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Hi,
I know I should know this, but can you programatically turn tracing on and off for a specific channel?
for example: __WINE_SET_DEBUGGING(_WARN_, d3d, 1) but it's very ugly ,) (for more look at include/wine/debug.h)
(Alternatively except using winedbg is there any way of activating trace for a running process)?
Regards, Jason
Regards, Raphael