On 5/21/2018 1:07 PM, Zhiyi Zhang wrote:
And as for arrows bitmaps. Their id need to be in order for expando control implementation code to load them easily.
We'll need better looking arrows eventually anyway, either embedded, or created on the fly.
How do you want me proceed then? Any tips? I guess we could draw the arrows with code. It's just requires some effort.
Not sure about that part. I would be fine with a simple '^' glyph rendered using some font we control, or '>>' flipped 90 degrees. It's only needed for expand/collapse button, and doesn't block implementing remaining functionality. For initial implementation I don't think we even need hot/pressed states, it will do with 2 states as long as it clear visually.