Like fxc/d3dcompiler does.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- libs/vkd3d-shader/trace.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c index fde704a2..c292c847 100644 --- a/libs/vkd3d-shader/trace.c +++ b/libs/vkd3d-shader/trace.c @@ -775,7 +775,7 @@ static void shader_print_double_literal(struct vkd3d_d3d_asm_compiler *compiler,
vkd3d_string_buffer_printf(&compiler->buffer, "%s%s%s", prefix, sign, compiler->colours.literal); vkd3d_string_buffer_print_f64(&compiler->buffer, d); - vkd3d_string_buffer_printf(&compiler->buffer, "%s%s", compiler->colours.reset, suffix); + vkd3d_string_buffer_printf(&compiler->buffer, "l%s%s", compiler->colours.reset, suffix); }
static void shader_print_int_literal(struct vkd3d_d3d_asm_compiler *compiler,