Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
---
include/Makefile.in | 1 +
include/d3dx10.h | 1 +
include/d3dx10mesh.h | 99 ++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 101 insertions(+)
create mode 100644 include/d3dx10mesh.h
diff --git a/include/Makefile.in b/include/Makefile.in
index 0163b9b0951..5d5caf74c63 100644
--- a/include/Makefile.in
+++ b/include/Makefile.in
@@ -144,6 +144,7 @@ SOURCES = \
d3dx10async.h \
d3dx10core.h \
d3dx10math.h \
+ d3dx10mesh.h \
d3dx10tex.h \
d3dx11.h \
d3dx11async.h \
diff --git a/include/d3dx10.h b/include/d3dx10.h
index 7062d24ea09..cb7b65c53cc 100644
--- a/include/d3dx10.h
+++ b/include/d3dx10.h
@@ -31,6 +31,7 @@
#include "d3dx10core.h"
#include "d3dx10async.h"
#include "d3dx10tex.h"
+#include "d3dx10mesh.h"
#define _FACDD 0x876
#define MAKE_DDHRESULT(code) MAKE_HRESULT(1, _FACDD, code)
diff --git a/include/d3dx10mesh.h b/include/d3dx10mesh.h
new file mode 100644
index 00000000000..d813ef68df2
--- /dev/null
+++ b/include/d3dx10mesh.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright 2021 Nikolay Sivov for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "d3dx10.h"
+
+DEFINE_GUID(IID_ID3DX10Mesh, 0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95);
+DEFINE_GUID(IID_ID3DX10MeshBuffer, 0x4b0d117, 0x1041, 0x46b1, 0xaa, 0x8a, 0x39, 0x52, 0x84, 0x8b, 0xa2, 0x2e);
+
+typedef enum _D3DX10_MESH_DISCARD_FLAGS
+{
+ D3DX10_MESH_DISCARD_ATTRIBUTE_BUFFER = 0x01,
+ D3DX10_MESH_DISCARD_ATTRIBUTE_TABLE = 0x02,
+ D3DX10_MESH_DISCARD_POINTREPS = 0x04,
+ D3DX10_MESH_DISCARD_ADJACENCY = 0x08,
+ D3DX10_MESH_DISCARD_DEVICE_BUFFERS = 0x10,
+} D3DX10_MESH_DISCARD_FLAGS;
+
+typedef struct _D3DX10_ATTRIBUTE_RANGE
+{
+ UINT AttribId;
+ UINT FaceStart;
+ UINT FaceCount;
+ UINT VertexStart;
+ UINT VertexCount;
+} D3DX10_ATTRIBUTE_RANGE;
+typedef D3DX10_ATTRIBUTE_RANGE* LPD3DX10_ATTRIBUTE_RANGE;
+
+#define INTERFACE ID3DX10MeshBuffer
+DECLARE_INTERFACE_(ID3DX10MeshBuffer, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
+ STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, Release)(THIS) PURE;
+ /*** ID3DX10MeshBuffer methods ***/
+ STDMETHOD(Map)(THIS_ void **data, SIZE_T *size) PURE;
+ STDMETHOD(Unmap)(THIS) PURE;
+ STDMETHOD_(SIZE_T, GetSize)(THIS) PURE;
+};
+#undef INTERFACE
+
+#define INTERFACE ID3DX10Mesh
+DECLARE_INTERFACE_(ID3DX10Mesh, IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
+ STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, Release)(THIS) PURE;
+ /*** ID3DX10Mesh methods ***/
+ STDMETHOD_(UINT, GetFaceCount)(THIS) PURE;
+ STDMETHOD_(UINT, GetVertexCount)(THIS) PURE;
+ STDMETHOD_(UINT, GetVertexBufferCount)(THIS) PURE;
+ STDMETHOD_(UINT, GetFlags)(THIS) PURE;
+ STDMETHOD(GetVertexDescription)(THIS_ const D3D10_INPUT_ELEMENT_DESC **desc, UINT *count) PURE;
+ STDMETHOD(SetVertexData)(THIS_ UINT index, const void *data) PURE;
+ STDMETHOD(GetVertexBuffer)(THIS_ UINT index, ID3DX10MeshBuffer **buffer) PURE;
+ STDMETHOD(SetIndexData)(THIS_ const void *data, UINT count) PURE;
+ STDMETHOD(GetIndexBuffer)(THIS_ ID3DX10MeshBuffer **buffer) PURE;
+ STDMETHOD(SetAttributeData)(THIS_ const UINT *data) PURE;
+ STDMETHOD(GetAttributeBuffer)(THIS_ ID3DX10MeshBuffer **buffer) PURE;
+ STDMETHOD(SetAttributeTable)(THIS_ const D3DX10_ATTRIBUTE_RANGE *table, UINT size) PURE;
+ STDMETHOD(GetAttributeTable)(THIS_ D3DX10_ATTRIBUTE_RANGE *table, UINT *size) PURE;
+ STDMETHOD(GenerateAdjacencyAndPointReps)(THIS_ float epsilon) PURE;
+ STDMETHOD(GenerateGSAdjacency)(THIS) PURE;
+ STDMETHOD(SetAdjacencyData)(THIS_ const UINT *adjacency) PURE;
+ STDMETHOD(GetAdjacenctBuffer)(THIS_ ID3DX10MeshBuffer **buffer) PURE;
+ STDMETHOD(SetPointRepData)(THIS_ const UINT *pointreps) PURE;
+ STDMETHOD(GetPointRepBuffer)(THIS_ ID3DX10MeshBuffer **buffer) PURE;
+ STDMETHOD(Discard)(THIS_ D3DX10_MESH_DISCARD_FLAGS flags) PURE;
+ STDMETHOD(CloneMesh)(THIS_ UINT flags, const char *pos_semantic, const D3D10_INPUT_ELEMENT_DESC *desc,
+ UINT decl_count, ID3DX10Mesh **cloned_mesh);
+ STDMETHOD(Optimize)(THIS_ UINT flags, UINT *face_remap, ID3D10Blob **vertex_remap) PURE;
+ STDMETHOD(GenerateAttributeBufferFromTable)(THIS) PURE;
+ STDMETHOD(Intersect)(THIS_ D3DXVECTOR3 *ray_pos, D3DXVECTOR3 *ray_dir, UINT *hit_count, UINT *face_index,
+ float *u, float *v, float *dist, ID3D10Blob **all_hits) PURE;
+ STDMETHOD(IntersectSubset)(THIS_ UINT attr_id, D3DXVECTOR3 *ray_pos, D3DXVECTOR3 *ray_dir, UINT *hit_count,
+ float *u, float *v, float *dist, ID3D10Blob **all_hits) PURE;
+ STDMETHOD(CommitToDevice)(THIS) PURE;
+ STDMETHOD(DrawSubset)(THIS_ UINT attr_id) PURE;
+ STDMETHOD(DrawSubsetInstanced)(THIS_ UINT attr_id, UINT instance_count, UINT start_instance) PURE;
+ STDMETHOD(GetDeviceVertexBuffer)(THIS_ UINT index, ID3D10Buffer **buffer) PURE;
+ STDMETHOD(GetDeviceIndexBuffer)(THIS_ ID3D10Buffer **buffer) PURE;
+};
+#undef INTERFACE
--
2.32.0