Andreas Mohr wrote:
Hi,
As has been mentioned before on WD, cards.dll is a very obvious Microsoft screwup, since both 16bit and 32bit DLL carry the same name, which is a big no-no. I really don't think we want to patch our loader like mad to accomodate for such a stupid mistake.
Figures.. they are always FUBAR'ing things lol..
Instead, maybe we should implement cards16.dll and cards.dll. Then maybe there would be the possibility to programmatically advise the user to move the cards16.dll .so to the cards.dll .so in case he requires the 16bit version?
Nah, its not worth the trouble to most users. They just expect it to work.
OTOH, is cards.dll being used by any program other than Microsoft's Solitaire? If it isn't, then it's rather useless to care about the 16/32bit distinction anyway.
Doubtful, and I agree.
I think I wouldn't feel too uncomfortable with providing the 32bit cards.dll only, even though this is a less preferrable situation.
I agree here too, as 16-bit support is being phased out (Longhorn wont run any 16-bit apps), so theres no need for us to keep supporting it. If someone wants to play with a 16-bit program, they can make a 200mb DOS/Win3.11 Partition lol...
Dustin