În ziua de Mar 18 Noi 2014, la 23:32:47, Andrei Slăvoiu a scris:
I was thinking of adding another extra check to d3d_level_from_caps similar to the one that checks for GLSL 1.30 for the mesa drivers.
But since now that function no longer has access to gl_info and it would be very ugly to add it back just for this extension how about setting a new lets call it WINED3D_SHADER_CAP_GEOMETRY_SHADER4 to wined3d_caps in case this extension is found but not everything that is required for true SM4 support?
Since nobody replied I just went ahead and wrote the code. See my latest series on the patches list.