On 2/8/22 11:57, Henri Verbeet wrote:
On Tue, 8 Feb 2022 at 18:52, Zebediah Figura zfigura@codeweavers.com wrote:
On 2/2/22 16:22, Alexandre Julliard wrote:
Zebediah Figura zfigura@codeweavers.com writes:
From: Henri Verbeet hverbeet@codeweavers.com
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
dlls/wined3d/adapter_gl.c | 1 + dlls/wined3d/context_gl.c | 258 +++++++++++++++++++++++++++++---- dlls/wined3d/device.c | 110 ++++++++++++++ dlls/wined3d/wined3d_private.h | 66 ++++++--- 4 files changed, 390 insertions(+), 45 deletions(-)
That series is causing crashes here:
These should be fixed now as of dece48b9fb. I believe this series can now be committed without changes, barring any other problems.
Mostly, yes. Note the issue with texture buffers in patch 4/5.
Whoops, I thought I had resent this series to account for that, but clearly I did not. I'll send a new version.