Hi, I've been having a look at DirectX 9 over the weekend as a bit of a learning excersize. So far I've managed to get enough implemented in d3d9 to run Pirates! [without textured polygons] and have stated moving everything over to wined3d so that the textures will work.
Unfortunatly I've become stuck assigning a DirectX 9 parent to a surface created in wined3d. Can anybody help?
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