On Friday 30 April 2004 09:37 am, Uwe Bonnes wrote:
Kevin> I've narrowed it down to a buffer overrun, no idea where yet..but Kevin> if I force RtlAllocateHeap to always allocate 1 extra byte, the Kevin> segfault goes away..
It always a good start to run a buffer overrun with +relay,+heap. That way, the corruption is noticed on the next heap operation after the corruption.
Attached is a run of WINEDEBUG="+relay,+heap" ./wine