On Fri, Nov 3, 2017 at 9:54 AM, Ken Thomases ken@codeweavers.com wrote:
Hi Józef,
On Nov 2, 2017, at 5:28 PM, Alexandre Julliard julliard@winehq.org wrote:
Module: wine Branch: master Commit: f4aa2911a689f95783fe2061a516440dc3d3f39e URL: http://source.winehq.org/git/wine.git/?a=commit;h=f4aa2911a689f95783fe2061a5...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Nov 1 22:08:42 2017 +0100
wined3d: Implement indirect draws.
If I'm reading this commit correctly, the new indexed indirect draw code does not make use of state->index_offset (via idx_data, for example). Is that how it should be? Or should DrawIndexedInstancedIndirect() respect the index buffer offset?
Thanks for asking. I've submitted a simple test and a patch adding FIXME() message.