Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
---
dlls/d3dx9_36/effect.c | 57 +++++++++++++++++++++++++++++++-----------
1 file changed, 43 insertions(+), 14 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 310e5c0bf17..6ea138e632f 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -6422,15 +6422,6 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
effect->ID3DXEffect_iface.lpVtbl = &ID3DXEffect_Vtbl;
effect->ref = 1;
- if (pool)
- {
- effect->pool = unsafe_impl_from_ID3DXEffectPool(pool);
- pool->lpVtbl->AddRef(pool);
- }
-
- IDirect3DDevice9_AddRef(device);
- effect->device = device;
-
effect->flags = flags;
list_init(&effect->parameter_block_list);
@@ -6487,6 +6478,15 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
TRACE("Tag: %x\n", tag);
}
+ if (pool)
+ {
+ effect->pool = unsafe_impl_from_ID3DXEffectPool(pool);
+ pool->lpVtbl->AddRef(pool);
+ }
+
+ IDirect3DDevice9_AddRef(device);
+ effect->device = device;
+
if (skip_constants_string)
{
skip_constants_buffer = HeapAlloc(GetProcessHeap(), 0,
@@ -6495,7 +6495,8 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
{
if (bytecode)
ID3D10Blob_Release(bytecode);
- return E_OUTOFMEMORY;
+ hr = E_OUTOFMEMORY;
+ goto fail;
}
strcpy(skip_constants_buffer, skip_constants_string);
@@ -6504,7 +6505,8 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
if (bytecode)
ID3D10Blob_Release(bytecode);
- return E_OUTOFMEMORY;
+ hr = E_OUTOFMEMORY;
+ goto fail;
}
}
read_dword(&ptr, &offset);
@@ -6518,7 +6520,7 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
FIXME("Failed to parse effect.\n");
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
HeapFree(GetProcessHeap(), 0, skip_constants);
- return hr;
+ goto fail;
}
for (i = 0; i < skip_constants_count; ++i)
@@ -6535,7 +6537,8 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
debugstr_a(skip_constants[i]), j);
HeapFree(GetProcessHeap(), 0, skip_constants_buffer);
HeapFree(GetProcessHeap(), 0, skip_constants);
- return D3DERR_INVALIDCALL;
+ hr = D3DERR_INVALIDCALL;
+ goto fail;
}
}
}
@@ -6557,6 +6560,33 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
}
return D3D_OK;
+
+fail:
+ if (effect->techniques)
+ {
+ for (i = 0; i < effect->technique_count; ++i)
+ free_technique(&effect->techniques[i]);
+ heap_free(effect->techniques);
+ }
+
+ if (effect->parameters)
+ {
+ for (i = 0; i < effect->parameter_count; ++i)
+ free_top_level_parameter(&effect->parameters[i]);
+ heap_free(effect->parameters);
+ }
+
+ if (effect->objects)
+ {
+ for (i = 0; i < effect->object_count; ++i)
+ free_object(&effect->objects[i]);
+ heap_free(effect->objects);
+ }
+
+ IDirect3DDevice9_Release(effect->device);
+ if (pool)
+ pool->lpVtbl->Release(pool);
+ return hr;
}
HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen,
@@ -6593,7 +6623,6 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
if (FAILED(hr))
{
WARN("Failed to create effect object, hr %#x.\n", hr);
- d3dx_effect_cleanup(object);
return hr;
}
--
2.34.1