Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com --- Absolutely agree with this one.
Let me just notice that it becomes a little odd to have stuff like then_instrs.instrs. Maybe "then_instrs" could be replaced with "then_branch" or "then_body", given that with the new typing it refers to the block as a whole, not to a list of instructions (even though the block is nothing else than a list of instructions).
Il 15/10/21 23:54, Zebediah Figura ha scritto:
This doesn't hold anything other than a list, nor do I have any immediate plans for it to hold anything other than a list, but I'm adding it for some degree of clarity. Passing around untyped list pointers is not my favourite hobby.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
libs/vkd3d-shader/hlsl.c | 24 +++++++++++----------- libs/vkd3d-shader/hlsl.h | 13 ++++++++---- libs/vkd3d-shader/hlsl.y | 16 +++++++-------- libs/vkd3d-shader/hlsl_codegen.c | 34 ++++++++++++++++---------------- libs/vkd3d-shader/hlsl_sm1.c | 2 +- libs/vkd3d-shader/hlsl_sm4.c | 2 +- 6 files changed, 48 insertions(+), 43 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 641e05471..a72e0a18f 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -602,8 +602,8 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit return NULL; init_node(&iff->node, HLSL_IR_IF, NULL, loc); hlsl_src_from_node(&iff->condition, condition);
- list_init(&iff->then_instrs);
- list_init(&iff->else_instrs);
- list_init(&iff->then_instrs.instrs);
- list_init(&iff->else_instrs.instrs); return iff; }
@@ -674,7 +674,7 @@ struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_loc if (!(loop = hlsl_alloc(ctx, sizeof(*loop)))) return NULL; init_node(&loop->node, HLSL_IR_LOOP, NULL, loc);
- list_init(&loop->body);
- list_init(&loop->body.instrs); return loop; }
@@ -685,7 +685,7 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hl
if (!(decl = hlsl_alloc(ctx, sizeof(*decl)))) return NULL;
- list_init(&decl->body);
- list_init(&decl->body.instrs); decl->return_type = return_type; decl->parameters = parameters; decl->loc = loc;
@@ -1199,9 +1199,9 @@ static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, vkd3d_string_buffer_printf(buffer, "if ("); dump_src(buffer, &if_node->condition); vkd3d_string_buffer_printf(buffer, ")\n{\n");
- dump_instr_list(ctx, buffer, &if_node->then_instrs);
- dump_instr_list(ctx, buffer, &if_node->then_instrs.instrs); vkd3d_string_buffer_printf(buffer, "}\nelse\n{\n");
- dump_instr_list(ctx, buffer, &if_node->else_instrs);
- dump_instr_list(ctx, buffer, &if_node->else_instrs.instrs); vkd3d_string_buffer_printf(buffer, "}\n"); }
@@ -1230,7 +1230,7 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop) { vkd3d_string_buffer_printf(buffer, "for (;;)\n{\n");
- dump_instr_list(ctx, buffer, &loop->body);
- dump_instr_list(ctx, buffer, &loop->body.instrs); vkd3d_string_buffer_printf(buffer, "}\n"); }
@@ -1342,7 +1342,7 @@ void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl vkd3d_string_buffer_printf(&buffer, "\n"); } if (func->has_body)
dump_instr_list(ctx, &buffer, &func->body);
dump_instr_list(ctx, &buffer, &func->body.instrs); vkd3d_string_buffer_trace(&buffer); vkd3d_string_buffer_cleanup(&buffer);
@@ -1393,8 +1393,8 @@ static void free_ir_expr(struct hlsl_ir_expr *expr)
static void free_ir_if(struct hlsl_ir_if *if_node) {
- hlsl_free_instr_list(&if_node->then_instrs);
- hlsl_free_instr_list(&if_node->else_instrs);
- hlsl_free_instr_list(&if_node->then_instrs.instrs);
- hlsl_free_instr_list(&if_node->else_instrs.instrs); hlsl_src_remove(&if_node->condition); vkd3d_free(if_node); }
@@ -1412,7 +1412,7 @@ static void free_ir_load(struct hlsl_ir_load *load)
static void free_ir_loop(struct hlsl_ir_loop *loop) {
- hlsl_free_instr_list(&loop->body);
- hlsl_free_instr_list(&loop->body.instrs); vkd3d_free(loop); }
@@ -1483,7 +1483,7 @@ void hlsl_free_instr(struct hlsl_ir_node *node) static void free_function_decl(struct hlsl_ir_function_decl *decl) { vkd3d_free(decl->parameters);
- hlsl_free_instr_list(&decl->body);
- hlsl_free_instr_list(&decl->body.instrs); vkd3d_free(decl); }
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 99e00b081..a7503d5c8 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -189,6 +189,11 @@ struct hlsl_ir_node struct hlsl_reg reg; };
+struct hlsl_block +{
- struct list instrs;
+};
- struct hlsl_src { struct hlsl_ir_node *node;
@@ -258,7 +263,7 @@ struct hlsl_ir_function_decl struct rb_entry entry; struct hlsl_ir_function *func; struct list *parameters;
- struct list body;
- struct hlsl_block body; bool has_body; };
@@ -266,15 +271,15 @@ struct hlsl_ir_if { struct hlsl_ir_node node; struct hlsl_src condition;
- struct list then_instrs;
- struct list else_instrs;
struct hlsl_block then_instrs;
struct hlsl_block else_instrs; };
struct hlsl_ir_loop { struct hlsl_ir_node node; /* loop condition is stored in the body (as "if (!condition) break;") */
- struct list body;
- struct hlsl_block body; unsigned int next_index; /* liveness index of the end of the loop */ };
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 27ebf0722..aae0ebcea 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -340,7 +340,7 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_lis
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, condition->loc))) return false;
- list_add_head(&iff->then_instrs, &jump->node.entry);
- list_add_head(&iff->then_instrs.instrs, &jump->node.entry); return true; }
@@ -372,15 +372,15 @@ static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, struc goto oom;
if (type != LOOP_DO_WHILE)
list_move_tail(&loop->body, cond);
list_move_tail(&loop->body.instrs, cond);
- list_move_tail(&loop->body, body);
list_move_tail(&loop->body.instrs, body);
if (iter)
list_move_tail(&loop->body, iter);
list_move_tail(&loop->body.instrs, iter); if (type == LOOP_DO_WHILE)
list_move_tail(&loop->body, cond);
list_move_tail(&loop->body.instrs, cond); vkd3d_free(init); vkd3d_free(cond);
@@ -2248,7 +2248,7 @@ func_declaration: { $$ = $1; $$.decl->has_body = true;
list_move_tail(&$$.decl->body, $2);
list_move_tail(&$$.decl->body.instrs, $2); vkd3d_free($2); hlsl_pop_scope(ctx); }
@@ -2876,9 +2876,9 @@ selection_statement:
if (!(instr = hlsl_new_if(ctx, condition, @1))) YYABORT;
list_move_tail(&instr->then_instrs, $5.then_instrs);
list_move_tail(&instr->then_instrs.instrs, $5.then_instrs); if ($5.else_instrs)
list_move_tail(&instr->else_instrs, $5.else_instrs);
list_move_tail(&instr->else_instrs.instrs, $5.else_instrs); vkd3d_free($5.then_instrs); vkd3d_free($5.else_instrs); if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index a96c701d7..a48777645 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -201,12 +201,12 @@ static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st }
static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
struct list *instrs, void *context)
{ struct hlsl_ir_node *instr, *next; bool progress = 0;struct hlsl_block *block, void *context)
- LIST_FOR_EACH_ENTRY_SAFE(instr, next, instrs, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY_SAFE(instr, next, &block->instrs, struct hlsl_ir_node, entry) { if (instr->type == HLSL_IR_IF) {
@@ -538,11 +538,11 @@ static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
/* Allocate a unique, ordered index to each instruction, which will be used for
- computing liveness ranges. */
-static unsigned int index_instructions(struct list *instrs, unsigned int index) +static unsigned int index_instructions(struct hlsl_block *block, unsigned int index) { struct hlsl_ir_node *instr;
- LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry) { instr->index = index++;
@@ -584,12 +584,12 @@ static void dump_function(struct rb_entry *entry, void *context)
- to at least the range of the entire loop. Note that we don't need to do this
- for anonymous nodes, since there's currently no way to use a node which was
- calculated in an earlier iteration of the loop. */
-static void compute_liveness_recurse(struct list *instrs, unsigned int loop_first, unsigned int loop_last) +static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop_first, unsigned int loop_last) { struct hlsl_ir_node *instr; struct hlsl_ir_var *var;
- LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry) { const unsigned int var_last_read = loop_last ? max(instr->index, loop_last) : instr->index;
@@ -836,11 +836,11 @@ static void allocate_variable_temp_register(struct hlsl_ctx *ctx, struct hlsl_ir } }
-static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct liveness *liveness) +static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct liveness *liveness) { struct hlsl_ir_node *instr;
- LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry) { if (!instr->reg.allocated && instr->last_read) {
@@ -893,12 +893,12 @@ static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct list *i } }
-static void allocate_const_registers_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct liveness *liveness) +static void allocate_const_registers_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct liveness *liveness) { struct hlsl_constant_defs *defs = &ctx->constant_defs; struct hlsl_ir_node *instr;
- LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry) { switch (instr->type) {
@@ -1303,23 +1303,23 @@ struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const struct
int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out) {
- struct list *const body = &entry_func->body;
- struct hlsl_block *const body = &entry_func->body; struct hlsl_ir_var *var; bool progress;
- list_move_head(body, &ctx->static_initializers);
list_move_head(&body->instrs, &ctx->static_initializers);
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry) { if (var->modifiers & HLSL_STORAGE_UNIFORM)
prepend_uniform_copy(ctx, body, var);
prepend_uniform_copy(ctx, &body->instrs, var); } LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry) { if (var->data_type->type == HLSL_CLASS_OBJECT || (var->modifiers & HLSL_STORAGE_UNIFORM)) {
prepend_uniform_copy(ctx, body, var);
prepend_uniform_copy(ctx, &body->instrs, var); } else {
@@ -1328,9 +1328,9 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun "Parameter "%s" is missing a semantic.", var->name);
if (var->modifiers & HLSL_STORAGE_IN)
prepend_input_var_copy(ctx, body, var);
prepend_input_var_copy(ctx, &body->instrs, var); if (var->modifiers & HLSL_STORAGE_OUT)
append_output_var_copy(ctx, body, var);
append_output_var_copy(ctx, &body->instrs, var); } } if (entry_func->return_var)
@@ -1339,7 +1339,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun hlsl_error(ctx, entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC, "Entry point "%s" is missing a return value semantic.", entry_func->func->name);
append_output_var_copy(ctx, body, entry_func->return_var);
append_output_var_copy(ctx, &body->instrs, entry_func->return_var); } while (transform_ir(ctx, fold_redundant_casts, body, NULL));
diff --git a/libs/vkd3d-shader/hlsl_sm1.c b/libs/vkd3d-shader/hlsl_sm1.c index f7ccf742f..c3d27eea1 100644 --- a/libs/vkd3d-shader/hlsl_sm1.c +++ b/libs/vkd3d-shader/hlsl_sm1.c @@ -768,7 +768,7 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b { const struct hlsl_ir_node *instr;
- LIST_FOR_EACH_ENTRY(instr, &entry_func->body, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &entry_func->body.instrs, struct hlsl_ir_node, entry) { if (instr->data_type) {
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index aee06b004..9d45e1633 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1472,7 +1472,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx, if (ctx->temp_count) write_sm4_dcl_temps(&buffer, ctx->temp_count);
- LIST_FOR_EACH_ENTRY(instr, &entry_func->body, struct hlsl_ir_node, entry)
- LIST_FOR_EACH_ENTRY(instr, &entry_func->body.instrs, struct hlsl_ir_node, entry) { if (instr->data_type) {