Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 12/10/21 04:58, Zebediah Figura ha scritto:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
include/vkd3d_d3dcommon.idl | 28 +++++++++ libs/vkd3d-shader/hlsl_sm4.c | 116 +++++++++++++++++++++++++++++++++-- 2 files changed, 140 insertions(+), 4 deletions(-)
diff --git a/include/vkd3d_d3dcommon.idl b/include/vkd3d_d3dcommon.idl index 4859d1450..0e0d4f7ba 100644 --- a/include/vkd3d_d3dcommon.idl +++ b/include/vkd3d_d3dcommon.idl @@ -125,6 +125,18 @@ typedef enum D3D_REGISTER_COMPONENT_TYPE D3D_REGISTER_COMPONENT_FLOAT32, } D3D_REGISTER_COMPONENT_TYPE;
+typedef enum D3D_RESOURCE_RETURN_TYPE +{
- D3D_RETURN_TYPE_UNORM = 1,
- D3D_RETURN_TYPE_SNORM,
- D3D_RETURN_TYPE_SINT,
- D3D_RETURN_TYPE_UINT,
- D3D_RETURN_TYPE_FLOAT,
- D3D_RETURN_TYPE_MIXED,
- D3D_RETURN_TYPE_DOUBLE,
- D3D_RETURN_TYPE_CONTINUED,
+} D3D_RESOURCE_RETURN_TYPE;
- typedef enum _D3D_SHADER_INPUT_FLAGS { D3D_SIF_USERPACKED = 0x01,
@@ -152,6 +164,22 @@ typedef enum _D3D_SHADER_INPUT_TYPE D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, } D3D_SHADER_INPUT_TYPE;
+typedef enum D3D_SRV_DIMENSION +{
- D3D_SRV_DIMENSION_UNKNOWN,
- D3D_SRV_DIMENSION_BUFFER,
- D3D_SRV_DIMENSION_TEXTURE1D,
- D3D_SRV_DIMENSION_TEXTURE1DARRAY,
- D3D_SRV_DIMENSION_TEXTURE2D,
- D3D_SRV_DIMENSION_TEXTURE2DARRAY,
- D3D_SRV_DIMENSION_TEXTURE2DMS,
- D3D_SRV_DIMENSION_TEXTURE2DMSARRAY,
- D3D_SRV_DIMENSION_TEXTURE3D,
- D3D_SRV_DIMENSION_TEXTURECUBE,
- D3D_SRV_DIMENSION_TEXTURECUBEARRAY,
- D3D_SRV_DIMENSION_BUFFEREX,
+} D3D_SRV_DIMENSION;
- typedef enum _D3D_SHADER_VARIABLE_CLASS { D3D_SVC_SCALAR,
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 6efff09f0..9b212227f 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -378,6 +378,63 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b } }
+static D3D_SHADER_INPUT_TYPE sm4_resource_type(const struct hlsl_type *type) +{
- switch (type->base_type)
- {
case HLSL_TYPE_SAMPLER:
return D3D_SIT_SAMPLER;
case HLSL_TYPE_TEXTURE:
return D3D_SIT_TEXTURE;
default:
assert(0);
return 0;
- }
+}
+static D3D_RESOURCE_RETURN_TYPE sm4_resource_format(const struct hlsl_type *type) +{
- switch (type->e.resource_format->base_type)
- {
case HLSL_TYPE_DOUBLE:
return D3D_RETURN_TYPE_DOUBLE;
case HLSL_TYPE_FLOAT:
case HLSL_TYPE_HALF:
return D3D_RETURN_TYPE_FLOAT;
case HLSL_TYPE_INT:
return D3D_RETURN_TYPE_SINT;
break;
case HLSL_TYPE_BOOL:
case HLSL_TYPE_UINT:
return D3D_RETURN_TYPE_UINT;
default:
assert(0);
return 0;
- }
+}
+static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *type) +{
- switch (type->sampler_dim)
- {
case HLSL_SAMPLER_DIM_1D:
return D3D_SRV_DIMENSION_TEXTURE1D;
case HLSL_SAMPLER_DIM_2D:
return D3D_SRV_DIMENSION_TEXTURE2D;
case HLSL_SAMPLER_DIM_3D:
return D3D_SRV_DIMENSION_TEXTURE3D;
case HLSL_SAMPLER_DIM_CUBE:
return D3D_SRV_DIMENSION_TEXTURECUBE;
default:
assert(0);
return D3D_SRV_DIMENSION_UNKNOWN;
- }
+}
- static int sm4_compare_externs(const struct hlsl_ir_var *a, const struct hlsl_ir_var *b) { if (a->data_type->base_type != b->data_type->base_type)
@@ -422,10 +479,11 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) { size_t cbuffers_offset, resources_offset, creator_offset, string_offset; size_t cbuffer_position, resource_position, creator_position;
- unsigned int cbuffer_count = 0, resource_count = 0, i, j; const struct hlsl_profile_info *profile = ctx->profile; struct vkd3d_bytecode_buffer buffer = {0};
- unsigned int cbuffer_count = 0, i, j; const struct hlsl_buffer *cbuffer;
const struct hlsl_ir_var *var;
static const uint16_t target_types[] = {
@@ -439,15 +497,24 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
sm4_sort_externs(ctx);
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if (var->reg.allocated && var->data_type->type == HLSL_CLASS_OBJECT)
++resource_count;
}
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry) { if (cbuffer->reg.allocated)
{ ++cbuffer_count;
++resource_count;
} } put_u32(&buffer, cbuffer_count); cbuffer_position = put_u32(&buffer, 0);
- put_u32(&buffer, cbuffer_count); /* bound resource count */
- put_u32(&buffer, resource_count); resource_position = put_u32(&buffer, 0); put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version), target_types[profile->type]));
@@ -470,6 +537,37 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
resources_offset = bytecode_get_size(&buffer); set_u32(&buffer, resource_position, resources_offset);
- LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
- {
uint32_t flags = 0;
if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
continue;
if (var->reg_reservation.type)
flags |= D3D_SIF_USERPACKED;
put_u32(&buffer, 0); /* name */
put_u32(&buffer, sm4_resource_type(var->data_type));
if (var->data_type->base_type == HLSL_TYPE_SAMPLER)
{
put_u32(&buffer, 0);
put_u32(&buffer, 0);
put_u32(&buffer, 0);
}
else
{
put_u32(&buffer, sm4_resource_format(var->data_type));
put_u32(&buffer, sm4_rdef_resource_dimension(var->data_type));
put_u32(&buffer, ~0u); /* FIXME: multisample count */
flags |= (var->data_type->e.resource_format->dimx - 1) << 2;
}
put_u32(&buffer, var->reg.id);
put_u32(&buffer, 1); /* bind count */
put_u32(&buffer, flags);
- }
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry) { uint32_t flags = 0;
@@ -491,6 +589,16 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) }
i = 0;
- LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
- {
if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
continue;
string_offset = put_string(&buffer, var->name);
set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
- }
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry) { if (!cbuffer->reg.allocated)
@@ -500,13 +608,14 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset); }
assert(i == resource_count);
/* Buffers. */ cbuffers_offset = bytecode_get_size(&buffer); set_u32(&buffer, cbuffer_position, cbuffers_offset); LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry) {
const struct hlsl_ir_var *var; unsigned int var_count = 0; if (!cbuffer->reg.allocated)
@@ -540,7 +649,6 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry) { size_t vars_start = bytecode_get_size(&buffer);
const struct hlsl_ir_var *var; if (!cbuffer->reg.allocated) continue;