Hi,
Well, your testcase had a trivial mistake which i now see.
This line: typedef struct AEffect * (*main_entry_t)(audioMasterCallback);
must read: typedef struct WINAPI AEffect * (*main_entry_t)(audioMasterCallback);
WINAPI is critical here, as it changes the call from the SysV AMD64 calling convention to the Microsoft x64 one which is entirely different.
(That it works for 32bit is probably just luck.)
If you fix it in fst.h: fst.h:typedef struct AEffect * (*main_entry_t)(audioMasterCallback);
It will probably also work better.
Ciao, Marcus
On Sat, Apr 06, 2013 at 06:41:42PM -0400, jordan wrote:
Hey Marcus,
Can you add a printf("plugin %p\n", plugin); after above line?
I would suspect things like:
- checks for processor features and returns 0xffffffff if not found.
I added this line to the sources / compiled and tested - here is output: http://pastebin.com/QMtWttRZ
I'n not sure what to make of it. I've been trying to nail down what the problem might be on my system (to no avail). It's really strange...
I've tried different kernels, different versions of wine, using a binary version of the test app (not compiled on my machine). but nothing seems to work.
Jordan