Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/texture.c | 6 +++--- dlls/wined3d/wined3d_private.h | 6 ++++++ 2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 6b833cc4ec1..7a219a95210 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -4624,7 +4624,7 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context, vk_access_mask_from_bind_flags(dst_texture_vk->t.resource.bind_flags), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_texture_vk->layout, dst_texture_vk->vk_image, aspect_mask); - dst_texture_vk->command_buffer_id = context_vk->current_command_buffer.id; + wined3d_context_vk_reference_texture(context_vk, dst_texture_vk); wined3d_context_vk_reference_bo(context_vk, &staging_bo); wined3d_context_vk_destroy_bo(context_vk, &staging_bo); } @@ -4757,7 +4757,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, src_texture_vk->layout, src_texture_vk->vk_image, aspect_mask);
- src_texture_vk->command_buffer_id = context_vk->current_command_buffer.id; + wined3d_context_vk_reference_texture(context_vk, src_texture_vk); wined3d_context_vk_reference_bo(context_vk, &staging_bo); wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL); wined3d_context_vk_wait_command_buffer(context_vk, src_texture_vk->command_buffer_id); @@ -4977,7 +4977,7 @@ static BOOL wined3d_texture_vk_prepare_texture(struct wined3d_texture_vk *textur return FALSE; }
- texture_vk->command_buffer_id = context_vk->current_command_buffer.id; + wined3d_context_vk_reference_texture(context_vk, texture_vk); wined3d_context_vk_image_barrier(context_vk, vk_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c4957d9bbc4..22e1f5160b3 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -5488,6 +5488,12 @@ static inline void wined3d_context_vk_reference_bo(struct wined3d_context_vk *co bo->command_buffer_id = context_vk->current_command_buffer.id; }
+static inline void wined3d_context_vk_reference_texture(struct wined3d_context_vk *context_vk, + struct wined3d_texture_vk *texture_vk) +{ + texture_vk->command_buffer_id = context_vk->current_command_buffer.id; +} + static inline BOOL wined3d_dsv_srv_conflict(const struct wined3d_rendertarget_view *dsv, const struct wined3d_format *srv_format) {