On 15 October 2015 at 15:41, Riccardo Bortolato <rikyz619(a)gmail.com> wrote:
> + if (!(sub_resource = wined3d_texture_get_sub_resource(dst_texture, sub_resource_idx)) ||
> + sub_resource->type != WINED3D_RTYPE_SURFACE)
Not a big issue, but if you're resending the series anyway, we usually
put the "||" on the next line. (Here and in patch 4/5.)