Benoit Pradelle [mailto:ze_real_neo@yahoo.fr] wrote:
I'm not really familiar with Wine (and the Windows API) and I don't
understand
why do you think that it will be such an hard work. For me, the work will
consist
in redirect the GDI calls from the X11 pseudo-driver to some new functions which will draw circles, lines, etc.. over DIBs. Do I misunderstand the work to do or under evaluate it ?
I think you underestimate it, or I overestimate it :-)
I hardly know GDI, but from the little bit I used it, and from the huge amount of literature I have seem about it, I think it is as complex as for example Direct3D10 or maybe even more complex.
But I think if you can do a fluent transition, then the huge amount of work will be cutable into small, doable chunks of work, and if you stop after doing half of the work for some reason the existing things are still of use.