Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com --- libs/vkd3d-shader/spirv.c | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b364ec2e..67745cdb 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2581,13 +2581,13 @@ static void vkd3d_dxbc_compiler_emit_descriptor_binding(struct vkd3d_dxbc_compil }
static void vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(struct vkd3d_dxbc_compiler *compiler, - uint32_t variable_id, const struct vkd3d_shader_register *reg, unsigned int register_space, - unsigned int register_index, enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) + uint32_t variable_id, const struct vkd3d_shader_register *reg, const struct vkd3d_shader_register_range *range, + enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) { struct vkd3d_shader_descriptor_binding binding;
- binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, register_space, - register_index, resource_type, is_uav_counter); + binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range->space, + range->first, resource_type, is_uav_counter); vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, variable_id, &binding); }
@@ -5307,7 +5307,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi pointer_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, - var_id, reg, cb->range.space, cb->range.first, VKD3D_SHADER_RESOURCE_BUFFER, false); + var_id, reg, &cb->range, VKD3D_SHADER_RESOURCE_BUFFER, false);
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
@@ -5373,7 +5373,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com ptr_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg, - sampler->range.space, sampler->range.first, VKD3D_SHADER_RESOURCE_NONE, false); + &sampler->range, VKD3D_SHADER_RESOURCE_NONE, false);
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
@@ -5556,8 +5556,6 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp SpvStorageClass storage_class = SpvStorageClassUniformConstant; const struct vkd3d_shader_register *reg = &resource->reg.reg; const struct vkd3d_spirv_resource_type *resource_type_info; - unsigned int register_space = resource->range.space; - unsigned int register_index = resource->range.first; enum vkd3d_shader_component_type sampled_type; struct vkd3d_symbol resource_symbol; bool is_uav; @@ -5606,7 +5604,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp ptr_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg, - register_space, register_index, resource_type, false); + &resource->range, resource_type, false);
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
@@ -5651,7 +5649,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp ptr_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, - counter_var_id, reg, register_space, register_index, resource_type, true); + counter_var_id, reg, &resource->range, resource_type, true);
vkd3d_spirv_build_op_name(builder, counter_var_id, "u%u_counter", reg->idx[0].offset); }