Signed-off-by: Ziqing Hui <zhui(a)codeweavers.com>
---
v2: Test changing context dpi and unit mode.
dlls/d2d1/tests/d2d1.c | 94 ++++++++++++++++++++++++++++++++++++++++++
1 file changed, 94 insertions(+)
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 826526d9d38..cd068f78bfa 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -10764,6 +10764,99 @@ static void test_stroke_contains_point(BOOL d3d11)
ID2D1Factory_Release(factory);
}
+static void test_image_bounds(BOOL d3d11)
+{
+ D2D1_BITMAP_PROPERTIES bitmap_desc;
+ struct d2d1_test_context ctx;
+ ID2D1DeviceContext *context;
+ D2D1_UNIT_MODE unit_mode;
+ ID2D1Factory1 *factory;
+ ID2D1Bitmap *bitmap;
+ float dpi_x, dpi_y;
+ D2D_RECT_F bounds;
+ D2D1_SIZE_F size;
+ unsigned int i;
+ HRESULT hr;
+
+ const struct bitmap_bounds_test
+ {
+ float dpi_x;
+ float dpi_y;
+ D2D_SIZE_U pixel_size;
+ }
+ bitmap_bounds_tests[] =
+ {
+ {96.0f, 96.0f, {100, 100}},
+ {48.0f, 48.0f, {100, 100}},
+ {192.0f, 192.0f, {100, 100}},
+ {96.0f, 10.0f, {100, 100}},
+ {50.0f, 100.0f, {100, 100}},
+ {150.0f, 150.0f, {100, 100}},
+ {48.0f, 48.0f, {1, 1}},
+ {192.0f, 192.0f, {1, 1}},
+ };
+
+ if (!init_test_context(&ctx, d3d11))
+ return;
+
+ if (FAILED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory1, NULL, (void **)&factory)))
+ {
+ win_skip("ID2D1Factory1 is not supported.\n");
+ release_test_context(&ctx);
+ return;
+ }
+
+ hr = ID2D1RenderTarget_QueryInterface(ctx.rt, &IID_ID2D1DeviceContext, (void **)&context);
+ ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+
+ for (i = 0; i < ARRAY_SIZE(bitmap_bounds_tests); ++i)
+ {
+ const struct bitmap_bounds_test *test = &bitmap_bounds_tests[i];
+ winetest_push_context("Test %u", i);
+
+ bitmap_desc.dpiX = test->dpi_x;
+ bitmap_desc.dpiY = test->dpi_y;
+ bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
+ bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
+ hr = ID2D1RenderTarget_CreateBitmap(ctx.rt, test->pixel_size, NULL, 0, &bitmap_desc, &bitmap);
+ ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
+
+ set_rect(&bounds, 0.0f, 0.0f, 0.0f, 0.0f);
+ size = ID2D1Bitmap_GetSize(bitmap);
+ ID2D1DeviceContext_GetImageLocalBounds(context, (ID2D1Image *)bitmap, &bounds);
+ todo_wine ok(compare_rect(&bounds, 0.0f, 0.0f, size.width, size.height, 0),
+ "Got unexpected bounds {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
+ bounds.left, bounds.top, bounds.right, bounds.bottom, 0.0f, 0.0f, size.width, size.height);
+
+ /* Test bitmap local bounds after changing context dpi */
+ ID2D1DeviceContext_GetDpi(context, &dpi_x, &dpi_y);
+ ID2D1DeviceContext_SetDpi(context, dpi_x * 2.0f, dpi_y * 2.0f);
+ ID2D1DeviceContext_GetImageLocalBounds(context, (ID2D1Image *)bitmap, &bounds);
+ todo_wine ok(compare_rect(&bounds, 0.0f, 0.0f, size.width, size.height, 0),
+ "Got unexpected bounds {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
+ bounds.left, bounds.top, bounds.right, bounds.bottom, 0.0f, 0.0f, size.width, size.height);
+ ID2D1DeviceContext_SetDpi(context, dpi_x, dpi_y);
+
+ /* Test bitmap local bounds after changing context unit mode */
+ unit_mode = ID2D1DeviceContext_GetUnitMode(context);
+ ok(unit_mode == D2D1_UNIT_MODE_DIPS, "Got unexpected unit mode %#x.\n", unit_mode);
+ ID2D1DeviceContext_SetUnitMode(context, D2D1_UNIT_MODE_PIXELS);
+ ID2D1DeviceContext_GetImageLocalBounds(context, (ID2D1Image *)bitmap, &bounds);
+ todo_wine ok(compare_rect(&bounds, 0.0f, 0.0f, test->pixel_size.width, test->pixel_size.height, 0),
+ "Got unexpected bounds {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}.\n",
+ bounds.left, bounds.top, bounds.right, bounds.bottom, 0.0f, 0.0f,
+ (float)test->pixel_size.width, (float)test->pixel_size.height);
+ ID2D1DeviceContext_SetUnitMode(context, unit_mode);
+
+ ID2D1Bitmap_Release(bitmap);
+ winetest_pop_context();
+ }
+
+ ID2D1DeviceContext_Release(context);
+ ID2D1Factory1_Release(factory);
+ release_test_context(&ctx);
+}
+
START_TEST(d2d1)
{
HMODULE d2d1_dll = GetModuleHandleA("d2d1.dll");
@@ -10835,6 +10928,7 @@ START_TEST(d2d1)
queue_test(test_effect_crop);
queue_test(test_effect_grayscale);
queue_d3d10_test(test_stroke_contains_point);
+ queue_test(test_image_bounds);
run_queued_tests();
}
--
2.25.1