Stefan Dösinger wrote:
Hi,
boils down to a one-line patch. RTLD_NEXT doesn't work, I have to use RTLD_DEFAULT to make wine (or the dynamic loader) use my functions.
You should send patches to wine-patches@winehq.com to get them included.
Thanks. Once I have my local git copy I'll try to create the patch.
One question though: I've changed dlls/x11drv/opengl.c, but is it the only place I have to change? what about dlls/opengl32/* or dlls/wined3d/* ? Do both those modules use x11drv or do they use libGL.so directly?
tom