2011/2/16 Misha Koshelev misha680@gmail.com:
Dear All:
Looking at d3dx9 bugs, bug 24899 requires D3DXCreateRenderToSurface.
This, somewhat barebones, patch, implements core functionality of D3DXCreateRenderToSurface, along with a barebones ID3DXRenderToSurface implementation.
I was wondering, in order to get this patch accepted into the wine code base, how much more of ID3DXRenderToSurface needs to be implemented?
Thank you Misha
The patch stubs all methods of ID3DXRenderToSurface, right? I think you can already send it, even if it lacks the actual implementation. Does it make any game go further?
I didn't look carefully at the code, one nitpick is to change the name of the test function called from inside START_TEST(core) to test_ID3DXRenderToSurface for consistency.