On Wed, 13 Nov 2019 at 18:45, Paul Gofman gofmanp@gmail.com wrote:
@@ -453,7 +453,12 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, struct wined3d_context *context; BOOL render_to_fbo;
- context = context_acquire(swapchain->device, swapchain->front_buffer, 0);
- if (!(context = context_acquire(swapchain->device, swapchain->front_buffer, 0)))
- {
WARN("Could not get context, skipping present.\n");
return;
- }
Can this legitimately happen?