* On Mon, 21 Jul 2008, H. Verbeet wrote:
Right now it's simply broken of course. The extension being defined in the header is no guarantee the driver actually supports it.
Just in a case: today I stuck upon some lib called GLee:
| GLee provides a simple interface for using extensions and core OpenGL | functionality beyond OpenGL version 1.1, and automates the otherwise | tedious process of linking function pointers. GLee works with both C and | C++ compilers. | | Because the code is automatically generated, the latest extensions can | be included rapidly in new versions. Currently there is support for | OpenGL up to 3.0 and almost all registered extensions. For a complete | list of extensions, please see the accompanying extensionList.txt file.
I am not sure if it's code helps (or hurts) wined3d development, but the description looked attractive to me. For those interested in it:
http://elf-stone.com/glee.php http://elf-stone.com/downloads/GLee/readme.txt