On Tue, Nov 9, 2021 at 4:41 AM Zebediah Figura zfigura@codeweavers.com wrote:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
Yes, this is very similar to the allocation path for textures, and it will be similar to the allocation path for UAVs. I was unable to deduplicate it in a way I was happy with...
I'm going to try to do what I mentioned in https://www.winehq.org/pipermail/wine-devel/2021-August/193271.html and see if that makes things nicer here.