Hi Andreas,
It's mostly looking good, but some details still need a bit more work.
On 5/6/19 10:21 PM, Andreas Maier wrote:
Signed-off-by: Andreas Maier staubim@quantentunnel.de
dlls/jscript/enumerator.c | 227 +++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 216 insertions(+), 11 deletions(-)
diff --git a/dlls/jscript/enumerator.c b/dlls/jscript/enumerator.c index aa7737ac52..a7cad81c8a 100644 --- a/dlls/jscript/enumerator.c +++ b/dlls/jscript/enumerator.c @@ -26,6 +26,11 @@ WINE_DEFAULT_DEBUG_CHANNEL(jscript);
typedef struct { jsdisp_t dispex;
- BOOL atend;
- /* IEnumVARIANT returned by _NewEnum */
- IEnumVARIANT *enumvar;
- /* IEnumVARIANT current item */
- VARIANT* enumitm;
There is no need to allocate enumitm (BTW, maybe call it just 'item'?) separately. You could just store the structure inside EnumeratorInstance. I would also suggest storing it as jsval_t. If you just set it to jsval_undefined() when you're at the end, it could simplify things even more.
} EnumeratorInstance;
static const WCHAR atEndW[] = {'a','t','E','n','d',0}; @@ -33,43 +38,156 @@ static const WCHAR itemW[] = {'i','t','e','m',0}; static const WCHAR moveFirstW[] = {'m','o','v','e','F','i','r','s','t',0}; static const WCHAR moveNextW[] = {'m','o','v','e','N','e','x','t',0};
+static inline EnumeratorInstance *enumerator_from_jsdisp(jsdisp_t *jsdisp) +{
- return CONTAINING_RECORD(jsdisp, EnumeratorInstance, dispex);
+}
+static inline EnumeratorInstance *enumerator_from_vdisp(vdisp_t *vdisp) +{
- return enumerator_from_jsdisp(vdisp->u.jsdisp);
+}
+static inline HRESULT enumvar_get_next_item(
- IEnumVARIANT* enumvar, VARIANT* enumitm,
- BOOL* atend, jsval_t *r)
I expect that passing EnumeratorInstance pointer instead of its fields separately would make things easier.
+{
- HRESULT hres;
- /* not at end ... get next item */
- if (!(*atend))
- {
/* Assume valid variant */
VariantClear(enumitm);
hres = IEnumVARIANT_Next(enumvar, 1, enumitm, NULL);
if (hres != S_OK)
{
VariantClear(enumitm);
*atend = TRUE;
}
- }
- if (*atend)
- {
if (r)
*r = jsval_undefined();
return S_OK;
- }
- if (r)
return variant_to_jsval(enumitm, r);
- return S_OK;
+}
static void Enumerator_destructor(jsdisp_t *dispex) {
EnumeratorInstance *This;
TRACE("Enumerator_destructor\n");
This = enumerator_from_jsdisp(dispex);
if (This->enumitm)
{
VariantClear(This->enumitm);
heap_free(This->enumitm);
}
heap_free(dispex);
}
HRESULT Enumerator_atEnd(script_ctx_t *ctx, vdisp_t *jsthis, WORD flags, unsigned argc, jsval_t *argv, jsval_t *r) {
- TRACE("Enumerator_atEnd\n");
- EnumeratorInstance *This;
- This = enumerator_from_vdisp(jsthis);
- return E_NOTIMPL;
- if (r)
*r = jsval_bool(This->atend);
- TRACE("Enumerator_atEnd %d\n", This->atend);
I missed it in already committed patch, but please don't add function names to debug traces. Wine will add it for you.
return S_OK; }
HRESULT Enumerator_item(script_ctx_t *ctx, vdisp_t *jsthis, WORD flags, unsigned argc, jsval_t *argv, jsval_t *r) {
EnumeratorInstance *This;
HRESULT hres = E_FAIL;
TRACE("Enumerator_item\n");
- return E_NOTIMPL;
- This = enumerator_from_vdisp(jsthis);
You need to make sure that This is actually an enumerator instance. JavaScript allows passing arbitrary values as this with something like Enumerator.prototype.item.call(new Object());
See how it's handled in bool.c for an example (and don't worry about exact error exceptions, FIXME(); return E_NOTIMPL; is fine for the first iteration). Same applies to other functions.
- if (This->enumvar)
- {
hres = variant_to_jsval(This->enumitm, r);
- }
- else
- {
if (r)
*r = jsval_undefined();
hres = S_OK;
- }
- return hres;
If you store the value as I suggested, it could be just:
return r ? jsval_copy(This->item, r) : S_OK;
}
HRESULT Enumerator_moveFirst(script_ctx_t *ctx, vdisp_t *jsthis, WORD flags, unsigned argc, jsval_t *argv, jsval_t *r) {
- EnumeratorInstance *This;
- HRESULT hres = E_FAIL;
TRACE("Enumerator_moveFirst\n");
- return E_NOTIMPL;
- This = enumerator_from_vdisp(jsthis);
- if (This->enumvar)
- {
IEnumVARIANT_Reset(This->enumvar);
We should probably check for Reset() error.
hres = enumvar_get_next_item(This->enumvar, This->enumitm, &This->atend, r);
Does it really return the item value here? It would need a test, but I'd expect it to return undefined value.
}
else
{
if (r)
*r = jsval_undefined();
hres = S_OK;
}
return hres; }
HRESULT Enumerator_moveNext(script_ctx_t *ctx, vdisp_t *jsthis, WORD flags, unsigned argc, jsval_t *argv, jsval_t *r) {
EnumeratorInstance *This;
HRESULT hres = E_FAIL;
TRACE("Enumerator_moveNext\n");
- return E_NOTIMPL;
- This = enumerator_from_vdisp(jsthis);
- if (This->atend)
- {
if (r)
*r = jsval_undefined();
return S_OK;
- }
- if (This->enumvar)
- {
hres = enumvar_get_next_item(This->enumvar, This->enumitm, &This->atend, r);
Same here, should it return the value?
@@ -180,11 +301,95 @@ HRESULT create_enumerator(script_ctx_t *ctx, jsval_t *argv, jsdisp_t **ret) { EnumeratorInstance *enumerator; HRESULT hres;
- IDispatch *obj;
- DISPPARAMS dispparams = {NULL, NULL, 0, 0};
- VARIANT varresult;
- BOOL atend = TRUE;
- IEnumVARIANT *enumvar = NULL;
- VARIANT *enumitm = NULL;
- memset(&varresult, 0, sizeof(VARIANT));
- VariantInit(&varresult);
- /* new Enumerator() */
- if (argv == NULL)
- {
atend = TRUE;
- }
- else if(is_object_instance(*argv))
- {
obj = get_object(*argv);
/* Try to get a IEnumVARIANT by _NewEnum */
hres = IDispatch_Invoke(obj,
DISPID_NEWENUM, &IID_NULL, LOCALE_NEUTRAL,
DISPATCH_METHOD, &dispparams, &varresult,
NULL, NULL);
if (FAILED(hres))
{
ERR("Enumerator: no DISPID_NEWENUM.\n");
hres = E_INVALIDARG;
goto cleanuperr;
}
if (V_VT(&varresult) == VT_DISPATCH)
{
hres = IUnknown_QueryInterface(V_DISPATCH(&varresult),
&IID_IEnumVARIANT, (void**)&enumvar);
}
else if (V_VT(&varresult) == VT_UNKNOWN)
{
hres = IUnknown_QueryInterface(V_UNKNOWN(&varresult),
&IID_IEnumVARIANT, (void**)&enumvar);
}
Note that IDispatch inherits from IUnknown, so you could just handle them as a single case and use V_UNKNOWN.
Thanks,
Jacek