On 6/16/20 2:11 AM, Zhiyi Zhang wrote:
Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com
dlls/vulkan-1/tests/vulkan.c | 4 +- dlls/winevulkan/Makefile.in | 2 +- dlls/winevulkan/vulkan.c | 79 ++++++++++++++++++++++++++++++++++++ 3 files changed, 83 insertions(+), 2 deletions(-)
diff --git a/dlls/vulkan-1/tests/vulkan.c b/dlls/vulkan-1/tests/vulkan.c index 63fd48b33d3..e993692861e 100644 --- a/dlls/vulkan-1/tests/vulkan.c +++ b/dlls/vulkan-1/tests/vulkan.c @@ -212,7 +212,9 @@ static void test_enumerate_physical_device2(void) trace("Device '%s', device UUID: %s, driver UUID: %s, device LUID: %08x:%08x.\n", properties2.properties.deviceName, wine_dbgstr_guid((const GUID *)id.deviceUUID), wine_dbgstr_guid((const GUID *)id.driverUUID), luid->HighPart, luid->LowPart);
todo_wine ok(id.deviceLUIDValid == VK_TRUE, "Expected valid device LUID.\n");
ok(id.deviceLUIDValid == VK_TRUE, "Expected valid device LUID.\n");
ok(id.deviceNodeMask && !(id.deviceNodeMask & (id.deviceNodeMask - 1)),
"Expect deviceNodeMask to have only bit set, got %#x.\n", id.deviceNodeMask);
I think it would be good to leave a comment here citing the Vulkan spec for the context of why we expect deviceNodeMask to have a single-bit set.
nit: s/only bit set/only one bit set/g
} }
diff --git a/dlls/winevulkan/Makefile.in b/dlls/winevulkan/Makefile.in index 251de5c68e5..f95a1e3113a 100644 --- a/dlls/winevulkan/Makefile.in +++ b/dlls/winevulkan/Makefile.in @@ -1,6 +1,6 @@ MODULE = winevulkan.dll IMPORTLIB = winevulkan -IMPORTS = user32 gdi32 advapi32 +IMPORTS = user32 gdi32 advapi32 setupapi
C_SRCS = \ vulkan.c \ diff --git a/dlls/winevulkan/vulkan.c b/dlls/winevulkan/vulkan.c index e67c398f604..95d1b7ac8e9 100644 --- a/dlls/winevulkan/vulkan.c +++ b/dlls/winevulkan/vulkan.c @@ -23,11 +23,17 @@ #include "winbase.h" #include "winreg.h" #include "winuser.h" +#include "initguid.h" +#include "devguid.h" +#include "setupapi.h"
#include "vulkan_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
+DEFINE_DEVPROPKEY(DEVPROPKEY_GPU_LUID, 0x60b193cb, 0x5276, 0x4d0f, 0x96, 0xfc, 0xf1, 0x73, 0xab, 0xad, 0x3e, 0xc6, 2); +DEFINE_DEVPROPKEY(WINE_DEVPROPKEY_GPU_VULKAN_UUID, 0x233a9ef3, 0xafc4, 0x4abd, 0xb5, 0x64, 0xc3, 0x2f, 0x21, 0xf1, 0x53, 0x5c, 2);
- /* For now default to 4 as it felt like a reasonable version feature wise to support.
- Don't support the optional vk_icdGetPhysicalDeviceProcAddr introduced in this version
- as it is unlikely we will implement physical device extensions, which the loader is not
@@ -1245,12 +1251,84 @@ VkResult WINAPI wine_vkGetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevi return res; }
+static HANDLE get_display_device_init_mutex(void) +{
- static const WCHAR init_mutexW[] = {'d','i','s','p','l','a','y','_','d','e','v','i','c','e','_','i','n','i','t',0};
- HANDLE mutex = CreateMutexW(NULL, FALSE, init_mutexW);
- WaitForSingleObject(mutex, INFINITE);
- return mutex;
+}
+static void release_display_device_init_mutex(HANDLE mutex) +{
- ReleaseMutex(mutex);
- CloseHandle(mutex);
+}
+/* Wait until graphics driver is loaded by explorer */ +static void wait_graphics_driver_ready(void) +{
- static BOOL ready = FALSE;
- if (!ready)
- {
SendMessageW(GetDesktopWindow(), WM_NULL, 0, 0);
ready = TRUE;
- }
+}
+static void fill_luid_property(VkPhysicalDeviceProperties2 *properties2) +{
- static const WCHAR pci[] = {'P','C','I',0};
- VkPhysicalDeviceIDProperties *id;
- SP_DEVINFO_DATA device_data;
- DWORD type, device_idx = 0;
- HDEVINFO devinfo;
- HANDLE mutex;
- GUID uuid;
- LUID luid;
- if (!(id = wine_vk_find_struct(properties2, PHYSICAL_DEVICE_ID_PROPERTIES)))
return;
- wait_graphics_driver_ready();
- mutex = get_display_device_init_mutex();
- devinfo = SetupDiGetClassDevsW(&GUID_DEVCLASS_DISPLAY, pci, NULL, 0);
- device_data.cbSize = sizeof(device_data);
- while (SetupDiEnumDeviceInfo(devinfo, device_idx++, &device_data))
- {
if (!SetupDiGetDevicePropertyW(devinfo, &device_data, &WINE_DEVPROPKEY_GPU_VULKAN_UUID,
&type, (BYTE *)&uuid, sizeof(uuid), NULL, 0))
continue;
if (!IsEqualGUID(&uuid, id->deviceUUID))
continue;
if (SetupDiGetDevicePropertyW(devinfo, &device_data, &DEVPROPKEY_GPU_LUID, &type,
(BYTE *)&luid, sizeof(luid), NULL, 0))
{
memcpy(&id->deviceLUID, &luid, sizeof(luid));
Are there any platforms that Wine (or more specifically) winevulkan targets where sizeof(LUID) isn't 8 bytes? It may be safer to use sizeof(id->deviceLUID).
Thanks,
Liam Middlebrook
id->deviceLUIDValid = VK_TRUE;
id->deviceNodeMask = 1;
break;
}
- }
- SetupDiDestroyDeviceInfoList(devinfo);
- release_display_device_init_mutex(mutex);
- TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08x:%08x deviceNodeMask:%#x.\n",
properties2->properties.deviceName, id->deviceLUIDValid, luid.HighPart, luid.LowPart,
id->deviceNodeMask);
+}
void WINAPI wine_vkGetPhysicalDeviceProperties2(VkPhysicalDevice phys_dev, VkPhysicalDeviceProperties2 *properties2) { TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2(phys_dev, properties2);
fill_luid_property(properties2); }
void WINAPI wine_vkGetPhysicalDeviceProperties2KHR(VkPhysicalDevice phys_dev,
@@ -1259,6 +1337,7 @@ void WINAPI wine_vkGetPhysicalDeviceProperties2KHR(VkPhysicalDevice phys_dev, TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2KHR(phys_dev, properties2);
fill_luid_property(properties2); }
void WINAPI wine_vkGetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice phys_dev,