Le 31/03/2012 22:46, Henri Verbeet a écrit :
This looks wrong. Is there a legitimate way that this can happen?
The FIXME in wined3d_device_decref says :
FIXME("Device released with resources still bound, acceptable but unexpected.\n");
If this is "acceptable", resources must not use the device afterwards because it's released.
If it's legitimate ? I don't know. The game craches when exiting. This may be due to a bad objects and resources freeing. Do you have a better idea ?
Btw, the problem is easily reproductible. The bugzlla entry contain the download link.
Christian