Henri Verbeet hverbeet@gmail.com writes:
2010/1/5 Alexandre Julliard julliard@winehq.org:
That's not much of an improvement, static initialization is nicer.
In general yes, but it makes adding fields to d3d10_effect_variable or changing their order a bit of a pain. C99 struct initialization would help a bit there, but I doubt it's an option.
A simple macro would work. Also if you keep NULL fields at the end you don't have to specify them at all.