I could only find glCompressedTexImage2DARB in my glext.h (SGI OpenGL 1.2.1). Any clues?
Alexandre,
Would you accept a patch to provide our own OpenGL headers in the Wine source tree ? From what I know, their licensing is pretty relaxed (I can check though) and it would prevent all the myriads of compiling problems / #ifdef magic we have with GL code in Wine.
After, we need to decide if we put them in include/GL/XXX.h and 'ship' them with Winelib or if we put them in include/wine/XXX.h so as to use them only to build Wine but Winelib users will use the standard OpenGL library.
Both have problems though (mostly due to the calling convention problems).
Lionel