On 7 December 2015 at 23:36, Stefan Dösinger stefandoesinger@gmx.at wrote:
-static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter, +static void arbfp_blit_surface(enum wined3d_blit_op op, struct wined3d_device *device, DWORD filter,
I think I'd prefer "device" to stay the first parameter for consistency with the other blitter ops. It's probably not a big deal though.
@@ -7881,6 +7885,9 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter, /* Leave the opengl state valid for blitting */ arbfp_blit_unset(context->gl_info);
- if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST)
glDisable(GL_ALPHA_TEST);
You shouldn't need this. context_apply_blit_state() invalidates WINED3D_RS_ALPHATESTENABLE, but even if it didn't, disabling the alpha test isn't necessarily the right thing to do. Not that arbfp_blit_surface() necessarily needs all the invalidation context_apply_blit_state() does though.
@@ -4335,8 +4336,16 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, DWORD filter, wined3d_texture_set_color_key(src_surface->container, WINED3D_CKEY_SRC_BLT, color_key);
context = context_acquire(device, dst_surface);
- if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST)
glEnable(GL_ALPHA_TEST);
- surface_blt_to_drawable(device, context, filter, !!color_key, src_surface, src_rect, dst_surface, dst_rect);
- if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST)
glDisable(GL_ALPHA_TEST);
Like above.
Some basic tests probably wouldn't hurt. If we had had any the regression might not have happened in the first place.