Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
---
libs/vkd3d-shader/dxbc.c | 7 +++++++
libs/vkd3d-shader/trace.c | 17 ++++++++++-------
libs/vkd3d-shader/vkd3d_shader_private.h | 1 +
3 files changed, 18 insertions(+), 7 deletions(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 6d32b1d2..e88e5a16 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -29,6 +29,9 @@
#define VKD3D_SM5_MODIFIER_RESOURCE_TYPE_SHIFT 6
#define VKD3D_SM5_MODIFIER_RESOURCE_TYPE_MASK (0xfu << VKD3D_SM5_MODIFIER_RESOURCE_TYPE_SHIFT)
+#define VKD3D_SM5_MODIFIER_RESOURCE_STRIDE_SHIFT 11
+#define VKD3D_SM5_MODIFIER_RESOURCE_STRIDE_MASK (0xfffu << VKD3D_SM5_MODIFIER_RESOURCE_STRIDE_SHIFT)
+
#define VKD3D_SM4_AOFFIMMI_U_SHIFT 9
#define VKD3D_SM4_AOFFIMMI_U_MASK (0xfu << VKD3D_SM4_AOFFIMMI_U_SHIFT)
#define VKD3D_SM4_AOFFIMMI_V_SHIFT 13
@@ -1835,6 +1838,9 @@ static void shader_sm4_read_instruction_modifier(DWORD modifier, struct vkd3d_sh
FIXME("Unhandled resource type %#x.\n", resource_type);
ins->resource_type = VKD3D_SHADER_RESOURCE_NONE;
}
+
+ ins->resource_stride
+ = (modifier & VKD3D_SM5_MODIFIER_RESOURCE_STRIDE_MASK) >> VKD3D_SM5_MODIFIER_RESOURCE_STRIDE_SHIFT;
break;
}
@@ -1899,6 +1905,7 @@ void shader_sm4_read_instruction(void *data, const DWORD **ptr, struct vkd3d_sha
ins->src_count = strlen(opcode_info->src_info);
ins->src = priv->src_param;
ins->resource_type = VKD3D_SHADER_RESOURCE_NONE;
+ ins->resource_stride = 0;
ins->resource_data_type[0] = VKD3D_DATA_FLOAT;
ins->resource_data_type[1] = VKD3D_DATA_FLOAT;
ins->resource_data_type[2] = VKD3D_DATA_FLOAT;
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 6e1b3a09..52040ae4 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -1635,20 +1635,23 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler,
default:
shader_dump_instruction_flags(compiler, ins);
- if (vkd3d_shader_instruction_has_texel_offset(ins))
- {
- shader_print_int_literal(compiler, "(", ins->texel_offset.u, "");
- shader_print_int_literal(compiler, ",", ins->texel_offset.v, "");
- shader_print_int_literal(compiler, ",", ins->texel_offset.w, ")");
- }
if (ins->resource_type != VKD3D_SHADER_RESOURCE_NONE)
{
- shader_addline(buffer, "(");
+ shader_addline(buffer, "_indexable(");
shader_dump_resource_type(compiler, ins->resource_type);
+ if (ins->resource_stride)
+ shader_print_uint_literal(compiler, ", stride=", ins->resource_stride, "");
shader_addline(buffer, ")");
}
+ if (vkd3d_shader_instruction_has_texel_offset(ins))
+ {
+ shader_print_int_literal(compiler, "(", ins->texel_offset.u, "");
+ shader_print_int_literal(compiler, ",", ins->texel_offset.v, "");
+ shader_print_int_literal(compiler, ",", ins->texel_offset.w, ")");
+ }
+
if (ins->resource_data_type[0] != VKD3D_DATA_FLOAT
|| ins->resource_data_type[1] != VKD3D_DATA_FLOAT
|| ins->resource_data_type[2] != VKD3D_DATA_FLOAT
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index e9e10baf..d49b47d0 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -787,6 +787,7 @@ struct vkd3d_shader_instruction
const struct vkd3d_shader_src_param *src;
struct vkd3d_shader_texel_offset texel_offset;
enum vkd3d_shader_resource_type resource_type;
+ unsigned int resource_stride;
enum vkd3d_data_type resource_data_type[VKD3D_VEC4_SIZE];
bool coissue;
const struct vkd3d_shader_src_param *predicate;
--
2.11.0