emaentra@ngi.it wrote:
If during my tests I set the affinity of the executable (and subsequently all its threads) to a particular core I have to say that core gets fully used and FPS are better than general
That's interesting.
what cpu, gpu, and version of wine do you have, and what is the fps before and after pinning the game to one cpu?
You should use, say, the fps on launching into one of the default scenarios without touching anything so that we can get a reproducible measurement. Tell us what mouseclicks to use to replicate your measurement.
Or, if you think it's needed, right after launch, select all units and have them start moving, and use the lowest fps seen during those few seconds.