Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 21 +++++++++++++++++++--
libs/vkd3d-shader/hlsl.h | 1 +
libs/vkd3d-shader/hlsl.y | 20 ++++++++++++++++++++
3 files changed, 40 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index f03777a65..6462ce8fc 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -261,6 +261,21 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s
return type;
}
+struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim)
+{
+ struct hlsl_type *type;
+
+ if (!(type = vkd3d_calloc(1, sizeof(*type))))
+ return NULL;
+ type->type = HLSL_CLASS_OBJECT;
+ type->base_type = HLSL_TYPE_TEXTURE;
+ type->dimx = 4;
+ type->dimy = 1;
+ type->sampler_dim = dim;
+ list_add_tail(&ctx->types, &type->entry);
+ return type;
+}
+
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive)
{
struct rb_entry *entry = rb_get(&scope->types, name);
@@ -329,7 +344,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
return false;
if (t1->base_type != t2->base_type)
return false;
- if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
+ if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
+ && t1->sampler_dim != t2->sampler_dim)
return false;
if ((t1->modifiers & HLSL_MODIFIER_ROW_MAJOR)
!= (t2->modifiers & HLSL_MODIFIER_ROW_MAJOR))
@@ -734,7 +750,8 @@ static int compare_param_hlsl_types(const struct hlsl_type *t1, const struct hls
}
if (t1->base_type != t2->base_type)
return t1->base_type - t2->base_type;
- if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
+ if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
+ && t1->sampler_dim != t2->sampler_dim)
return t1->sampler_dim - t2->sampler_dim;
if (t1->dimx != t2->dimx)
return t1->dimx - t2->dimx;
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 77b4ce928..65c6f34e0 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -655,6 +655,7 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned
struct hlsl_ir_node *val, struct vkd3d_shader_location *loc);
struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
const struct vkd3d_shader_location loc);
+struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim);
struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
const struct vkd3d_shader_location loc);
struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 6f1794e79..b8149950d 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -2451,6 +2451,26 @@ type:
{
$$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_3D];
}
+ | KW_TEXTURE
+ {
+ $$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_GENERIC);
+ }
+ | KW_TEXTURE1D
+ {
+ $$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_1D);
+ }
+ | KW_TEXTURE2D
+ {
+ $$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_2D);
+ }
+ | KW_TEXTURE3D
+ {
+ $$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_3D);
+ }
+ | KW_TEXTURECUBE
+ {
+ $$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_CUBE);
+ }
| TYPE_IDENTIFIER
{
$$ = hlsl_get_type(ctx->cur_scope, $1, true);
--
2.33.0