What is the reason to use GL_FRONT_LEFT in wglMakeCurrent()
Tomas Carnecky
25 Mar
2006
25 Mar
'06
1:23 a.m.
GL_FRONT and GL_FRONT_LEFT mean the same unless the drawable is stereo.
And I don't think PBuffers or Pixmaps can be stereo, so is there any
special reason to use GL_FRONT_LEFT ? Or is it because the spec sais so?