On Tue, 6 Jun 2017 17:40:26 -0600, Alex Henrie wrote:
When I try to run that game, I get "Failed to load libGL: libGL.so.1: failed to map segment from shared object" with or without your patchset.
I also tried adding 100, 500, and 1000 MB to pvmi->VirtualSize and pvmi->PeakVirtualSize and that didn't help either.
So, although this patchset is interesting, I'm not convinced that it's the right solution. There must be something else going on.
-Alex
Thanks for testing and feedback. Indeed, it needs some improvements. I'll find out more about tihs issue.
Akihiro Sagawa