On Saturday, September 10, 2016 6:57:05 PM CEST you wrote:
The ones defined in include/wine/winedxgi.idl.
Oh I see, didn't know about these.
So do you think it would make more sense to put them into dxgi? Since they're converters for wined3d formats, they could still fit in wined3d. Also, since I was trying to limit dependencies, and since I need wined3d later anyways, I figured it make sense to put it in there.