At 10:04 PM 11/9/02 +0200, Lionel Ulmer wrote:
Well, Linux already runs on the Xbox, and the Xbox uses Direct3D. I
suppose
that there will be some hackers interested in writing Linux games to
run on
the Xbox, so it might be a good idea to join efforts, or to find some
other
programmers also interested in helping out implementing Direct3D in Wine.
I really do not understand your way of thinking... We are NOT implementing Direct3D support in Wine to encourage people to use this API (they should use OpenGL) but only to enable people to play existing Windows games on Linux.
Care to enlighten me as to how Direct3D support in Wine would help them ?
I don't understand that much myself, so feel free to correct me. AFAIK the whole graphics system of the XBox look like this:
D3D -> Hardwaredrivers -> Proprietary graphic hardware.
If we manage to make a D3D implementation we can make them run games on Xbox. Also keep in mind, that maybe some folks would like to run Windows games on Xbox. That would be possible if they have Wine + d3d running on Xbox Linux.
Roland