha_test_func : 3; DWORD render_offscreen : 1; DWORD rt_alpha_swizzle : 8; /* MAX_RENDER_TARGET_VIEWS, 8 */ - DWORD padding : 18; + DWORD dual_source_blend : 1; + DWORD padding : 17; }; enum fog_src_type @@ -1954,7 +1955,7 @@ struct wined3d_context DWORD last_was_ffp_blit : 1; DWORD last_was_blit : 1; DWORD last_was_ckey : 1; - DWORD namedArraysLoaded : 1; + DWORD last_was_dual_source_blend : 1; DWORD texShaderBumpMap : 8; /* WINED3D_MAX_TEXTURES, 8 */ DWORD lastWasPow2Texture : 8; /* WINED3D_MAX_TEXTURES, 8 */ DWORD fixed_function_usage_map : 8; /* WINED3D_MAX_TEXTURES, 8 */ @@ -1971,7 +1972,8 @@ struct wined3d_context DWORD destroyed : 1; DWORD destroy_delayed : 1; DWORD clip_distance_mask : 8; /* WINED3D_MAX_CLIP_DISTANCES, 8 */ - DWORD padding : 14; + DWORD namedArraysLoaded : 1; + DWORD padding : 13; DWORD constant_update_mask; DWORD numbered_array_mask; @@ -3140,6 +3142,7 @@ struct wined3d_blend_state { LONG refcount; struct wined3d_blend_state_desc desc; + BOOL dual_source; void *parent; const struct wined3d_parent_ops *parent_ops; -- 2.25.1
[View Less]
3
7
0
0
← Newer
1
...
47
48
49
50
51
52
53
...
97
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
Results per page:
10
25
50
100
200