On 20 June 2013 13:18, Stefan Dösinger stefandoesinger@gmail.com wrote:
I don't know any application that depends on this. It just seemed like an interesting thing to test to see how far the interaction between the different APIs goes.
Just to make sure I understand you correctly: You're saying that the test should still call SetRenderState(LIGHTING), check the initial value, and GetRenderState(LIGHTING) should return a hardcoded 0xffffffff?
I think it may be enough to only ever set it and test that it doesn't affect rendering.