Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 11/02/22 04:48, Zebediah Figura ha scritto:
From: Francisco Casas fcasas@codeweavers.com
Also rename it to hlsl_fold_constants().
Signed-off-by: Francisco Casas fcasas@codeweavers.com Signed-off-by: Zebediah Figura zfigura@codeweavers.com
Makefile.am | 1 + libs/vkd3d-shader/hlsl.h | 2 + libs/vkd3d-shader/hlsl_codegen.c | 133 +--------------------- libs/vkd3d-shader/hlsl_constant_ops.c | 152 ++++++++++++++++++++++++++ 4 files changed, 156 insertions(+), 132 deletions(-) create mode 100644 libs/vkd3d-shader/hlsl_constant_ops.c
diff --git a/Makefile.am b/Makefile.am index 7a7bd6a7a..c3ba3febc 100644 --- a/Makefile.am +++ b/Makefile.am @@ -207,6 +207,7 @@ libvkd3d_shader_la_SOURCES = \ libs/vkd3d-shader/hlsl.c \ libs/vkd3d-shader/hlsl.h \ libs/vkd3d-shader/hlsl_codegen.c \
- libs/vkd3d-shader/hlsl_constant_ops.c \ libs/vkd3d-shader/hlsl_sm1.c \ libs/vkd3d-shader/hlsl_sm4.c \ libs/vkd3d-shader/preproc.h \
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 67fe1a8d5..be515e326 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -795,6 +795,8 @@ unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref, const struct hlsl_type *type);
+bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context);
- bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic, bool output, D3DSHADER_PARAM_REGISTER_TYPE *type, unsigned int *reg); bool hlsl_sm1_usage_from_semantic(const struct hlsl_semantic *semantic, D3DDECLUSAGE *usage, uint32_t *usage_idx);
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 77ddd979a..17a7649fc 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -702,137 +702,6 @@ static bool lower_narrowing_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *ins return false; }
-static bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) -{
- struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
- struct hlsl_ir_expr *expr;
- unsigned int i, dimx;
- if (instr->type != HLSL_IR_EXPR)
return false;
- expr = hlsl_ir_expr(instr);
- for (i = 0; i < ARRAY_SIZE(expr->operands); ++i)
- {
if (expr->operands[i].node && expr->operands[i].node->type != HLSL_IR_CONSTANT)
return false;
- }
- arg1 = hlsl_ir_constant(expr->operands[0].node);
- if (expr->operands[1].node)
arg2 = hlsl_ir_constant(expr->operands[1].node);
- dimx = instr->data_type->dimx;
- if (!(res = hlsl_alloc(ctx, sizeof(*res))))
return false;
- init_node(&res->node, HLSL_IR_CONSTANT, instr->data_type, instr->loc);
- switch (instr->data_type->base_type)
- {
case HLSL_TYPE_FLOAT:
{
switch (expr->op)
{
case HLSL_OP1_CAST:
if (instr->data_type->dimx != arg1->node.data_type->dimx
|| instr->data_type->dimy != arg1->node.data_type->dimy)
{
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
switch (arg1->node.data_type->base_type)
{
case HLSL_TYPE_INT:
for (i = 0; i < dimx; ++i)
res->value[i].f = arg1->value[i].i;
break;
case HLSL_TYPE_UINT:
for (i = 0; i < dimx; ++i)
res->value[i].f = arg1->value[i].u;
break;
default:
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
break;
default:
FIXME("Fold float op %#x.\n", expr->op);
vkd3d_free(res);
return false;
}
break;
}
case HLSL_TYPE_UINT:
{
switch (expr->op)
{
case HLSL_OP1_CAST:
if (instr->data_type->dimx != arg1->node.data_type->dimx
|| instr->data_type->dimy != arg1->node.data_type->dimy)
{
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
switch (arg1->node.data_type->base_type)
{
case HLSL_TYPE_INT:
for (i = 0; i < dimx; ++i)
res->value[i].i = arg1->value[i].u;
break;
default:
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
break;
case HLSL_OP1_NEG:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = -arg1->value[i].u;
break;
case HLSL_OP2_ADD:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = arg1->value[i].u + arg2->value[i].u;
break;
case HLSL_OP2_MUL:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = arg1->value[i].u * arg2->value[i].u;
break;
default:
FIXME("Fold uint op %#x.\n", expr->op);
vkd3d_free(res);
return false;
}
break;
}
default:
FIXME("Fold type %#x op %#x.\n", instr->data_type->base_type, expr->op);
vkd3d_free(res);
return false;
- }
- list_add_before(&expr->node.entry, &res->node.entry);
- hlsl_replace_node(&expr->node, &res->node);
- return true;
-}
- static bool remove_trivial_swizzles(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) { struct hlsl_ir_swizzle *swizzle;
@@ -1785,7 +1654,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun transform_ir(ctx, lower_narrowing_casts, body, NULL); do {
progress = transform_ir(ctx, fold_constants, body, NULL);
progress = transform_ir(ctx, hlsl_fold_constants, body, NULL); progress |= copy_propagation_execute(ctx, body); } while (progress);
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c new file mode 100644 index 000000000..9e19cef4b --- /dev/null +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -0,0 +1,152 @@ +/*
- HLSL constant value operations for constant folding
- Copyright 2022 Francisco Casas for CodeWeavers
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
+#include "hlsl.h"
+bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) +{
- struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
- struct hlsl_ir_expr *expr;
- unsigned int i, dimx;
- if (instr->type != HLSL_IR_EXPR)
return false;
- expr = hlsl_ir_expr(instr);
- for (i = 0; i < ARRAY_SIZE(expr->operands); ++i)
- {
if (expr->operands[i].node && expr->operands[i].node->type != HLSL_IR_CONSTANT)
return false;
- }
- arg1 = hlsl_ir_constant(expr->operands[0].node);
- if (expr->operands[1].node)
arg2 = hlsl_ir_constant(expr->operands[1].node);
- dimx = instr->data_type->dimx;
- if (!(res = hlsl_alloc(ctx, sizeof(*res))))
return false;
- init_node(&res->node, HLSL_IR_CONSTANT, instr->data_type, instr->loc);
- switch (instr->data_type->base_type)
- {
case HLSL_TYPE_FLOAT:
{
switch (expr->op)
{
case HLSL_OP1_CAST:
if (instr->data_type->dimx != arg1->node.data_type->dimx
|| instr->data_type->dimy != arg1->node.data_type->dimy)
{
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
switch (arg1->node.data_type->base_type)
{
case HLSL_TYPE_INT:
for (i = 0; i < dimx; ++i)
res->value[i].f = arg1->value[i].i;
break;
case HLSL_TYPE_UINT:
for (i = 0; i < dimx; ++i)
res->value[i].f = arg1->value[i].u;
break;
default:
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
break;
default:
FIXME("Fold float op %#x.\n", expr->op);
vkd3d_free(res);
return false;
}
break;
}
case HLSL_TYPE_UINT:
{
switch (expr->op)
{
case HLSL_OP1_CAST:
if (instr->data_type->dimx != arg1->node.data_type->dimx
|| instr->data_type->dimy != arg1->node.data_type->dimy)
{
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
switch (arg1->node.data_type->base_type)
{
case HLSL_TYPE_INT:
for (i = 0; i < dimx; ++i)
res->value[i].i = arg1->value[i].u;
break;
default:
FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, arg1->node.data_type),
debug_hlsl_type(ctx, instr->data_type));
vkd3d_free(res);
return false;
}
break;
case HLSL_OP1_NEG:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = -arg1->value[i].u;
break;
case HLSL_OP2_ADD:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = arg1->value[i].u + arg2->value[i].u;
break;
case HLSL_OP2_MUL:
for (i = 0; i < instr->data_type->dimx; ++i)
res->value[i].u = arg1->value[i].u * arg2->value[i].u;
break;
default:
FIXME("Fold uint op %#x.\n", expr->op);
vkd3d_free(res);
return false;
}
break;
}
default:
FIXME("Fold type %#x op %#x.\n", instr->data_type->base_type, expr->op);
vkd3d_free(res);
return false;
- }
- list_add_before(&expr->node.entry, &res->node.entry);
- hlsl_replace_node(&expr->node, &res->node);
- return true;
+}